原文链接
最近迷上了Twisted。
本来是比较喜欢用gevent的,不过gevent不能和pypy很好地结合,在对性能要求比较高的地方有点慢,能明显感觉到建立连接的时候有卡顿。
后来嘛,试验了一下evenlet,因为其epoll部分没有依赖C的库或代码,可以在pypy下跑,但是在pypy下表现平平,估计原因是greenlet,做得太通用了,肯定就以性能为代价了,记得它的实现原理是拷贝栈和恢复栈。
再后来嘛,Twisted上阵了,做hello world测试的时候,如果用CPython驱动它,性能确实比gevent差很多,大概只有gevent的三分之二。上了pypy后直接飙升到gevent的两倍,和erlang的效率差不多。
再后来嘛,用twisted草草实现了一个垃圾级别的sock5代理服务器,用pypy来驱动的话,在1MB/s的传输速率下,CPU占用率和我用erlang写的版本基本一样。如果用CPython占用就高很多。
erlang也研究过一段时间,因为它对字符串处理的支持薄弱,所以暂时放弃了,不知到有木有大神对erlang的字符串处理有相关经验?如果能重拾erlang也不错的。
上个twisted实现的垃圾级别的sock5代理服务器代码。pipe部分实现得不好,没法作流量控制,以后再研究。
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import struct, socket
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from twisted.internet import reactor
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from twisted.names import client as names_client
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from twisted.internet.protocol import ServerFactory, ClientFactory, Protocol
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from twisted.internet.endpoints import TCP4ServerEndpoint
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class TCPPipe(Protocol):
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def __init__(self, client):
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self.client = client
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def connectionMade(self):
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try:
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self.client.fsm.send(self)
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except StopIteration:
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pass
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def dataReceived(self, data):
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self.client.transport.write(data)
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def connectionLost(self, reason):
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self.client.transport.loseConnection()
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class TcpPipeFactory(ClientFactory):
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def __init__(self, client):
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self.client = client
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def buildProtocol(self, addr):
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return TCPPipe(self.client)
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class Socks(Protocol):
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def __init__(self):
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self.fsm = self.state_version("")
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self.fsm.next()
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def connectionMade(self):
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pass
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def connectionLost(self, reason):
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print reason
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def dataReceived(self, data):
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try:
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self.fsm.send(data)
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except StopIteration:
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pass
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except:
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self.transport.loseConnection()
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def state_version(self, buff):
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while len(buff) < 1:
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buff += yield
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version, buff = ord(buff[0]), buff[1:]
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if version == 5:
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self.fsm = self.state_sock5(buff)
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self.fsm.next()
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else:
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self.transport.abortConnection()
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def state_sock5(self, buff):
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while len(buff) < 1:
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buff += yield
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ncommands, buff = ord(buff[0]), buff[1:]
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while len(buff) < ncommands:
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buff += yield
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commands, buff = buff[:ncommands], buff[ncommands:]
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if '\x00' not in commands:
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self.transport.write('\x05\x01\xFF')
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return
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self.transport.write('\x05\x00')
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while len(buff) < 4:
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buff += yield
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data, buff = buff[:4], buff[4:]
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if data[0] != '0x05' and data[2] != '\x00':
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self.transport.write('\x05\x07\x00')
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return
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command = data[1]
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atype = data[3]
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if atype == '\x01':
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while len(buff) < 6:
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buff += yield
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data, buff = buff[:6], buff[6:]
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target_IP, target_Port = struct.unpack('!4sH', data)
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target_IP = socket.inet_ntoa(target_IP)
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elif atype == '\x03':
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while len(buff) < 1:
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buff += yield
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hostnameLen, buff = ord(buff[:1]), buff[1:]
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while len(buff) < hostnameLen+2:
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buff += yield
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data, buff = buff[:hostnameLen+2], buff[hostnameLen+2:]
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target_hostname, target_Port = struct.unpack('!%dsH' % hostnameLen, data)
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self.transport.stopReading()
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d = names_client.getHostByName(target_hostname)
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d.addCallbacks(lambda ip: self.fsm.send(ip), lambda err: self.transport.abortConnection())
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target_IP = yield
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self.transport.startReading()
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else:
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self.transport.write('\x05\x08\x00')
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return
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if command == '\x01':
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print (target_IP, target_Port)
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self.transport.stopReading()
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reactor.connectTCP(target_IP, target_Port, TcpPipeFactory(self))
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remote = yield
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self.transport.startReading()
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remote.transport.write(buff)
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peer = remote.transport.getPeer()
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reply = '\x05\x00\x00\x01' + socket.inet_aton(peer.host) + struct.pack('!H', peer.port)
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self.transport.write(reply)
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self.remote = remote
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self.fsm = self.state_5_pipe(buff)
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self.fsm.next()
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else:
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client_socket.sendall('\x05\x07\x00')
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return
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def state_5_pipe(self, buff):
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remote = self.remote
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while True:
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buff = yield
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remote.transport.write(buff)
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def connectionLost(self, reason):
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if hasattr(self, "remote"):
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self.remote.transport.loseConnection()
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class SocksFactory(ServerFactory):
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def buildProtocol(self, addr):
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return Socks()
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endpoint = TCP4ServerEndpoint(reactor, 8888, backlog=10000)
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endpoint.listen(SocksFactory())
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reactor.run()
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