最近在看这本书,复习了DFS,BFS,A*,书上的代码还是很精妙的.
先贴Search的这些算法.
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from __future__ import annotations
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from typing import (TypeVar, Iterable, Sequence, Generic, List, Callable,
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Set, Deque, Dict, Any, Optional)
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from typing_extensions import Protocol
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from heapq import heappush, heappop
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T= TypeVar('T')
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def linear_contains(iterable: Iterable[T], key: T) ->bool:
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for item in iterable:
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if item == key:
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return True
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return False
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C = TypeVar('C', bound='Comparable')
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class Comparable(Protocol):
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def __eq__(self, other:Any) -> bool:
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...
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def __lt__(self:C, other:Any) -> bool:
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...
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def __gt__(self:C, other:Any) -> bool:
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return (not self < other) and self != other
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def __le__(self:C, other:Any) -> bool:
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return self < other or self == other
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def __ge__(self:C , other:C) ->bool:
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return not self < other
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def binary_contains(sequence: Sequence[C], key:C) -> bool:
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low: int = 0
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high: int = len(sequence) - 1
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while low<= high:
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middle = (low+high)//2
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if sequence[middle] < key:
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low = middle + 1
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elif sequence[middle] > key:
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high = middle -1
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else:
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return True
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return False
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def main():
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print(linear_contains([1,5,15,15,15,20], 5))
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print(binary_contains(["a", "d", "e", "f", "z"], "f"))
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print(binary_contains(["John", "mark", "ronald", "sarah"], "sheila"))
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class Stack(Generic[T]):
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def __init__(self) ->None:
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self._container: List[T] = []
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@property
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def empty(self) ->bool:
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return not self._container
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def push(self, item:T)->None:
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self._container.append(item)
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def pop(self) ->T:
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return self._container.pop()
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def __repr__(self) ->str:
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return repr(self._container)
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class Node(Generic[T]):
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def __init__(self, state:T, parent: Optional[Node], cost: float=0.0,
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heuristic:float=0.0) ->None:
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self.state: T = state
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self.parent: Optional[Node] = parent
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self.cost: float = cost
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self.heuristic: float = heuristic
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def __lt__(self, other: Node) ->bool:
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return (self.cost + self.heuristic) < (other.cost + other.heuristic)
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def dfs(initial: T, goal_test: Callable[[T], bool], successors:Callable[[T],List[T]]) ->Optional[Node[T]]:
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#frontier is where we've yet to go
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frontier: Stack[Node[T]]= Stack()
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frontier.push(Node(initial, None))
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#explored is where we've been
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explored: set[T] = {initial}
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#keep going while where is more to explore
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while not frontier.empty:
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current_node: Node[T] = frontier.pop()
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current_state: T = current_node.state
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#if we found the goal, we 're done
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if goal_test(current_state):
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return current_node
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#check where we can go next and haven't explored
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for child in successors(current_state):
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if child in explored: #skip children we already explored
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continue
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explored.add(child)
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frontier.push(Node(child, current_node))
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return None
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def node_to_path(node: Node[T]) ->List[T]:
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path: List[T] = [node.state]
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#work backwards from end to front
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while node.parent is not None:
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node = node.parent
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path.append(node.state)
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path.reverse()
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return path
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class Queue(Generic[T]):
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def __init__(self)->None:
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self._container: Deque[T] = Deque()
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@property
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def empty(self)->bool:
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return not self._container
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def push(self, item:T) ->None:
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self._container.append(item)
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def pop(self) ->T:
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return self._container.popleft()
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def __repr__(self) ->str:
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return repr(self._container)
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def bfs(initial: T, goal_test: Callable[[T], bool], successors:Callable[[T], List[T]]) ->Optional[Node[T]]:
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#frontier is where we've yet to go
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frontier: Queue[Node[T]] = Queue()
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frontier.push(Node(initial, None))
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#explored is where we've been
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explored: Set[T] = {initial}
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#keep going while there is more to explore
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while not frontier.empty:
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current_node: Node[T] = frontier.pop()
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current_state: T = current_node.state
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#if we found the goal, we 're done
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if goal_test(current_state):
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return current_node
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#check where we can go next and haven't explored
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for child in successors(current_state):
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if child in explored: #skip children already explored
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continue
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explored.add(child)
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frontier.push(Node(child, current_node))
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return None
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class PriorityQueue(Generic[T]):
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def __init__(self) ->None:
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self._container: List[T] = []
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@property
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def empty(self) ->bool:
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return not self._container
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def push(self, item: T) ->None:
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heappush(self._container, item)
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def pop(self)->T:
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return heappop(self._container)
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def __repr__(self) ->str:
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return repr(self._container)
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def astar(initial: T, goal_test: Callable[[T], bool], successors:Callable[[T], List[T]], heuristic:Callable[[T], float]) ->Optional[Node[T]]:
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#frontier is where we've yet to go
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frontier: PriorityQueue[Node[T]] = PriorityQueue()
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frontier.push(Node(initial, None, 0.0, heuristic(initial)))
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#explored is where we've been
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explored: Dict[T, float] = {initial: 0.0}
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#keep going while there is more to explore
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while not frontier.empty:
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current_node: Node[T] = frontier.pop()
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current_state: T = current_node.state
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#if we found the goal, we're done
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if goal_test(current_state):
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return current_node
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#check where we can go next and haven't explored
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for child in successors(current_state):
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new_cost: float = current_node.cost + 1
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#1 assumes a grid,need a cost function for more sophisticated apps
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if child not in explored or explored[child] > new_cost:
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explored[child] = new_cost
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frontier.push(Node(child, current_node, new_cost, heuristic(child)))
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#went through everything and never found goal
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return None
接下来是一个missionary问题的解法,3个牧师和3个食人族要到河对岸去,只有一条船,船最多载2个人,任何时候当食人族的数目多于牧师,食人族就会吃掉牧师。
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from __future__ import annotations
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from typing import List, Optional
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from generic_search import bfs, Node, node_to_path
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MAX_NUM: int = 3
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class MCState:
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def __init__(self, missionaries: int, cannibals: int, boat: bool)->None:
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#west bank missionaries
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self.wm: int = missionaries
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#west bank cannibals
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self.wc: int = cannibals
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#east bank missionaries
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self.em: int = MAX_NUM - missionaries
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#eat bank cannibals
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self.ec: int = MAX_NUM - cannibals
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self.boat: bool = boat
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def __str__(self) ->str:
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return ("On the west bank there are {} missionaries and {} cannibals"
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"\nonthe east bank there are {} missionaries and "
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"{} cannibals.\nThe boat is on the {} bank.".format(
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self.wm, self.wc, self.em, self.ec, ("west" if self.boat else "east")))
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def goal_test(self) -> bool:
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return self.is_legal and self.em == MAX_NUM and self.ec == MAX_NUM
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@property
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def is_legal(self) ->bool:
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if self.wm < self.wc and self.wm > 0:
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return False
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if self.em < self.ec and self.em > 0:
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return False
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return True
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def successors(self) ->List[MCState]:
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sucs: List[MCState] = []
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if self.boat: #boat on west bank
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if self.wm > 1:
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sucs.append(MCState(self.wm -2, self.wc, not self.boat))
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if self.wm > 0:
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sucs.append(MCState(self.wm -1, self.wc, not self.boat))
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if self.wc > 1:
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sucs.append(MCState(self.wm, self.wc -2, not self.boat))
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if self.wc > 0:
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sucs.append(MCState(self.wm, self.wc -1, not self.boat))
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if (self.wc >0 ) and (self.wm > 0):
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sucs.append(MCState(self.wm -1, self.wc -1, not self.boat))
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else:
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#Boat on east side
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if self.em > 1:
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sucs.append(MCState(self.wm +2, self.wc, not self.boat))
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if self.em > 0:
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sucs.append(MCState(self.wm +1, self.wc, not self.boat))
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if self.ec > 1:
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sucs.append(MCState(self.wm, self.wc +2, not self.boat))
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if self.ec > 0:
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sucs.append(MCState(self.wm, self.wc +1, not self.boat))
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if (self.ec > 0) and (self.em > 0):
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sucs.append(MCState(self.wm + 1, self.wc + 1, not self.boat))
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return [ x for x in sucs if x.is_legal]
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def display_solution(path: List[MCState]):
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if len(path) == 0:
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return
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old_state: MCState = path[0]
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print(old_state)
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for current_state in path[1:]:
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if current_state.boat:
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print("{} missionaries and {} cannibals moved from the east "
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" bank to the west bank.\n".format(old_state.em - current_state.em, old_state.ec - current_state.ec))
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else:
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print("{} missionaries and {} cannibals moved from the west "
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"bank to the east bank.\n".format(old_state.wm - current_state.wm, old_state.wc - current_state.wc))
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print(current_state)
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old_state = current_state
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def main():
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start: MCState = MCState(MAX_NUM, MAX_NUM, True)
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solution: Optional[Node[MCState]] = bfs(start, MCState.goal_test,
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MCState.successors)
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if solution is None:
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print("No solution found!")
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else:
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path: List[MCState] = node_to_path(solution)
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display_solution(path)
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if __name__ == "__main__":
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main()
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#执行结果如下
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./missionaries.py
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On the west bank there are 3 missionaries and 3 cannibals
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onthe east bank there are 0 missionaries and 0 cannibals.
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The boat is on the west bank.
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0 missionaries and 2 cannibals moved from the west bank to the east bank.
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On the west bank there are 3 missionaries and 1 cannibals
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onthe east bank there are 0 missionaries and 2 cannibals.
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The boat is on the east bank.
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0 missionaries and 1 cannibals moved from the east bank to the west bank.
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On the west bank there are 3 missionaries and 2 cannibals
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onthe east bank there are 0 missionaries and 1 cannibals.
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The boat is on the west bank.
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0 missionaries and 2 cannibals moved from the west bank to the east bank.
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On the west bank there are 3 missionaries and 0 cannibals
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onthe east bank there are 0 missionaries and 3 cannibals.
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The boat is on the east bank.
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0 missionaries and 1 cannibals moved from the east bank to the west bank.
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On the west bank there are 3 missionaries and 1 cannibals
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onthe east bank there are 0 missionaries and 2 cannibals.
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The boat is on the west bank.
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2 missionaries and 0 cannibals moved from the west bank to the east bank.
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On the west bank there are 1 missionaries and 1 cannibals
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onthe east bank there are 2 missionaries and 2 cannibals.
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The boat is on the east bank.
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1 missionaries and 1 cannibals moved from the east bank to the west bank.
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On the west bank there are 2 missionaries and 2 cannibals
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onthe east bank there are 1 missionaries and 1 cannibals.
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The boat is on the west bank.
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2 missionaries and 0 cannibals moved from the west bank to the east bank.
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On the west bank there are 0 missionaries and 2 cannibals
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onthe east bank there are 3 missionaries and 1 cannibals.
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The boat is on the east bank.
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0 missionaries and 1 cannibals moved from the east bank to the west bank.
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On the west bank there are 0 missionaries and 3 cannibals
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onthe east bank there are 3 missionaries and 0 cannibals.
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The boat is on the west bank.
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0 missionaries and 2 cannibals moved from the west bank to the east bank.
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On the west bank there are 0 missionaries and 1 cannibals
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onthe east bank there are 3 missionaries and 2 cannibals.
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The boat is on the east bank.
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1 missionaries and 0 cannibals moved from the east bank to the west bank.
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On the west bank there are 1 missionaries and 1 cannibals
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onthe east bank there are 2 missionaries and 2 cannibals.
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The boat is on the west bank.
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1 missionaries and 1 cannibals moved from the west bank to the east bank.
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On the west bank there are 0 missionaries and 0 cannibals
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onthe east bank there are 3 missionaries and 3 cannibals.
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The boat is on the east bank.
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