标题 | 阅读 | 评论 | 转发 | 发布日期 | |
---|---|---|---|---|---|
directFB的基本概念 | 888 | 0 | 0 | 2008-10-09 | |
A Tutorial on Using the ALSA Audio API | 902 | 0 | 0 | 2008-10-05 | |
ALSA 0.9.0 HOWTO -- 基本PCM音频 | 1408 | 0 | 0 | 2008-10-05 | |
Shader Object及Program操作API | 877 | 0 | 0 | 2008-10-05 | |
Overview of OpenGL | 841 | 0 | 0 | 2008-10-04 | |
OpenGL Rendering Pipeline | 1338 | 0 | 0 | 2008-10-04 | |
vbo pbo fbo | 1265 | 0 | 0 | 2008-09-25 | |
opengl 反走样 | 4140 | 1 | 0 | 2008-09-24 | |
OpenGL ES 1.x 2.x 概述 | 1725 | 0 | 0 | 2008-09-24 | |
glsl教程1 | 1154 | 0 | 0 | 2008-09-24 | |
一个简单的GLSL Shader例子 | 24934 | 0 | 0 | 2008-09-23 | |
基于shadow map的软阴影生成 | 1929 | 0 | 0 | 2008-09-17 | |
3D图形算法基本概念 | 3396 | 0 | 1 | 2008-09-17 | |
3D图形引擎 | 1165 | 0 | 0 | 2008-09-17 | |
3D图形算法基础 | 1728 | 0 | 0 | 2008-09-17 |