分类: Android平台
2014-01-03 12:27:40
Enable extended window features. This is a convenience for calling .
featureId | The desired feature as defined in . |
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int | DEFAULT_FEATURES | The default features enabled |
int | FEATURE_ACTION_BAR | Flag for enabling the Action Bar. |
int | FEATURE_ACTION_BAR_OVERLAY | Flag for requesting an Action Bar that overlays window content. |
int | FEATURE_ACTION_MODE_OVERLAY | Flag for specifying the behavior of action modes when an Action Bar is not present. |
int | FEATURE_CONTEXT_MENU | Flag for the context menu. |
int | FEATURE_CUSTOM_TITLE | Flag for custom title. |
int | FEATURE_INDETERMINATE_PROGRESS | Flag for indeterminate progress |
int | FEATURE_LEFT_ICON | Flag for having an icon on the left side of the title bar |
int | FEATURE_NO_TITLE | Flag for the "no title" feature, turning off the title at the top of the screen. |
int | FEATURE_OPTIONS_PANEL | Flag for the "options panel" feature. |
int | FEATURE_PROGRESS | Flag for the progress indicator feature |
int | FEATURE_RIGHT_ICON | Flag for having an icon on the right side of the title bar |
int | ID_ANDROID_CONTENT | The ID that the main layout in the XML layout file should have. |
int | PROGRESS_END | Ending value for the (primary) progress |
int | PROGRESS_INDETERMINATE_OFF | Flag for setting the progress bar's indeterminate mode off |
int | PROGRESS_INDETERMINATE_ON | Flag for setting the progress bar's indeterminate mode on |
int | PROGRESS_SECONDARY_END | Highest possible value for the secondary progress |
int | PROGRESS_SECONDARY_START | Lowest possible value for the secondary progress |
int | PROGRESS_START | Starting value for the (primary) progress |
int | PROGRESS_VISIBILITY_OFF | Flag for setting the progress bar's visibility to GONE |
int | PROGRESS_VISIBILITY_ON | Flag for setting the progress bar's visibility to VISIBLE |
int | FLAGS_CHANGED | |
int | FLAG_ALLOW_LOCK_WHILE_SCREEN_ON | Window flag: as long as this window is visible to the user, allow the lock screen to activate while the screen is on. |
int | FLAG_ALT_FOCUSABLE_IM | Window flag: invert the state of FLAG_NOT_FOCUSABLE with respect to how this window interacts with the current method. |
int | FLAG_BLUR_BEHIND | This constant was deprecated in API level 14. Blurring is no longer supported. |
int | FLAG_DIM_BEHIND | Window flag: everything behind this window will be dimmed. |
int | FLAG_DISMISS_KEYGUARD | Window flag: when set the window will cause the keyguard to be dismissed, only if it is not a secure lock keyguard. |
int | FLAG_DITHER | This constant was deprecated in API level 17. This flag is no longer used. |
int | FLAG_FORCE_NOT_FULLSCREEN | Window flag: override FLAG_FULLSCREEN and force the screen decorations (such as the status bar) to be shown. |
int | FLAG_FULLSCREEN | Window flag: hide all screen decorations (such as the status bar) while this window is displayed. |
int | FLAG_HARDWARE_ACCELERATED |
Indicates whether this window should be hardware accelerated. |
int | FLAG_IGNORE_CHEEK_PRESSES | Window flag: intended for windows that will often be used when the user is holding the screen against their face, it will aggressively filter the event stream to prevent unintended presses in this situation that may not be desired for a particular window, when such an event stream is detected, the application will receive a CANCEL motion event to indicate this so applications can handle this accordingly by taking no action on the event until the finger is released. |
int | FLAG_KEEP_SCREEN_ON | Window flag: as long as this window is visible to the user, keep the device's screen turned on and bright. |
int | FLAG_LAYOUT_INSET_DECOR | Window flag: a special option only for use in combination with FLAG_LAYOUT_IN_SCREEN. |
int | FLAG_LAYOUT_IN_OVERSCAN | Window flag: allow window contents to extend in to the screen's overscan area, if there is one. |
int | FLAG_LAYOUT_IN_SCREEN | Window flag: place the window within the entire screen, ignoring decorations around the border (such as the status bar). |
int | FLAG_LAYOUT_NO_LIMITS | Window flag: allow window to extend outside of the screen. |
int | FLAG_LOCAL_FOCUS_MODE | Flag for a window in local focus mode. |
int | FLAG_NOT_FOCUSABLE | Window flag: this window won't ever get key input focus, so the user can not send key or other button events to it. |
int | FLAG_NOT_TOUCHABLE | Window flag: this window can never receive touch events. |
int | FLAG_NOT_TOUCH_MODAL | Window flag: even when this window is focusable (its FLAG_NOT_FOCUSABLE is not set), allow any pointer events outside of the window to be sent to the windows behind it. |
int | FLAG_SCALED | Window flag: a special mode where the layout parameters are used to perform scaling of the surface when it is composited to the screen. |
int | FLAG_SECURE | Window flag: treat the content of the window as secure, preventing it from appearing in screenshots or from being viewed on non-secure displays. |
int | FLAG_SHOW_WALLPAPER | Window flag: ask that the system wallpaper be shown behind your window. |
int | FLAG_SHOW_WHEN_LOCKED | Window flag: special flag to let windows be shown when the screen is locked. |
int | FLAG_SPLIT_TOUCH | Window flag: when set the window will accept for touch events outside of its bounds to be sent to other windows that also support split touch. |
int | FLAG_TOUCHABLE_WHEN_WAKING | Window flag: when set, if the device is asleep when the touch screen is pressed, you will receive this first touch event. |
int | FLAG_TRANSLUCENT_NAVIGATION | Window flag: request a translucent navigation bar with minimal system-provided background protection. |
int | FLAG_TRANSLUCENT_STATUS | Window flag: request a translucent status bar with minimal system-provided background protection. |
int | FLAG_TURN_SCREEN_ON | Window flag: when set as a window is being added or made visible, once the window has been shown then the system will poke the power manager's user activity (as if the user had woken up the device) to turn the screen on. |
int | FLAG_WATCH_OUTSIDE_TOUCH | Window flag: if you have set FLAG_NOT_TOUCH_MODAL, you can set this flag to receive a single special MotionEvent with the action MotionEvent.ACTION_OUTSIDE for touches that occur outside of your window. |