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发布时间:2014-10-21 09:53:25

The FFmpeg/Libav situationOne year and a half ago, an important part of FFmpeg developers decided to change the way the project was managed. This led to some kind of takeover, mainly to get rid of the old maintainer dictatorship, but also to change development methods, redefine objectives, etc. The.........【阅读全文】

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发布时间:2014-04-22 20:59:23

http://dranger.com/ffmpeg/tutorial06.htmlTutorial 06: Synching AudioSynching AudioSo now we have a decent enough player to watch a movie, so let's see what kind of loose ends we have lying around. Last time, we glossed over synchronization a little bit, namely sychronizing audio to a vid.........【阅读全文】

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发布时间:2014-04-22 20:51:42

http://dranger.com/ffmpeg/tutorial04.htmlTutorial 04: Spawning ThreadsOverviewLast time we added audio support by taking advantage of SDL's audio functions. SDL started a thread that made callbacks to a function we defined every time it needed audio. Now we're going to do the same sort o.........【阅读全文】

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发布时间:2014-04-22 20:48:50

http://dranger.com/ffmpeg/tutorial03.htmlTutorial 03: Playing SoundAudioSo now we want to play sound. SDL also gives us methods for outputting sound. The SDL_OpenAudio() function is used to open the audio device itself. It takes as arguments an SDL_AudioSpec struct, w.........【阅读全文】

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发布时间:2014-04-22 20:43:01

http://dranger.com/ffmpeg/tutorial02.htmlTutorial 02: Outputting to the ScreenSDL and VideoTo draw to the screen, we're going to use SDL. SDL stands for Simple Direct Layer, and is an excellent library for multimedia, is cross-platform, and is used in several projects. You can get the li.........【阅读全文】

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