对于Launcher的桌面
滑动大家应该都比较熟悉了,最好的体验应该是可以随着手指的
滑动而显示不同位置的桌面,
比一般用ViewFlinger+动画所实现的手势切换页面感觉良好多了~~~~
分析了一下Launcher中的WorkSpace,里面有太多的代码我们用不上了(拖拽,长按,,,),把里面的冗余代码去掉得到实现滑动切换屏幕所必需的。。。。
新建一个ScrollLayout类,继承自ViewGroup。
重写onMeasure和onLayout两个方法:
其中onMeasure方法中,得到ScrollLayout的布局方式(一般使用FILL_PARENT),然后再枚举其中所有的子view,设置它们的布局(FILL_PARENT),这样在ScrollLayout之中的每一个子view即为充满屏幕可以滑动显示的其中一页。
在onLayout方法中,横向画出每一个子view,这样所得到的view的高与屏幕高一致,宽度为getChildCount()-1个屏幕宽度的view。
添加一个Scroller来平滑过渡各个页面之间的切换,
重写onInterceptTouchEvent和onTouchEvent来响应手指按下划动时所需要捕获的消息,例如划动的速度,划动的距离等。再配合使用scrollBy (int x, int y)方法得到慢速滑动小距离的时候,所需要显示的内容。最后当手指起来时,根据划动的速度与跨度来判断是向左滑动一页还是向右滑动一页,确保每次用户操作结束之后显示的都是整体的一个子view.
ScrollLayout源码:
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package com.yao_guet.test;
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import Android.content.Context;
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import android.graphics.Canvas;
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import android.util.AttributeSet;
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import android.util.Log;
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import android.view.MotionEvent;
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import android.view.VelocityTracker;
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import android.view.View;
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import android.view.ViewConfiguration;
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import android.view.ViewGroup;
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import android.widget.Scroller;
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/**
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* 仿Launcher中的WorkSapce,可以左右滑动切换屏幕的类
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* @author Yao.GUET
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* blog: http://blog.csdn.NET/Yao_GUET
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* date: 2011-05-04
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*/
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public class ScrollLayout extends ViewGroup {
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private static final String TAG = "ScrollLayout";
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private Scroller mScroller;
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private VelocityTracker mVelocityTracker;
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private int mCurScreen;
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private int mDefaultScreen = 0;
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private static final int TOUCH_STATE_REST = 0;
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private static final int TOUCH_STATE_SCROLLING = 1;
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private static final int SNAP_VELOCITY = 600;
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private int mTouchState = TOUCH_STATE_REST;
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private int mTouchSlop;
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private float mLastMotionX;
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private float mLastMotionY;
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public ScrollLayout(Context context, AttributeSet attrs) {
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this(context, attrs, 0);
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// TODO Auto-generated constructor stub
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}
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public ScrollLayout(Context context, AttributeSet attrs, int defStyle) {
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super(context, attrs, defStyle);
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// TODO Auto-generated constructor stub
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mScroller = new Scroller(context);
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mCurScreen = mDefaultScreen;
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mTouchSlop = ViewConfiguration.get(getContext()).getScaledTouchSlop();
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}
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@Override
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protected void onLayout(boolean changed, int l, int t, int r, int b) {
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// TODO Auto-generated method stub
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if (changed) {
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int childLeft = 0;
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final int childCount = getChildCount();
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for (int i=0; i<childCount; i++) {
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final View childView = getChildAt(i);
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if (childView.getVisibility() != View.GONE) {
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final int childWidth = childView.getMeasuredWidth();
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childView.layout(childLeft, 0,
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childLeft+childWidth, childView.getMeasuredHeight());
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childLeft += childWidth;
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}
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}
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}
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}
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@Override
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protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
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Log.e(TAG, "onMeasure");
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super.onMeasure(widthMeasureSpec, heightMeasureSpec);
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final int width = MeasureSpec.getSize(widthMeasureSpec);
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final int widthMode = MeasureSpec.getMode(widthMeasureSpec);
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if (widthMode != MeasureSpec.EXACTLY) {
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throw new IllegalStateException("ScrollLayout only canmCurScreen run at EXACTLY mode!");
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}
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final int heightMode = MeasureSpec.getMode(heightMeasureSpec);
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if (heightMode != MeasureSpec.EXACTLY) {
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throw new IllegalStateException("ScrollLayout only can run at EXACTLY mode!");
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}
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// The children are given the same width and height as the scrollLayout
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final int count = getChildCount();
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for (int i = 0; i < count; i++) {
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getChildAt(i).measure(widthMeasureSpec, heightMeasureSpec);
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}
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// Log.e(TAG, "moving to screen "+mCurScreen);
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scrollTo(mCurScreen * width, 0);
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}
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/**
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* According to the position of current layout
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* scroll to the destination page.
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*/
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public void snapToDestination() {
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final int screenWidth = getWidth();
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final int destScreen = (getScrollX()+ screenWidth/2)/screenWidth;
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snapToScreen(destScreen);
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}
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public void snapToScreen(int whichScreen) {
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// get the valid layout page
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whichScreen = Math.max(0, Math.min(whichScreen, getChildCount()-1));
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if (getScrollX() != (whichScreen*getWidth())) {
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final int delta = whichScreen*getWidth()-getScrollX();
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mScroller.startScroll(getScrollX(), 0,
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delta, 0, Math.abs(delta)*2);
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mCurScreen = whichScreen;
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invalidate(); // Redraw the layout
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}
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}
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public void setToScreen(int whichScreen) {
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whichScreen = Math.max(0, Math.min(whichScreen, getChildCount()-1));
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mCurScreen = whichScreen;
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scrollTo(whichScreen*getWidth(), 0);
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}
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public int getCurScreen() {
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return mCurScreen;
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}
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@Override
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public void computeScroll() {
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// TODO Auto-generated method stub
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if (mScroller.computeScrollOffset()) {
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scrollTo(mScroller.getCurrX(), mScroller.getCurrY());
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postInvalidate();
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}
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}
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@Override
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public boolean onTouchEvent(MotionEvent event) {
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// TODO Auto-generated method stub
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if (mVelocityTracker == null) {
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mVelocityTracker = VelocityTracker.obtain();
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}
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mVelocityTracker.addMovement(event);
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final int action = event.getAction();
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final float x = event.getX();
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final float y = event.getY();
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switch (action) {
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case MotionEvent.ACTION_DOWN:
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Log.e(TAG, "event down!");
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if (!mScroller.isFinished()){
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mScroller.abortAnimation();
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}
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mLastMotionX = x;
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break;
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case MotionEvent.ACTION_MOVE:
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int deltaX = (int)(mLastMotionX - x);
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mLastMotionX = x;
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scrollBy(deltaX, 0);
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break;
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case MotionEvent.ACTION_UP:
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Log.e(TAG, "event : up");
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// if (mTouchState == TOUCH_STATE_SCROLLING) {
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final VelocityTracker velocityTracker = mVelocityTracker;
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velocityTracker.computeCurrentVelocity(1000);
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int velocityX = (int) velocityTracker.getXVelocity();
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Log.e(TAG, "velocityX:"+velocityX);
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if (velocityX > SNAP_VELOCITY && mCurScreen > 0) {
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// Fling enough to move left
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Log.e(TAG, "snap left");
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snapToScreen(mCurScreen - 1);
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} else if (velocityX < -SNAP_VELOCITY
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&& mCurScreen < getChildCount() - 1) {
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// Fling enough to move right
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Log.e(TAG, "snap right");
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snapToScreen(mCurScreen + 1);
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} else {
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snapToDestination();
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}
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if (mVelocityTracker != null) {
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mVelocityTracker.recycle();
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mVelocityTracker = null;
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}
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// }
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mTouchState = TOUCH_STATE_REST;
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break;
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case MotionEvent.ACTION_CANCEL:
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mTouchState = TOUCH_STATE_REST;
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break;
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}
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return true;
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}
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@Override
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public boolean onInterceptTouchEvent(MotionEvent ev) {
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// TODO Auto-generated method stub
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Log.e(TAG, "onInterceptTouchEvent-slop:"+mTouchSlop);
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final int action = ev.getAction();
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if ((action == MotionEvent.ACTION_MOVE) &&
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(mTouchState != TOUCH_STATE_REST)) {
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return true;
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}
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final float x = ev.getX();
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final float y = ev.getY();
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switch (action) {
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case MotionEvent.ACTION_MOVE:
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final int xDiff = (int)Math.abs(mLastMotionX-x);
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if (xDiff>mTouchSlop) {
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mTouchState = TOUCH_STATE_SCROLLING;
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}
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break;
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case MotionEvent.ACTION_DOWN:
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mLastMotionX = x;
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mLastMotionY = y;
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mTouchState = mScroller.isFinished()? TOUCH_STATE_REST : TOUCH_STATE_SCROLLING;
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break;
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case MotionEvent.ACTION_CANCEL:
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case MotionEvent.ACTION_UP:
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mTouchState = TOUCH_STATE_REST;
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break;
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}
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return mTouchState != TOUCH_STATE_REST;
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}
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}
测试程序布局:
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<?xml version="1.0" encoding="utf-8"?>
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<com.yao_guet.test.ScrollLayout
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xmlns:android=""
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android:id="@+id/ScrollLayoutTest"
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android:layout_width="fill_parent"
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android:layout_height="fill_parent">
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<LinearLayout
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android:background="#FF00"
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android:layout_width="fill_parent"
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android:layout_height="fill_parent"></LinearLayout>
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<FrameLayout
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android:background="#F0F0"
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android:layout_width="fill_parent"
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android:layout_height="fill_parent"></FrameLayout>
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<FrameLayout
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android:background="#F00F"
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android:layout_width="fill_parent"
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android:layout_height="fill_parent">
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</FrameLayout>
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<LinearLayout
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android:background="#FF00"
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android:layout_width="fill_parent"
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android:layout_height="fill_parent">
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<Button
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android:layout_width="wrap_content"
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android:layout_height="wrap_content"
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android:text="Button1" />
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</LinearLayout>
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<LinearLayout
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android:layout_width="wrap_content"
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android:layout_height="wrap_content">
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<Button
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android:layout_width="wrap_content"
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android:layout_height="wrap_content"
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android:text="Button2" />
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</LinearLayout>
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</com.yao_guet.test.ScrollLayout>
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