分类: LINUX
2006-05-26 13:16:45
First thing you need to do is download SDL headers and binaries.
You will find them on the SDL website, specifically on .
Scroll Down to the Development Libraries section and download the Windows development library
Open the zip and there should be a folder side of it.
Open the folder and it'll contain a bunch of subfolders.
Copy SDL.lib and SDLmain.lib from the lib subfolder in the archive to the Visual C++ lib folder.
The Visual C++ lib folder should be at C:\Program Files\Microsoft Visual Studio .NET 2003\Vc7\lib.
Next go to the Visual C++ include folder and create a folder called "SDL".
The Visual C++ include folder should be at C:\Program Files\Microsoft Visual Studio .NET 2003\Vc7\Include.
Then open the include subfolder in the archive and extract its contents to the folder you just made, which should be at C:\Program Files\Microsoft Visual Studio .NET 2003\Vc7\Include\SDL.
Now take the SDL.dll from the archive (it should be inside the lib subfolder), and extract it to C:\WINDOWS\SYSTEM32.
This is so whenever you make an SDL app, the program will be able to find SDL.dll even if SDL.dll is not in the same directory.
Now start up Visual Studio and start a new Win32 project:
and click ok.
Make sure it's an empty project by going to the application settings:
and checking "Empty Project" so nothing is automatically generated.
Then add a new source file to the project:
Next go to project settings.
In the C/C++ folder under Code Generation, set "Runtime Library" to multi-threaded dll.
In the Linker folder under Input, paste:
Now Build.
If there's no errors, you're finished.