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分类: IT职场

2014-09-20 12:59:03


When you have such a massive community like FIFA, any changes to a  game that's used so competitively will create polarisations and negativity. Why? If you're a No. 1 gamer then you want to keep being No. 1. Anything that changes the way you play the game and forces you to re learn something where somebody can be better than you, you're not going to like that. A lot of the risks that we face are when introducing innovations and game changers. "BREAKING FREEEA's bid to stay on top of the sporting pile has seen it place much of its FIFA 15 focus on the new consoles – PS4 and Xbox One. Gen3 versions will be handled by one team. A different studio will handle FIFA on mobile.

Meanwhile, Enrique and his crew are working strictly on the next gen version. It's a setup that Enrique says allows his team to lead the creation of FIFA 15 without the limitations of the weakest platform. "When I started on the team, my message and direction to everyone was that for anyone who buys a Gen4 console deserves a Gen4 experience. We don't build anything diminished just because it needs to be on other platforms. Forget about it. The other platforms don't exist. What we build is Gen4. Let the other platforms worry about how they take the cool stuff from our game. "Enrique himself admits how that might be a selfish mindset to have. But from a man that's worked through both Gen3 and Gen4 development, it's an understandable one.

He's served his time on the older platforms, limited by their outdated hardware. Now, he's relishing the opportunity to truly lead the way with FIFA 15. "As a developer you want creative control of everything. It is difficult in the sense that you're not the one setting the direction. I did Gen3 last year, even though I worked closely with the Gen4 team. This year I have no other team saying 'we want to do this' and I had to implement it. It's more like we set the direction and everyone else needs to follow. "That said, one of the goals we had when we started with FIFA is that we wanted to deliver an experience that was good and was tailored to the platform. So if you're playing  with mobile then you have the touch controls.

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