在前几篇的博客中简单的介绍了一下 BSON 的使用方法,那么在这片文章中将介绍一下网络编程中,
如何使用 BSON 来在服务器和客户端收发消息结构。
本篇文章中的示例代码是基于前一篇文章中"[c++, linux]网络编程之 poll 的使用方法" 所编写的服务器端和客户端代码实现的。
代码结构
message_sender/
|-------------/utils/
|------ message.h
|-------------/client/
|----- client.cpp
|----- build.sh
|----- Makefile.am
|----- configure.in
|------------/server/
|----- server.cpp
|----- build.sh
|----- Makefile.am
|----- configure.in
示例代码
utils/message.h
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#ifndef MESSAGE_H
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#define MESSAGE_H
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typedef struct msg_header
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{
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int len ;
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msg_header() : len (0)
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{}
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} header_t;
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typedef struct msg
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{
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header_t header ;
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char data[0] ;
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} message_t;
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-
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#endif // message.h
Client
1. build.sh
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#!/bin/sh
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autoscan
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aclocal
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autoconf
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autoheader #after autoheader , create a Makefile.am then continue execute follow command
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automake --add-missing
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./configure CXXFLAGS= CFLAGS=
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make
2.configure.in
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# -*- Autoconf -*-
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# Process this file with autoconf to produce a configure script.
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AC_INIT(message_sender_client)
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AC_CONFIG_SRCDIR([client.cpp])
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AC_CONFIG_HEADERS([config.h])
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AM_INIT_AUTOMAKE(message_sender_client, 1.0)
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-
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# Checks for programs.
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AC_PROG_CXX
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AC_PROG_CC
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#add by Aimer , cause method use realloc
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AC_FUNC_REALLOC
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# Checks for header files.
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AC_CHECK_HEADERS([arpa/inet.h netinet/in.h strings.h sys/socket.h unistd.h])
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# Checks for typedefs, structures, and compiler characteristics.
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AC_TYPE_SSIZE_T
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# Checks for library functions.
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AC_CHECK_FUNCS([bzero socket])
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AC_OUTPUT(Makefile)
3.Makefile.am
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AUTOMAKE_OPTIONS=foreign
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bin_PROGRAMS=message_sender_client
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#define short names for bson path and boost path
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BSON_PATH=/unixC/Bson/bson/src
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BOOST_PATH=/unixC/Boost/boost_1_58_0
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message_sender_client_SOURCES=\
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client.cpp \
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$(BSON_PATH)/bsonobj.cpp $(BSON_PATH)/util/json.cpp \
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$(BSON_PATH)/oid.cpp $(BSON_PATH)/lib/base64.cpp \
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$(BSON_PATH)/lib/md5.cpp $(BSON_PATH)/lib/nonce.cpp
-
-
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message_sender_client_CXXFLAGS=\
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-I$(BOOST_PATH) -I$(BSON_PATH) \
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-D_FILE_OFFSET_BITS=64 -ggdb -Wall -O0
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message_sender_client_LDADD=\
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-lpthread -lm -lboost_system -lboost_thread \
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-lboost_thread -lboost_program_options -lrt
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message_sender_client_LDFLAGS=\
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-fPIC -rdynamic -L$(BOOST_PATH)/stage/lib -pthread
4.client.cpp
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#include <cstdio> // perror
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#include <cstring> // string
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#include <strings.h> // memset
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#include <iostream>
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#include <sys/types.h> // AF_INET, SOCK_STREAM
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#include <sys/socket.h> // socket , connect
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#include <arpa/inet.h> // inet_aton
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#include <netinet/in.h>
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#include <unistd.h>
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#include <bson.h> // BSONObj , BSONObjBuilder
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#include "../utils/message.h" // struct message_t
-
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#define SERVER_PORT 1027
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#define SERVER_IP "10.0.2.15"
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#define MAXLINE 1024*2
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using namespace std ;
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using namespace bson ;
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// add method buildMessage here
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/**
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method :
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int buildMessage ( char **ppBuffer[out], int *pBufferSize[out], BSONObj *obj[in] )
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return :
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0 if success building a message
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-1 if failed building a message
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*/
-
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int buildMessage ( char **ppBuffer , int *pBufferSize , BSONObj *obj )
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{
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message_t *pMessage = NULL ;
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int size = sizeof(message_t) ;
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if ( obj != NULL )
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size += obj->objsize() ;
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if ( size > *pBufferSize )
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{
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*ppBuffer = (char*)realloc(*ppBuffer , size*sizeof(char)) ;
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*pBufferSize = size ;
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if ( *ppBuffer == NULL )
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{
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perror ("failed to realloc space for ppBuffer") ;
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return -1 ;
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}
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}
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pMessage = (message_t*)(*ppBuffer) ;
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pMessage->header.len = size ;
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if ( obj != NULL )
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{
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memcpy (&pMessage->data[0] , obj->objdata() , obj->objsize() ) ;
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}
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return 0 ;
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}
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-
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int main ( int argc , char **argv )
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{
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char buf [MAXLINE] ;
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ssize_t n ; // message content length
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struct sockaddr_in server_addr ;
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int connfd ;
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int ret ;
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string msg ;
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connfd = socket (AF_INET , SOCK_STREAM , 0 ) ;
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bzero (&server_addr , sizeof(struct sockaddr_in)) ;
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server_addr.sin_family = AF_INET ;
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server_addr.sin_port = htons (SERVER_PORT) ;
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inet_aton (SERVER_IP , &server_addr.sin_addr ) ;
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ret = connect ( connfd , (struct sockaddr*)&server_addr , sizeof(struct sockaddr_in) ) ;
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-
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if ( ret < 0 )
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{
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perror ("failed connect") ;
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return -1;
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}
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cout << "input message "<< endl ;
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cin >> msg ;
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BSONObjBuilder builder ;
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builder.append ("message data", msg.c_str ()) ;
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BSONObj obj = builder.obj() ;
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char *pBuffer = NULL ;
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int pBufferSize = 0 ;
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cout << obj.toString() << endl ;
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cout << "-------- /test build message/ ------------"<<endl ;
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buildMessage (&pBuffer , &pBufferSize , &obj) ;
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// pBuffer content can not be seen on console
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// cout << " here is the pBuffer content \n "<< pBuffer << endl ;
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cout <<"message size " << pBufferSize << endl ;
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cout << "message data size " << obj.objsize() << endl ;
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cout << "message header size " << pBufferSize - obj.objsize() << endl ;
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write (connfd , pBuffer , pBufferSize ) ;
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-
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return 0 ;
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}
Server
1.build.sh
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#!/bin/sh
-
-
autoscan
-
aclocal
-
autoconf
-
autoheader
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automake --add-missing
-
./configure CXXFLAGS= CFLAGS=
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make
2.configure.in
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# -*- Autoconf -*-
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# Process this file with autoconf to produce a configure script.
-
-
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AC_INIT(message_sender_server)
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AC_USE_SYSTEM_EXTENSIONS # we will use bson and boost
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AM_INIT_AUTOMAKE(message_sender_server,1.0)
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AC_CONFIG_SRCDIR([server.cpp])
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AC_CONFIG_HEADERS([config.h])
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# Checks for programs.
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AC_PROG_CXX
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AC_PROG_CC
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# Checks for libraries.
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# Checks for header files.
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AC_CHECK_HEADERS([limits.h netdb.h netinet/in.h strings.h sys/socket.h unistd.h])
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# Checks for typedefs, structures, and compiler characteristics.
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AC_TYPE_SSIZE_T
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# Checks for library functions.
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AC_CHECK_FUNCS([bzero socket])
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AC_OUTPUT(Makefile)
3.Makefile.am
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AUTOMAKE_OPTIONS=foreign
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bin_PROGRAMS=message_sender_server
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BSON_PATH=/unixC/Bson/bson/src
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BOOST_PATH=/unixC/Boost/boost_1_58_0
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message_sender_server_SOURCES=\
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server.cpp \
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$(BSON_PATH)/bsonobj.cpp $(BSON_PATH)/util/json.cpp \
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$(BSON_PATH)/oid.cpp $(BSON_PATH)/lib/base64.cpp \
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$(BSON_PATH)/lib/md5.cpp $(BSON_PATH)/lib/nonce.cpp
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message_sender_server_CXXFLAGS=\
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-I$(BOOST_PATH) -I$(BSON_PATH) -D_FILE_OFFSET_BITS=64 \
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-ggdb -Wall -O0
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message_sender_server_LDADD=\
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-lpthread -lm -lboost_system -lboost_thread \
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-lboost_thread -lboost_program_options -lrt
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message_sender_server_LDFLAGS=\
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-fPIC -rdynamic -L$(BOOST_PATH)/stage/lib -pthread
4.server.cpp
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#include <cstdio>
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#include <limits.h>
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#include <sys/types.h> // socket , bind , accept
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#include <sys/socket.h> // socket , bind , socklen_t , accept
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#include <poll.h> // poll, struct pollfd
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#include <netdb.h> // socklen_t
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#include <netinet/in.h> // struct sockaddr_in , sockaddr
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#include <errno.h> // errno
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#include <unistd.h> // read, write
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#include <strings.h> // bzero
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#include <iostream> // cout , endl , cin
-
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#include <bson.h> // BSONObj
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#include "../utils/message.h" // struct message_t
-
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#define MAXLINE 1024*2
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#define OPEN_MAX 1024
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#define SERVER_PORT 1027
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#define INFTIM 1024
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using namespace std ;
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using namespace bson ;
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//add method parseMessage
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/**
-
method :
-
this method is used to extract message's data
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from char *pBuffer , into BSONObj this object
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int parseMessage( char *pBuffer [in], BSONObj &msgData [out])
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return:
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0 : success extracting message data into BSONObj
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-1: failed extracting message data into BSONObj
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[in] : means this parameter is pass-in-value parameter
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[out] : means this parameter is value-result which can
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also be recognized as the return value of the method
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*/
-
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int parseMessage ( char *pBuffer, BSONObj &msgData )
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{
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if ( pBuffer == NULL )
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{
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perror ("message is invalid ") ;
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return -1 ;
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}
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message_t *pMessage = (message_t*)(pBuffer) ;
-
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if ( pMessage->header.len < sizeof(message_t) )
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{
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perror ("message content is invalid ") ;
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return -1 ;
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}
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// cout << pMessage->header.len << endl ;
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// cout << &pMessage->data[0] << endl ;
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// BSONObjBuilder builder ;
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// builder.append ("", &(pMessage->data[0])) ;
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msgData = BSONObj(&pMessage->data[0]) ;
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-
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return 0 ;
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}
-
-
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int main ( int argc , char ** argv )
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{
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int i , maxi , listenfd , connfd , sockfd ;
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int nready ;
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ssize_t n ;
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char buf[MAXLINE] ;
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socklen_t client_len ;
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struct pollfd client[OPEN_MAX] ;
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struct sockaddr_in client_addr , server_addr ;
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listenfd = socket ( AF_INET , SOCK_STREAM , 0 ) ;
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bzero ( &server_addr , sizeof(struct sockaddr_in)) ;
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server_addr.sin_family = AF_INET ;
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server_addr.sin_addr.s_addr = htonl (INADDR_ANY) ;
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server_addr.sin_port = htons ( SERVER_PORT ) ;
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bind (listenfd , (struct sockaddr*)&server_addr ,
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sizeof(struct sockaddr_in) ) ;
-
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listen ( listenfd , 10 ) ;
-
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client[0].fd = listenfd ;
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client[0].events = POLLRDNORM ; // poll read normal
-
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for ( i = 1 ; i < OPEN_MAX ; i++ )
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{
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client[i].fd = -1;
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}
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maxi = 0 ;
-
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for ( ; ; )
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{
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nready = poll (client , maxi+1 , INFTIM) ;
-
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if ( client[0].revents & POLLRDNORM )
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{
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// this means new client connection request come
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client_len = sizeof( struct sockaddr_in ) ;
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connfd = accept ( listenfd , (struct sockaddr*)&client_addr ,
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&client_len ) ;
-
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// updates maxi, and check if i out of limition of OPEN_MAX
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for ( i = 1 ; i < OPEN_MAX ; i++ )
-
{
-
if ( client[i].fd < 0 )
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{
-
client[i].fd = connfd ;
-
break ;
-
}
-
} // for
-
-
if ( i == OPEN_MAX )
-
{
-
perror ("too many client requests ") ;
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return -1 ;
-
}
-
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client[i].events = POLLRDNORM ;
-
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if ( i > maxi )
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maxi = i ;
-
-
if ( --nready <= 0 )
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continue ;
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} // if
-
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for ( i = 1 ; i <= maxi ; i++ )
-
{
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if ( ( sockfd = client[i].fd ) < 0 )
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continue ; // continue the sub for cycle
-
-
if ( client[i].revents & (POLLRDNORM | POLLERR) )
-
{
-
if ( ( n = read(sockfd , buf , MAXLINE)) < 0 )
-
{
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// read n < 0 , it must some error happen
-
// if client reset connection , release client[i].fd
-
// else return error code
-
if ( errno == ECONNRESET )
-
{
-
// this means client reset connection
-
close (sockfd) ;
-
client[i].fd = -1 ;
-
}
-
else
-
{
-
perror ("error when server read from client") ;
-
return -1 ;
-
}
-
-
}
-
else if ( n == 0 )
-
{
-
// this means client close connection
-
close (sockfd) ;
-
client[i].fd = -1 ;
-
}
-
else
-
{
-
-
//cout << "n = " << n << endl ;
-
-
BSONObj msgData ;
-
-
parseMessage (buf , msgData) ;
-
cout << msgData.toString() << endl ;
-
-
// n > 0 , server read something from client
-
// cout << "receive message len " << msgData.objsize() <<endl ;
-
}
-
-
} // if POLLRDNORM | POLLERROR
-
-
}// for
-
-
} // main cycle
-
-
return 0 ;
-
}
end
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