一. 循环调用 GUI_TOUCH_Exec --> GUI_TOUCH_StoreUnstable(x, y)
--> 注意此定义了静态变量GUI_PID_STATE _State
void GUI_TOUCH_StoreState(int x, int y) {
static GUI_PID_STATE _State; /* static so we retain coordinates when touch is released */
if ((x >= 0) && (y >= 0)) {
_State.Pressed = 1;
_State.x = x;
_State.y = y;
} else {
_State.Pressed = 0;
}
GUI_TOUCH_StoreStateEx(&_State);
}
-->
void GUI_TOUCH_StoreStateEx(const GUI_PID_STATE *pState) {
if (memcmp(pState, &_State, sizeof(_State))) {
_State = *pState;
GUI_PID_StoreState(pState);
}
}
-->首先定义了函数指针所指向的函数
void GUI_PID_StoreState(const GUI_PID_STATE *pState) {
_PID_Load();
if (memcmp(&_State, pState, sizeof(_State))) {
_State = *pState;
GUI_X_SIGNAL_EVENT(); //由以下定义,一般为空
}
}
#ifndef GUI_X_SIGNAL_EVENT
#define GUI_X_SIGNAL_EVENT()
#endif
-->此定义了函数指针所指向的函数
typedef int WM_tfHandlePID(void);
WM_tfHandlePID* WM_pfHandlePID;
static void _PID_Load(void) {
#if (GUI_WINSUPPORT)
WM_pfHandlePID = WM_HandlePID;
#endif
}
--- 总结: GUI_TOUCH_Exec的作用是获取Touch的相关的位置和状态并利用函数指针定义了要执行的函数.
那么函数运行在那里调用呢?
循环调用GUI_Exec()以运行回调函数(所有的工作),
该函数会自动地重复地调用 GUI_Exec1()直到它完成全部工作——本质上是直到返回一个 0值。
通常该函数不需要被用户应用程序所调用, 它自动地被 GUI_Delay() 所调用
-->
void GUI_Delay(int Period) {
int EndTime = GUI_GetTime()+Period;
int tRem; /* remaining Time */
GUI_ASSERT_NO_LOCK();
while (tRem = EndTime- GUI_GetTime(), tRem>0) {
GUI_Exec();
GUI_X_Delay((tRem >5) ? 5 : tRem);
}
}
--> 调用顺序: GUI_Exec --> GUI_Exec1 --> WM_Exec --> WM_Exec1
//--- gui_exec.c
int GUI_Exec(void) {
int r = 0;
while (GUI_Exec1()) {
r = 1; /* We have done something */
}
return r;
}
int GUI_Exec1(void) {
int r = 0;
/* Execute background jobs */
if (GUI_pfTimerExec) {
if ((*GUI_pfTimerExec)()) {
r = 1; /* We have done something */
}
}
#if GUI_WINSUPPORT /* If 0, WM will not generate any code */
if (WM_Exec())
r = 1;
#endif
return r;
}
//--- WM.c
int WM_Exec(void) {
int r = 0;
while (WM_Exec1()) {
r = 1; /* We have done something */
}
return r;
}
int WM_Exec1(void) {
/* Poll PID if necessary */
if (WM_pfPollPID) {
WM_pfPollPID();
}
//若指针有效则运行函数WM_pfHandlePID(), 由上面定义可知执行的是 WM_HandlePID 函数. !!!!
if (WM_pfHandlePID) {
//if (WM_pfHandlePID()) //原代码
if ((*WM_pfHandlePID)()) //个人习惯, 测试OK
return 1; /* We have done something ... */
}
if (WM_IsActive) {
if (GUI_PollKeyMsg()) {
return 1; /* We have done something ... */
}
}
if (WM_IsActive && WM__NumInvalidWindows) {
WM_LOCK();
_DrawNext();
WM_UNLOCK();
return 1; /* We have done something ... */
}
return 0; /* There was nothing to do ... */
}
剩下的就是核心函数 WM_HandlePID, 这个你们都懂得......
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