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分类: 系统运维

2012-06-19 12:49:40

Many newcomers to TCP/IP are surprised to learn that no data whatsoever flows across an idle TCP connection. That is, if neither process at the ends of a TCP connection is sending data to the other, nothing is exchanged between the two TCP modules. There is no polling, for example, as you might find with other networking protocols. This means we can start a client process that establishes a TCP connection with a server, and walk away for hours, days, weeks or months, and the connection remains up. Intermediate routers can crash and reboot, phone lines may go down and back up, but as long as neither host at the ends of the connection reboots, the connection remains established.

This assumes that neither application-the client or server-has application-level timers to detect inactivity, causing either application to terminate. Recall that BGP sends an application probe to the other end every 30 seconds. This is an application timer that is independent of the TCP keepalive timer.

There are times, however, when a server wants to know if the client's host has either crashed and is down, or crashed and rebooted. The keepalive timer, a feature of many implementations, provides this capability.

The keepalive timer is a controversial feature. Many feel that this polling of the other end has no place in TCP and should be done by the application, if desired. This is one of the religious issues, because of the fervor expressed by some on the topic.

The keepalive option can cause an otherwise good connection between two processes to be terminated because of a temporary loss of connectivity in the network joining the two end systems. For example, if the keepalive probes are sent during the time that an intermediate router has crashed and is rebooting, TCP will think that the client's host has crashed, which is not what has happened.

A common example showing the need for the keepalive feature nowadays is when personal computer users use TCP/IP to login to a host using Telnet. If they just power off the computer at the end of the day, without logging off, they leave a half-open connection. We showed how sending data across a half-open connection caused a reset to be
returned, but that was from the client end, where the client was sending the data. If the client disappears, leaving the half-open connection on the server's end, and the server is waiting for some data from the client, the server will wait forever. The keepalive feature is intended to detect these half-open connections from the server side.


Description

In this description we'll call the end that enables the keepalive option the server, and the other end the client. There is nothing to stop a client from setting this option, but normally it's set by servers. It can also be set by both ends of a connection, if it's important for each end to know if the other end disappears.

If there is no activity on a given connection for 2 hours, the server sends a probe segment to the client. The client host must be in one of four states.

1. The client host is still up and running and reachable from the server. The client's TCP responds normally and the server knows that the other end is still up. The server's TCP will reset the keepalive timer for 2 hours in the future. If there is application traffic across the connection before the next 2-hour timer expires, the timer is reset for 2 hours in the future, following the exchange of data.

2. The client's host has crashed and is either down or in the process of rebooting. In either case, its TCP is not responding. The server will not receive a response to its probe and it times out after 75 seconds. The server sends a total of 10 of these probes, 75 seconds apart, and if it doesn't receive a response, the server considers the client's host as down and terminates the connection.

3. The client's host has crashed and rebooted. Here the server will receive a response to its keepalive probe, but the response will be a reset, causing the server to terminate the connection.

4. The client's host is up and running, but unreachable from the server. This is the same as scenario 2, because TCP can't distinguish between the two. All it can tell is that no replies are received to its probes.


The server does not have to worry about the client's host being shut down and then rebooted. (This refers to an operator shutdown, instead of the host crashing.) When the system is shut down by an operator, all application processes are terminated (i.e., the client process), which causes the client's TCP to send a FIN on the connection.  Receiving the FIN would cause the server's TCP to report an end-of-file to the server process, allowing the server to detect this scenario.

In the first scenario the server application has no idea that the keepalive probes are taking place. Everything is handled at the TCP layer. It's transparent to the application until one of scenarios 2, 3, or 4 occurs. In these three scenarios an error is returned to the server application by its TCP. (Normally the server has issued a read from the network, waiting for data from the client. If the keepalive feature returns an error, it is returned to the server as the return value from the read.) In scenario 2 the error is something like "connection timed out," and in scenario 3 we expect "connection reset by peer." The fourth scenario may look like the connection timed out, or may cause  another error to be returned, depending on whether an ICMP error related to the connection is received.

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