Friend function:
If we want to declare an external function as friend of a class, thus
allowing this function to have access to the private and protected
members of this class, we do it by declaring a prototype of this
external function within the class, and preceding it with the keyword friend:
It simply has access to its private and protected members without being a member.
- #include <iostream>
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using namespace std;
-
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class CRectangle {
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int width, height;
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public:
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void set_values (int, int);
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int area () {return (width * height);}
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friend CRectangle duplate (CRectangle);
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};
-
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void
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CRectangle::set_values (int a, int b)
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{
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width = a;
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height = b;
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}
-
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CRectangle
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duplate(CRectangle rectparam)
-
{
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CRectangle rectres;
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rectres.width = rectparam.width;
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rectres.height = rectparam.height;
-
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return (rectres);
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}
-
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int
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main(void)
-
{
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CRectangle rect, rectb;
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rect.set_values(2,3);
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rectb = duplate(rect);
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cout << rectb.area() << endl;
-
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return (0);
-
}
Friend class:
- #include <iostream>
-
using namespace std;
-
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class CSquare;
-
-
class CRectangle {
-
int width, height;
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public:
-
int area () {return (width * height);}
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void convert (CSquare a);
-
};
-
-
class CSquare {
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private:
-
int side;
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public:
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void set_side (int a) {side = a;}
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friend class CRectangle;
-
};
-
-
void
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CRectangle::convert(CSquare a)
-
{
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width = a.side;
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height = a.side;
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}
-
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int
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main(void)
-
{
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CSquare sqr;
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CRectangle rect;
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sqr.set_side(4);
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rect.convert(sqr);
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cout << rect.area() << endl;
-
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return (0);
-
}
Consider that friendships are not corresponded if we do not explicitly specify so.
Another property of friendships is that they are
not transitive: The friend of a friend is not considered to be a friend unless explicitly specified.
Inheritance:
Format:
- class derived_class_name: public base_class_name
-
{ /*...*/ };
- #include <iostream>
-
using namespace std;
-
-
class CPolyon {
-
protected:
-
int width, height;
-
public:
-
void set_values (int a, int b) {
-
width = a;
-
height = b;
-
}
-
};
-
-
class CRectangle: public CPolyon {
-
public:
-
int area() {
-
return (width * height);
-
}
-
};
-
-
class CTriangle: public CPolyon {
-
public:
-
int area() {
-
return (width * height) / 2;
-
}
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};
-
-
int
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main(void)
-
{
-
CRectangle rect;
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CTriangle trgl;
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rect.set_values(4,5);
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trgl.set_values(4,5);
-
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cout << rect.area() << endl;
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cout << trgl.area() << endl;
-
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return (0);
-
}
In principle, a derived class inherits every member of a base class except:
- its constructor and its destructor
- its operator=() members
- its friends
- #include <iostream>
-
using namespace std;
-
-
class mother {
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public:
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mother() {
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cout << "mother: no parameters\n";
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}
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mother(int a) {
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cout << "mother: int parameters\n";
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}
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};
-
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class daughter: public mother {
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public:
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daughter(int a) {
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cout << "daughter: int parameters\n\n";
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}
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};
-
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class son: public mother {
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public:
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son(int a) : mother(a) {
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cout << "son: int parameters\n\n";
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}
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};
-
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int
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main(void)
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{
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daughter cynthia (0);
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son daniel(0);
-
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return (0);
-
}
Multiple inheritance:
- #include <iostream>
-
using namespace std;
-
-
class CPolygon {
-
protected:
-
int width, height;
-
public:
-
void set_values (int a, int b) {
-
width = a;
-
height = b;
-
}
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};
-
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class COutput {
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public:
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void output(int i);
-
};
-
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void
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COutput::output(int i)
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{
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cout << i << endl;
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}
-
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class CRectangle: public CPolygon, public COutput {
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public:
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int area() {
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return (width * height);
-
}
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};
-
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class CTriangle: public CPolygon, public COutput {
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public:
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int area() {
-
return (width * height) / 2;
-
}
-
};
-
-
int
-
main(void)
-
{
-
CRectangle rect;
-
CTriangle trgl;
-
rect.set_values(4,5);
-
trgl.set_values(4,5);
-
rect.output(rect.area());
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trgl.output(trgl.area());
-
-
return (0);
-
}
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