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2011-12-17 15:17:13

转载地址:http://blog.163.com/fenglang_2006/blog/static/133662318200910300590726/?fromdm&fromSearch&isFromSearchEngine=yes

Android 实现了对Headset 和Handsfree 两种profile 的支持。其实现核心是BluetoothHeadsetService,在PhoneApp 创建的时候会启动它。

 if (getSystemService(Context.BLUETOOTH_SERVICE) != null) {
  mBtHandsfree = new BluetoothHandsfree(this, phone);
  startService(new Intent(this, BluetoothHeadsetService.class));
 } else {
  // Device is not bluetooth capable
  mBtHandsfree = null;
 }
BluetoothHeadsetService 通过接收ENABLED_ACTION、BONDING_CREATED_ACTION 、DISABLED_ACTION 和REMOTE_DEVICE_DISCONNECT_REQUESTEDACTION 来改变状态,它也会监听Phone 的状态变化。

IntentFilter filter = new IntentFilter(BluetoothIntent.BONDING_CREATED_ACTION);
filter.addAction(BluetoothIntent.REMOTE_DEVICE_DISCONNECT_REQUESTED_ACTION);
filter.addAction(BluetoothIntent.ENABLED_ACTION);
filter.addAction(BluetoothIntent.DISABLED_ACTION);
registerReceiver(mBluetoothIntentReceiver, filter);
mPhone.registerForPhoneStateChanged(mStateChangeHandler,PHONE_STATE_CHANGED, null);
BluetoothHeadsetService 收到ENABLED_ACTION时,会先向BlueZ注册Headset 和Handsfree 两种profile(通过执行sdptool 来实现的,均作为Audio Gateway),然后让BluetoothAudioGateway 接收RFCOMM 连接,让BluetoothHandsfree 接收SCO连接(这些操作都是为了让蓝牙耳机能主动连上Android)。

 if (action.equals(BluetoothIntent.ENABLED_ACTION)) {
 // SDP server may not be ready, so wait 3 seconds before
 // registering records.
 // TODO: Use a different mechanism to register SDP records,
 // that actually ACK’s on success, so that we can retry rather
 // than hardcoding a 3 second guess.
  mHandler.sendMessageDelayed(mHandler.obtainMessage(REGISTER_SDP_RECORDS),3000);
  mAg.start(mIncomingConnectionHandler);
  mBtHandsfree.onBluetoothEnabled();
 }
 BluetoothHeadsetService 收到DISABLED_ACTION 时,会停止BluetoothAudioGateway 和BluetoothHandsfree。

 if (action.equals(BluetoothIntent.DISABLED_ACTION)) {
  mBtHandsfree.onBluetoothDisabled();
  mAg.stop();
 }

Android 跟蓝牙耳机建立连接有两种方式。

1. Android 主动跟蓝牙耳机连BluetoothSettings 中和蓝牙耳机配对上之后, BluetoothHeadsetService 会收到BONDING_CREATED_ACTION,这个时候BluetoothHeadsetService 会主动去和蓝牙耳机建立RFCOMM 连接。

 if (action.equals(BluetoothIntent.BONDING_CREATED_ACTION)) {
  if (mState == BluetoothHeadset.STATE_DISCONNECTED) {
  // Lets try and initiate an RFCOMM connection
   try {
    mBinder.connectHeadset(address, null);
   } catch (RemoteException e) {}
  }
 }
RFCOMM 连接的真正实现是在ConnectionThread 中,它分两步,第一步先通过SDPClient 查询蓝牙设备时候支持Headset 和Handsfree profile。

 // 1) SDP query
 SDPClient client = SDPClient.getSDPClient(address);
 if (DBG) log(”Connecting to SDP server (” + address + “)…”);
 if (!client.connectSDPAsync()) {
  Log.e(TAG, “Failed to start SDP connection to ” + address);
  mConnectingStatusHandler.obtainMessage(SDP_ERROR).sendToTarget();
  client.disconnectSDP();
  return;
 }
 if (isInterrupted()) {
  client.disconnectSDP();
  return;
 }

 if (!client.waitForSDPAsyncConnect(20000)) { // 20 secs
  if (DBG) log(”Failed to make SDP connection to ” + address);
  mConnectingStatusHandler.obtainMessage(SDP_ERROR).sendToTarget();
  client.disconnectSDP();
  return;
 }

 if (DBG) log(”SDP server connected (” + address + “)”);
 int headsetChannel = client.isHeadset();
 if (DBG) log(”headset channel = ” + headsetChannel);
 int handsfreeChannel = client.isHandsfree();
 if (DBG) log(”handsfree channel = ” + handsfreeChannel);
 client.disconnectSDP();
 
第2步才是去真正建立RFCOMM 连接。
// 2) RFCOMM connect

 mHeadset = new HeadsetBase(mBluetooth, address, channel);
 if (isInterrupted()) {
  return;
 }
 int result = mHeadset.waitForAsyncConnect(20000, // 20 secs
 mConnectedStatusHandler);
 if (DBG) log(”Headset RFCOMM connection attempt took ” +(System.currentTimeMillis() – timestamp) + ” ms”);
 if (isInterrupted()) {
  return;
 }
 if (result < 0) {
  Log.e(TAG, “mHeadset.waitForAsyncConnect() error: ” + result);
  mConnectingStatusHandler.obtainMessage(RFCOMM_ERROR).sendToTarget();
  return;
 } else if (result == 0) {
  Log.e(TAG, “mHeadset.waitForAsyncConnect() error: ” + result +”(timeout)”);
  mConnectingStatusHandler.obtainMessage(RFCOMM_ERROR).sendToTarget();
  return;
 } else {
  if (DBG) log(”mHeadset.waitForAsyncConnect() success”);
  mConnectingStatusHandler.obtainMessage(RFCOMM_CONNECTED).sendToTarget();
 }
当RFCOMM连接成功建立后,BluetoothHeadsetDevice 会收到RFCOMM_CONNECTED消息,它会调用BluetoothHandsfree 来建立SCO 连接,广播通知Headset状态变化的Intent(PhoneApp 和BluetoothSettings 会接收这个Intent)。
 case RFCOMM_CONNECTED:
 // success
 if (DBG) log(”Rfcomm connected”);
 if (mConnectThread != null) {
  try {
   mConnectThread.join();
  } catch (InterruptedException e) {
   Log.w(TAG, “Connect attempt cancelled, ignoring
   RFCOMM_CONNECTED”, e);
   return;
  }
  mConnectThread = null;
 }
 setState(BluetoothHeadset.STATE_CONNECTED,BluetoothHeadset.RESULT_SUCCESS);
 mBtHandsfree.connectHeadset(mHeadset, mHeadsetType);
 break;

 

BluetoothHandsfree 会先做一些初始化工作,比如根据是Headset 还是Handsfree 初始化不同的ATParser,并且启动一个接收线程从已建立的RFCOMM上接收蓝牙耳机过来的控制命令(也就是AT 命令),接着判断如果是在打电话过程中,才去建立SCO 连接来打通数据通道。

 

 /* package */
 void connectHeadset(HeadsetBase headset, int headsetType) {
  mHeadset = headset;
  mHeadsetType = headsetType;
  if (mHeadsetType == TYPE_HEADSET) {
   initializeHeadsetAtParser();
  } else {
   initializeHandsfreeAtParser();
  }
  headset.startEventThread();
  configAudioParameters();
  if (inDebug()) {
   startDebug();
  }
  if (isIncallAudio()) {
   audioOn();
  }
 }

 

建立SCO 连接是通过SCOSocket 实现的

 /** Request to establish SCO (audio) connection to bluetooth
 * headset/handsfree, if one is connected. Does not block.
 * Returns false if the user has requested audio off, or if there
 * is some other immediate problem that will prevent BT audio.
 */
 /* package */
 synchronized boolean audioOn() {
  mOutgoingSco = createScoSocket();
  if (!mOutgoingSco.connect(mHeadset.getAddress())) {
   mOutgoingSco = null;
  }
  return true;
 }
当SCO 连接成功建立后,BluetoothHandsfree 会收到SCO_CONNECTED 消息,它就会去调用AudioManager 的setBluetoothScoOn函数,从而通知音频系统有个蓝牙耳机可用了。
到此,Android 完成了和蓝牙耳机的全部连接。

 case SCO_CONNECTED:
 if (msg.arg1 == ScoSocket.STATE_CONNECTED && isHeadsetConnected()&&mConnectedSco == null) {
  if (DBG) log(”Routing audio for outgoing SCO conection”);
  mConnectedSco = (ScoSocket)msg.obj;
  mAudioManager.setBluetoothScoOn(true);
 } else if (msg.arg1 == ScoSocket.STATE_CONNECTED) {
  if (DBG) log(”Rejecting new connected outgoing SCO socket”);
  ((ScoSocket)msg.obj).close();
  mOutgoingSco.close();
 }
 mOutgoingSco = null;
 break;

 

2. 蓝牙耳机主动跟Android 连首先BluetoothAudioGateway 会在一个线程中收到来自蓝牙耳机的RFCOMM 连接,然后发送消息给BluetoothHeadsetService。

 

 mConnectingHeadsetRfcommChannel = -1;
 mConnectingHandsfreeRfcommChannel = -1;
 if(waitForHandsfreeConnectNative(SELECT_WAIT_TIMEOUT) == false) {
  if (mTimeoutRemainingMs > 0) {
   try {
    Log.i(tag, “select thread timed out, but ” +
    mTimeoutRemainingMs + “ms of
    waiting remain.”);
    Thread.sleep(mTimeoutRemainingMs);
   } catch (InterruptedException e) {
    Log.i(tag, “select thread was interrupted (2),
    exiting”);
    mInterrupted = true;
   }
  }
 }
 
BluetoothHeadsetService 会根据当前的状态来处理消息,分3 种情况,第一是当前状态是非连接状态,会发送RFCOMM_CONNECTED 消息,后续处理请参见前面的分析。
 case BluetoothHeadset.STATE_DISCONNECTED:
 // headset connecting us, lets join
 setState(BluetoothHeadset.STATE_CONNECTING);
 mHeadsetAddress = info.mAddress;
 mHeadset = new HeadsetBase(mBluetooth, mHeadsetAddress,info.mSocketFd,info.mRfcommChan,mConnectedStatusHandler);
 mHeadsetType = type;
 mConnectingStatusHandler.obtainMessage(RFCOMM_CONNECTED).sendToTarget();
 break;
如果当前是正在连接状态, 则先停掉已经存在的ConnectThread,并直接调用BluetoothHandsfree 去建立SCO 连接。
 case BluetoothHeadset.STATE_CONNECTING:
 // If we are here, we are in danger of a race condition
 // incoming rfcomm connection, but we are also attempting an
 // outgoing connection. Lets try and interrupt the outgoing
 // connection.
 mConnectThread.interrupt();
 // Now continue with new connection, including calling callback
 mHeadset = new HeadsetBase(mBluetooth,mHeadsetAddress,info.mSocketFd,info.mRfcommChan,mConnectedStatusHandler);
 mHeadsetType = type;
 setState(BluetoothHeadset.STATE_CONNECTED,BluetoothHeadset.RESULT_SUCCESS);
 mBtHandsfree.connectHeadset(mHeadset,mHeadsetType);
 // Make sure that old outgoing connect thread is dead.
 break;
 
如果当前是已连接的状态,这种情况是一种错误case,所以直接断掉所有连接。
 case BluetoothHeadset.STATE_CONNECTED:
 if (DBG) log(”Already connected to ” + mHeadsetAddress + “,disconnecting” +info.mAddress);
 mBluetooth.disconnectRemoteDeviceAcl(info.mAddress);
 break;
蓝牙耳机也可能会主动发起SCO 连接, BluetoothHandsfree 会接收到一个SCO_ACCEPTED消息,它会去调用AudioManager 的setBluetoothScoOn 函数,从而通知音频系统有个蓝牙耳机可用了。到此,蓝牙耳机完成了和Android 的全部连接。

 

 case SCO_ACCEPTED:
 if (msg.arg1 == ScoSocket.STATE_CONNECTED) {
  if (isHeadsetConnected() && mAudioPossible && mConnectedSco ==null) {
   Log.i(TAG, “Routing audio for incoming SCO connection”);
   mConnectedSco = (ScoSocket)msg.obj;
   mAudioManager.setBluetoothScoOn(true);
  } else {
   Log.i(TAG, “Rejecting incoming SCO connection”);
   ((ScoSocket)msg.obj).close();
  }
 } // else error trying to accept, try again
 mIncomingSco = createScoSocket();
 mIncomingSco.accept();
 break;

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