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分类: C/C++

2007-12-05 19:35:59

数字图像处理简单APIs
    学习数字图像处理有一段时间了,期间编写了许多的,API用来消化,这些算法的真正涵义。我是在Linux上使用q3.3的开发库做为一个平台,编写了一个很简单的UI用于观察数字图像处理的结果。我的代码是C++编写的(尽管不是好的选择)。以下是我的APIs:


/********************************************************
 *      This is a static type of transform of image
 *      And here I have used BMP image for instance
 *                      Author  :Stephen Du
 *      `               Date    :07-11-22
 ********************************************************/

#include
#include
#include
#include

#include "../include/bmpstruct.h"
#include "../include/newtrace.h"
#include "../include/stephentype.h"

/*
 *      APIs in this lib will only deal with rgb data
 *      given by a buffer type and anything else will not
 *      be here; All the image transform can be put ino practice
 *      through array, but too low efficiency;All the API here
 *      will not save a copy, so the undo will not be here
 */
using namespace std;
namespace static_transform_space{

#define VERTICAL_DIRECTION      0
#define HORIZONAL_DIRECTION     1

void mirror_trans(cRgbQuad* p_rgb,
                const UINT32 width,
                const UINT32 height,
                const UINT32 ver_hor)
//ver_hor = 0:vertical axis mirror;=1:horizonal axis mirror
{
        if(ver_hor == 1){
                cRgbQuad* p = NEW_ARRAY cRgbQuad[width];
                for(UINT32 i=0; i< (height%2==0?height/2:(height-1)/2); i++){
                        memcpy((void*)(p), (void*)(p_rgb+i*width), width*4);
                        memcpy((void*)(p_rgb+i*width), (void*)(p_rgb+(height-i-1)*width), width*4);
                        memcpy((void*)(p_rgb+(height-1-i)*width), (void*)p, width*4);
                }
                DEL_ARRAY(p);
        }else{
                const UINT32 hwidth = width%2==0 ? width/2 : (width-1) / 2;
                for(UINT32 i=0; i                        cRgbQuad rgb;
                        for(UINT32 j=0; j<(width%2==0?width/2:(width-1)/2); j++){
                                std::swap(*(p_rgb+i*width+j), *(p_rgb+(i*width+width-j-1)));
                          }
                }
        }
        return;
}
效果图:






/*
 *      The APIs here will do plus minus mutiple and division
 *      Minus contain two types -factor or factor-:" factor>0:factor - rgb" and "factor<0 rgb - abs(factor)"
 *      it all depends the factor by caller; And all the arith result will be 0!!
 *      Two divisions factor divide or divide factor!
 *      "type" determine arith type:plus minus...
 *      type=0:plus factor; user can use this to implement minus by passing minus factor
 *      1:factor minus rgb, if result <0 ,0 return 0
 *      2:mutiple/division "rgb*(1/factor)"; both mutiple and division here
 *      3:factor/rgb implement here
 */
void red_arith_trans(cRgbQuad* p_rgb,
                                const UINT32 width,
                                const UINT32 height,
                                const INT32 factor,
                                const UINT32 type)
//factor is a special parrameter to division
//if factor<0 && type == 2!! means division
{
        switch(type){
                case 0:
                        for(UINT32 i=0; i                                p_rgb->rgbRed = factor + p_rgb->rgbRed > 0 && factor + p_rgb->rgbRed < 255 ?
                                                factor + p_rgb->rgbRed : factor + p_rgb->rgbRed > 0 ? 255 : 0;
                                //factor<0 means minus
                                p_rgb++;
                        }
                        break;
                case 1:
                        for(UINT32 i=0; i                                p_rgb->rgbRed = factor - p_rgb->rgbRed > 0 ? factor - p_rgb->rgbRed : 0;
                                p_rgb++;
                        }
                        break;
                case 2:
                        if(factor > 0){
                                for(UINT32 i=0; i                                        p_rgb->rgbRed = p_rgb->rgbRed*factor > 255 ? 255 : p_rgb->rgbRed*factor;
                                        p_rgb++;
                                }
                        }else if(factor < 0){
                                for(UINT32 i=0; i                                        p_rgb->rgbRed = p_rgb->rgbRed / (-factor);
                                        p_rgb++;
                                        p_rgb++;
                                }
                        }else
                                p_rgb->rgbRed = 255;
                        break;
                case 3:
                        for(UINT32 i=0; i                                p_rgb->rgbRed = p_rgb->rgbRed == 0 ? 255 : factor / p_rgb->rgbRed;
                                p_rgb++;
                        }
                        break;
                default:
                        break;
        }
        return;
}

void red_reverse_trans(cRgbQuad* p_rgb,
                                const UINT32 width,
                                const UINT32 height)
{
        red_arith_trans(p_rgb, width, height, 255, 1);
        return;
}


void green_arith_trans(cRgbQuad* p_rgb,
                                const UINT32 width,
                                const UINT32 height,
                                const INT32 factor,
                                const UINT32 type)
{
        UINT32 total = width*height;
                case 0:
                        while(total--){
                                p_rgb->rgbGreen = factor + p_rgb->rgbGreen > 0 && factor + p_rgb->rgbGreen < 255 ?
                                                factor + p_rgb->rgbGreen :factor + p_rgb->rgbGreen > 0 ? 255 : 0;
                                p_rgb++;
                        }
                        break;
                case 1:
                        while(total--){
                                p_rgb->rgbGreen = factor - p_rgb->rgbGreen > 0 ? factor - p_rgb->rgbGreen > 0 : 0;
                                p_rgb++;
                        }
                        break;
                case 2:if(factor > 0){
                                while(total--){
                                        p_rgb->rgbGreen = factor*p_rgb->rgbGreen > 255 ? 255 : factor*p_rgb->rgbGreen;
                                        p_rgb++;
                                }
                       }else if(factor < 0){
                                while(total--){
                                        p_rgb->rgbGreen = p_rgb->rgbGreen / (-factor);
                                        p_rgb++;
                                }                                                                           
                       }else
                               p_rgb->rgbGreen = 255;
                        break;
                case 3:
                        while(total--){
                                p_rgb->rgbGreen = p_rgb->rgbGreen == 0 ? 255 : factor / p_rgb->rgbGreen;
                                p_rgb++;
                        }

                        break;
                default:
                        break;
        }
        return;
}

void green_reverse_trans(cRgbQuad* p_rgb,
                                const UINT32 width,
                                const UINT32 height)
{
        green_arith_trans(p_rgb, width, height, 255, 1);
        return;
}


void blue_arith_trans(cRgbQuad* p_rgb,
                                const UINT32 width,
                                const UINT32 height,
                                const INT32 factor,
                                const UINT32 type)
{
        UINT32 total = width*height;
        switch(type){
                case 0:
                        while(total--){
                                p_rgb->rgbBlue = factor+p_rgb->rgbBlue > 0 && factor+p_rgb->rgbBlue < 255 ?
                                                factor+p_rgb->rgbBlue : factor+p_rgb->rgbBlue > 0 ? 255 : 0;
                                p_rgb++;
                        }
                        break;
                case 1:
                        while(total--){
                                p_rgb->rgbBlue = factor - p_rgb->rgbBlue > 0 ? factor - p_rgb->rgbBlue : 0;
                                p_rgb++;
                        }
                        break;
                case 2:
                        if(factor > 0){
                                while(total--){
                                        p_rgb->rgbBlue = factor * p_rgb->rgbBlue > 255 ? 255 : factor * p_rgb->rgbBlue;
                                        p_rgb++;
                                }
                        }else if(factor < 0){
                                while(total--){
                                        p_rgb->rgbBlue = p_rgb->rgbBlue / (-factor);
                                        p_rgb++;
                                }
                        }else
                                p_rgb->rgbBlue = 255;
                        break;
                case 3:
                        while(total--){
                        while(total--){
                                p_rgb->rgbBlue = p_rgb->rgbBlue == 0 ? 255 : factor / p_rgb->rgbBlue;
                                p_rgb++;
                        }
                        break;
                default:
                        break;
        }
        return;
}

void blue_reverse_trans(cRgbQuad* p_rgb,
                                const UINT32 width,
                                const UINT32 height)
{
        blue_arith_trans(p_rgb, width, height, 255, 1);
        return;
}


void rgb_arith_trans(cRgbQuad* p_rgb,
                                const UINT32 width,
                                const UINT32 height,
                                const UINT32 factor,
                                const UINT32 type)
{
        red_arith_trans(p_rgb, width, height, factor, type);
        green_arith_trans(p_rgb, width, height, factor, type);
        blue_arith_trans(p_rgb, width, height, factor, type);
        return;
}


void rgb_reverse_trans(cRgbQuad* p_rgb,
                                const UINT32 width,
                                const UINT32 width,
                                const UINT32 height)
{
        red_reverse_trans(p_rgb, width, height);
        green_reverse_trans(p_rgb, width, height);
        blue_reverse_trans(p_rgb, width, height);
        return;
}




/*
 *      The following are linear transform for rgb
 */

void red_linear_trans(cRgbQuad* p_rgb,
                        const UINT32 width,
                        const UINT32 height,
                        const INT32 factor,
                        const INT32 deviation)
//result(r, g, b) = factor*(r, g, b)+deviation
{
        red_arith_trans(p_rgb, width, height, factor, 2);
        red_arith_trans(p_rgb, width, height, deviation, 0);
}

void green_linear_trans(cRgbQuad* p_rgb,
                        const UINT32 width,
                        const UINT32 height,
                        const INT32 factor,
                        const INT32 deviation)
//result(r, g, b) = factor*(r, g, b)+deviation
{
        green_arith_trans(p_rgb, width, height, factor, 2);
        green_arith_trans(p_rgb, width, height, deviation, 0);
}
}

void blue_linear_trans(cRgbQuad* p_rgb,
                        const UINT32 width,
                        const UINT32 height,
                        const INT32 factor,
                        const INT32 deviation)
//result(r, g, b) = factor*(r, g, b)+deviation
{
        blue_arith_trans(p_rgb, width, height, factor, 2);
        blue_arith_trans(p_rgb, width, height, deviation, 0);
}

void rgb_linear_trans(cRgbQuad* p_rgb,
                        const UINT32 width,
                        const UINT32 height,
                        const INT32 factor,
                        const INT32 deviation)
//result(r, g, b) = factor*(r, g, b)+deviation
{
        red_linear_trans(p_rgb, width, height, factor, deviation);
        green_linear_trans(p_rgb, width, height, factor, deviation);
        blue_linear_trans(p_rgb, width, height, factor, deviation);
}

/*
 *      Mapping operation can map the original rgb to the range
 *      of [g0, g1], but seems not so useful;
 *      Attention!!!These APIs has dealt factor in multiple with rgb /factor
 *      and if rgb==0 the map will seems as if uncorrect because of
 *      arith treat negative result as 0!!!
 */
void red_map_trans(cRgbQuad* p_rgb,
                        const UINT32 width,
                        const UINT32 height,
                        cRgbQuad* p_orig0,
                        cRgbQuad* p_orig1,
                        cRgbQuad* p_des0,
                        cRgbQuad* p_des1)
{
        assert(p_orig0->rgbRed - p_orig1->rgbRed != 0);
        const INT32 factor = (p_des1->rgbRed - p_des0->rgbRed) / (p_orig1->rgbRed - p_orig0->rgbRed);
        //if factor < 0 means red / factor!!
        red_arith_trans(p_rgb, width, height, -(p_orig0->rgbRed), 0);
        red_arith_trans(p_rgb, width, height, factor, 2);
        red_arith_trans(p_rgb, width, height, p_des0->rgbRed, 0);
        return;
}

void green_map_trans(cRgbQuad* p_rgb,
                        const UINT32 width,
                        const UINT32 height,
                        cRgbQuad* p_orig0,
                        cRgbQuad* p_orig1,
                        cRgbQuad* p_des0,
                        cRgbQuad* p_des1)
{
        assert(p_orig1->rgbGreen - p_orig0->rgbGreen != 0);
        const INT32 factor = (p_des1->rgbGreen - p_des0->rgbGreen) / (p_orig1->rgbGreen - p_orig0->rgbGreen);
        green_arith_trans(p_rgb, width, height, -p_orig0->rgbGreen, 0);
        green_arith_trans(p_rgb, width, height, factor, 2);
        green_arith_trans(p_rgb, width, height, p_des0->rgbGreen, 0);
        return;
}


void blue_map_trans(cRgbQuad* p_rgb,
                        const UINT32 width,
                        const UINT32 height,
                        cRgbQuad* p_orig0,
                        cRgbQuad* p_orig1,
                        cRgbQuad* p_des0,
                        cRgbQuad* p_des1)
{
        assert(p_orig1->rgbBlue - p_orig0->rgbBlue != 0);
        const INT32 factor = (p_des1->rgbBlue - p_des0->rgbBlue) / (p_orig1->rgbBlue - p_orig0->rgbBlue);
        blue_arith_trans(p_rgb, width, height, -p_orig0->rgbBlue, 0);
        blue_arith_trans(p_rgb, width, height, factor, 2);
        blue_arith_trans(p_rgb, width, height, p_des0->rgbBlue, 0);
        return;
}

void rgb_map_trans(cRgbQuad* p_rgb,
                        const UINT32 width,
                        const UINT32 height,
                        cRgbQuad* p_orig0,
                        cRgbQuad* p_orig1,
                        cRgbQuad* p_des0,
                        cRgbQuad* p_des1)
{
        red_map_trans(p_rgb, width, height, p_orig0, p_orig1, p_des0, p_des1);
        green_map_trans(p_rgb, width, height, p_orig0, p_orig1, p_des0, p_des1);
        blue_map_trans(p_rgb, width, height, p_orig0, p_orig1, p_des0, p_des1);
        return;
}

/*
 *      Clip operation will cut out lowerthan f-min and higher than f-max so that the rgb data
 *      we care will be more clear and other blur
 */
void rgb_clip_trans(cRgbQuad* p_rgb,
                        const UINT32 width,
                        const UINT32 height,
                        cRgbQuad* p_min,
                        cRgbQuad* p_max)
{
        cRgbQuad max, min;
        max.rgbRed = max.rgbGreen = max.rgbBlue = 255;
        min.rgbRed = min.rgbGreen = min.rgbBlue = 0;
        rgb_map_trans(p_rgb, width, height, p_min, p_max, &min, &max);
}

/*
 *      Threshhold is a special for rgb_clip_trans, but has pleaps so
 *      implement differently


 */
void red_threshhold_trans(cRgbQuad* p_rgb,
                                const UINT32 width,
                                const UINT32 height,
                                cRgbQuad* p_threshhold,
                                cRgbQuad* p_high,
                                cRgbQuad* p_low)
{
        for(UINT32 i=0; i                if(p_rgb->rgbRed > p_threshhold->rgbRed)
                        p_rgb->rgbRed = p_high->rgbRed;
                else
                        p_rgb->rgbRed = p_low->rgbRed;
                p_rgb++;
        }
}
void green_threshhold_trans(cRgbQuad* p_rgb,
                                const UINT32 width,
                                const UINT32 height,
                                cRgbQuad* p_threshhold,
                                cRgbQuad* p_high,
                                cRgbQuad* p_low)
{
        for(UINT32 i=0; i                if(p_rgb->rgbGreen > p_threshhold->rgbGreen)
                if(p_rgb->rgbGreen > p_threshhold->rgbGreen)
                        p_rgb->rgbGreen = p_high->rgbGreen;
                else
                        p_rgb->rgbGreen = p_low->rgbGreen;
                p_rgb++;
        }
}

void blue_threshhold_trans(cRgbQuad* p_rgb,
                                const UINT32 width,
                                const UINT32 height,
                                cRgbQuad* p_threshhold,
                                cRgbQuad* p_high,
                                cRgbQuad* p_low)
{
        for(UINT32 i=0; i                if(p_rgb->rgbBlue > p_threshhold->rgbBlue)
                        p_rgb->rgbBlue = p_high->rgbBlue;
                else
                        p_rgb->rgbBlue = p_low->rgbBlue;
                p_rgb++;
        }
}
void rgb_threshhold_trans(cRgbQuad* p_rgb,
                                const UINT32 width,
                                const UINT32 height,
                                cRgbQuad* p_threshhold,
                                cRgbQuad* p_high,
                                cRgbQuad* p_low)
{
        red_threshhold_trans(p_rgb, width, height, p_threshhold, p_high, p_low);
        green_threshhold_trans(p_rgb, width, height, p_threshhold, p_high, p_low);
        blue_threshhold_trans(p_rgb, width, height, p_threshhold, p_high, p_low);
        return;
}



/*
 *      The upwared APIs are linear transform and the following are not!
 */

void red_log_trans(cRgbQuad* p_rgb,
                                const UINT32 width,
                                const UINT32 height,
                                const UINT32 type)
//This is a mutifunction API for log(10)(rgb) and 10^(rgb) and other unlinear transform
//type=0:log;1:10^rgb
{
        switch(type){
                case 0: //log operation
                        for(UINT32 i=0; i                                p_rgb->rgbRed = (UCHAR8)logl((LONG32)(p_rgb->rgbRed+1));
                                p_rgb++;
                        }
                        break;
                case 1:
                        for(UINT32 i=0; i                                p_rgb->rgbRed = (UINT32)powl(10, (LONG32)p_rgb->rgbRed);
                                p_rgb++;
                        }
                        break;

        }
}
/*
 *      This will intensity
 */
void red_intensity_level_slice(cRgbQuad* p_rgb,
                                const UINT32 width,
                                const UINT32 height,
                                cRgbQuad* p_min,
                                cRgbQuad* p_max,
                                const UINT32 type)
//type =0:[fmin, fmax]kept;type=1:[0,fmin][fmax, 255]kept
{
        if(type == 0){
                for(UINT32 i=0; i                        if(p_rgb->rgbRed >= p_max->rgbRed || p_rgb->rgbRed <= p_min->rgbRed){
                                p_rgb->rgbRed = 0;
                        }
                        p_rgb++;
                }
        }else{

                for(UINT32 i=0; i                        if(p_rgb->rgbRed <= p_max->rgbRed && p_rgb->rgbRed >= p_min->rgbRed){
                                p_rgb->rgbRed = 0;
                        }
                        p_rgb++;
                }
        }
        return;
}
void green_intensity_level_slice(cRgbQuad* p_rgb,
                                const UINT32 width,
                                const UINT32 height,
                                cRgbQuad* p_min,
                                cRgbQuad* p_max,
                                const UINT32 type)
{
        if(type == 0){
                for(UINT32 i=0; i< width*height; i++){
                for(UINT32 i=0; i< width*height; i++){
                        if(p_rgb->rgbGreen >= p_max->rgbGreen || p_rgb->rgbGreen <= p_min->rgbGreen){
                                p_rgb->rgbGreen = 0;
                        }
                        p_rgb++;
                }
        }else{

                for(UINT32 i=0; i< width*height; i++){
                        if(p_rgb->rgbGreen <= p_max->rgbGreen && p_rgb->rgbGreen >= p_min->rgbGreen){
                                p_rgb->rgbGreen = 0;
                        }
                        p_rgb++;
                }
        }
        return;
}
void blue_intensity_level_slice(cRgbQuad* p_rgb,
                                const UINT32 width,
                                const UINT32 height,
                                cRgbQuad* p_min,
                                cRgbQuad* p_max,
                                const UINT32 type)
{

        if(type == 0){
                for(UINT32 i=0; i< width*height; i++){
                        if(p_rgb->rgbBlue >= p_max->rgbBlue || p_rgb->rgbBlue <= p_min->rgbBlue){
                                p_rgb->rgbBlue = 0;
                        }
                        p_rgb++;
                }
        }else{

                for(UINT32 i=0; i< width*height; i++){
                        if(p_rgb->rgbBlue <= p_max->rgbBlue && p_rgb->rgbBlue >= p_min->rgbBlue){
                                p_rgb->rgbBlue = 0;
                        }
                        p_rgb++;
                }
        }
        return;
}
void rgb_intensity_level_slice(cRgbQuad* p_rgb,
                                const UINT32 width,
                                const UINT32 height,
                                cRgbQuad* p_min,
                                cRgbQuad* p_max,
                                const UINT32 type)
{
        red_intensity_level_slice(p_rgb, width, height, p_min, p_max, type);
        green_intensity_level_slice(p_rgb, width, height, p_min, p_max, type);
        blue_intensity_level_slice(p_rgb, width, height, p_min, p_max, type);
        return;
}


/*
 *      Histogram is used to increase the most frequency gray level
 */
void red_histogram_trans(cRgbQuad* p_rgb,
                                const UINT32 width,
                                const UINT32 height,
                                const UCHAR8* p_histogram)
{
        const UCHAR8 d = 255 / (width*height);
        UCHAR8 c[256];
        c[0] = d*p_histogram[0];

        for(UINT32 i=1; i != 256; i++){
                c[i] = c[i-1] + p_histogram[i]*d;
        }
        for(UINT32 i=0; i != width*height; i++){
                p_rgb->rgbRed = c[p_rgb->rgbRed];
                p_rgb++;
        }
        return;
}

void green_histogram_trans(cRgbQuad* p_rgb,
                                const UINT32 width,
                                const UINT32 height,
                                const UCHAR8* p_histogram)
{
        UCHAR8 d = 255 / (width*height);
        UCHAR8 c[256];
        c[0] = d*p_histogram[0];

        for(UINT32 i=1; i != 256; i++){
                c[i] = c[i-1]+ p_histogram[i]*d;
        }
        for(UINT32 i=0; i != width*height; i++){
                p_rgb->rgbGreen = c[p_rgb->rgbGreen];
                p_rgb++;
        }
        return;
}

void blue_histogram_trans(cRgbQuad* p_rgb,
                                const UINT32 width,
                                const UINT32 height,
                                const UCHAR8* p_histogram)
{
        UCHAR8 d = 255 / (width*height);
        UCHAR8 c[256];
        c[0] = d*p_histogram[0];

        for(UINT32 i=1; i != 256; i++){
                c[i] = c[i-1]+ p_histogram[i]*d;
        }
        for(UINT32 i=0; i != width*height; i++){
                p_rgb->rgbBlue = c[p_rgb->rgbBlue];
                p_rgb++;
        }
        return;
}

void rgb_histogram_trans(cRgbQuad* p_rgb,
                                const UINT32 width,
                                const UINT32 height,
                                const UCHAR8* p_histogram)
{
        red_histogram_trans(p_rgb, width, height, p_histogram);
        green_histogram_trans(p_rgb, width, height, p_histogram);
        blue_histogram_trans(p_rgb, width, height, p_histogram);
}

/*
 *      This is a most important operation!convolution
 */



void shift_trans(cRgbQuad* p_rgb,
                const UINT32 width,
                const UINT32 height,
                const INT32 shift,
                const UINT32 ver_hor,
                const UINT32 cycle)
//ver_hor = 0:vertically shift ;1:horizontally shift
//if shit < 0 up/left else down/right
//cycle = 1  :shift in a cycle way;0:fill with black color
{
        switch(ver_hor){
                case VERTICAL_DIRECTION:
                        if(shift > 0){
                                if(cycle == 0){
#if 0
                                        for(UINT32 i=0; i                                                memcpy((void*)(p_rgb+width*(height-1-i)),
                                                        (void*)(p_rgb+(height-shift-i-1)*width), width*4);
                                        }
#endif
                                        memmove((void*)(p_rgb+width*(shift)), (void*)(p_rgb), (height-shift)*width*4);
                                        memset((void*)(p_rgb), 0, shift*width*4);
                                }else{
                                        cRgbQuad* p = NEW_ARRAY cRgbQuad[width*shift];
                                        //It seems as if the memory used here is too munch!
                                        memcpy((void*)(p), (void*)(p_rgb+(height-shift)*width),
                                                                        shift*width*4);
                                        memmove((void*)(p_rgb+shift*width), (void*)(p_rgb),
                                                                        (height-shift)*width*4);
                                        memcpy((void*)(p_rgb), (void*)(p), shift*width*4);
                                        DEL_ARRAY(p);
                                }
                        }else{
#if 0
                                for(UINT32 i=0; i                                        memcpy((void*)(p_rgb+i*width), (void*)(p_rgb+(i-shift)*width), width*4);
                                }
#endif
                                if(cycle == 0){
                                        memmove((void*)(p_rgb), (void*)(p_rgb+width*(-shift)),
                                                                        (height+shift)*width*4);
                                        memset((void*)(p_rgb+(height+shift)*width), 0, (-shift)*width*4);
                                        //The black color will fill the lower lines
                                }else{
                                        shift_trans(p_rgb, width, height, height+shift, ver_hor, cycle);    
                                        //A lot memory wasted here but waste time to me to use a recursive!
                                }
                        }
                        break;
                case HORIZONAL_DIRECTION:
                        if(shift > 0){
                                if(cycle == 0){
                                        for(UINT32 i=0; i                                                memmove((void*)(p_rgb+i*width+shift),
                                                                        (void*)(p_rgb+i*width),
                                                                        (width-shift)*4);
                                                memset((void*)(p_rgb+i*width), 0, shift*4);
                                        }
                                }else{
                                        cRgbQuad* p = NEW_ARRAY cRgbQuad[shift];
                                        for(UINT32 i=0; i                                                memcpy((void*)(p), (void*)(p_rgb+i*width+width-shift),
                                                                        shift*4);
                                                memmove((void*)(p_rgb+i*width+shift),
                                                                        (void*)(p_rgb+i*width),
                                                                        (void*)(p_rgb+i*width),
                                                                        (width-shift)*4);
                                                memcpy((void*)(p_rgb+i*width), (void*)(p), shift*4);
                                        }
                                        DEL_ARRAY(p);
                                }
                        }else{
                                if(cycle == 0){
                                        for(UINT32 i=0; i                                                memmove((void*)(p_rgb+i*width), (void*)(p_rgb+i*width-shift), (width+shift)*4);
                                                memset((void*)(p_rgb+i*width+width+shift), 0, -shift*4);
                                        }
                                }else{
                                        shift_trans(p_rgb, width, height, height+shift, ver_hor, cycle);
                                }
                        }
                        break;

                default:
                        break;
        }
}


}       //static_transform_space

namespace stat_trans_space = static_transform_space;


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