分类:
2007-02-08 19:42:07
#!/bin/sh # #Author:wangyao @ 07-01-04 #Make link for Qt library for CodeBlocks # # for old in $(ls /usr/lib/libQt*.so) do echo $old new=$(echo $old | sed 's/.so/.a/') echo $new ln -s $old $new done |
//////////////////////////////////////////////////////////////////////////////// // // Qt4 project wizard // //////////////////////////////////////////////////////////////////////////////// // globals QtPathDefault <- _T("$(#qt)"); QtPathDefaultInc <- _T("$(#qt.include)"); QtPathDefaultLib <- _T("$(#qt.lib)"); QtPath <- _T(""); function BeginWizard() { local intro_msg = _T("Welcome to the new Trolltech Qt4 project wizard!\n" + "This wizard will guide you to create a new Qt4 project\n" + "using the Trolltech Qt4 cross-platform GUI toolkit\n\n" + "When you're ready to proceed, please click \"Next\"..."); local qtpath_msg = _T("Please select the location of Trolltech Qt4 on your computer.\n" + "This is the top-level folder where Qt4 was installed.\n" + "To help you, this folder must contain the subfolders\n" + "\"include\" and \"lib\"."); Wizard.AddInfoPage(_T("QtIntro"), intro_msg); Wizard.AddProjectPathPage(); Wizard.AddGenericSelectPathPage(_T("QtPath"), qtpath_msg, _T("Qt's location:"), QtPathDefault); Wizard.AddCompilerPage(_T(""), _T("gcc*"), true, true); } //////////////////////////////////////////////////////////////////////////////// // Qt's path page //////////////////////////////////////////////////////////////////////////////// function OnLeave_QtPath(fwd) { if (fwd) { local dir = Wizard.GetTextControlValue(_T("txtFolder")); // txtFolder is the text control in GenericSelectPathPage local dir_nomacro = VerifyDirectory(dir); if (dir_nomacro.IsEmpty()) return false; // verify include dependencies local dir_nomacro_inc = GetCompilerIncludeDir(dir, QtPathDefault, QtPathDefaultInc); if (dir_nomacro_inc.IsEmpty()) return false; if (!VerifyFile(dir_nomacro_inc + wxFILE_SEP_PATH + _T("QtGui"), _T("QApplication"), _T("Qt's include"))) return false; // verify library dependencies local dir_nomacro_lib = GetCompilerLibDir(dir, QtPathDefault, QtPathDefaultLib); if (dir_nomacro_lib.IsEmpty()) return false; //Edit by wangyao at 07-01-04 if (!VerifyLibFile(dir_nomacro_lib, _T("QtCore"), _T("Qt's"))) return false; QtPath = dir; // Remember the original selection. local is_macro = _T(""); // try to resolve the include directory as macro is_macro = GetCompilerIncludeMacro(dir, QtPathDefault, QtPathDefaultInc); if (is_macro.IsEmpty()) { // not possible -> use the real inc path we had computed instead QtPathDefaultInc = dir_nomacro_inc; } // try to resolve the library directory as macro is_macro = GetCompilerLibMacro(dir, QtPathDefault, QtPathDefaultLib); if (is_macro.IsEmpty()) { // not possible -> use the real lib path we had computed instead QtPathDefaultLib = dir_nomacro_lib; } } return true; } // return the files this project contains function GetFilesDir() { return _T("qt4/files"); } // setup the already created project function SetupProject(project) { project.AddIncludeDir(QtPathDefaultInc); project.AddIncludeDir(QtPathDefaultInc + wxFILE_SEP_PATH + _T("QtGui")); project.AddLibDir(QtPathDefaultLib); // add link libraries //Edit by wangyao at 07-01-04 project.AddLinkLib(_T("QtCore")); project.AddLinkLib(_T("QtGui")); // enable compiler warnings (project-wide) WarningsOn(project, Wizard.GetCompilerID()); // Debug local target = project.GetBuildTarget(Wizard.GetDebugName()); if (!IsNull(target)) { target.SetTargetType(ttConsoleOnly); // ttConsoleOnly: console for debugging target.SetOutputFilename(Wizard.GetDebugOutputDir() + Wizard.GetProjectName() + DOT_EXT_EXECUTABLE); // enable generation of debugging symbols for target DebugSymbolsOn(target, Wizard.GetCompilerID()); } // Release target = project.GetBuildTarget(Wizard.GetReleaseName()); if (!IsNull(target)) { target.SetTargetType(ttExecutable); // ttExecutable: no console target.SetOutputFilename(Wizard.GetReleaseOutputDir() + Wizard.GetProjectName() + DOT_EXT_EXECUTABLE); // enable optimizations for target OptimizationsOn(target, Wizard.GetCompilerID()); } return true; } |