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2012年(82)

分类: LINUX

2012-05-14 10:29:09

首先,这两个上下文都处于内核空间。

其次,两者的区别在于,进程上下文与当前执行进程密切相关,而中断上下文在逻辑上与进程没有关系。

进程上下文主要是异常处理程序和内核线程。内核之所以进入进程上下文是因为进程自身的一些工作需要在内核中做。例如,系统调用是为当前进程服务的,异常通常是处理进程导致的错误状态等。所以在进程上下文中引用current是有意义的。

内核进入中断上下文是因为中断信号而导致的中断处理或软中断。而中断信号的发生是随机的,中断处理程序及软中断并不能事先预测发生中断时当前运行的是哪个 进程,所以在中断上下文中引用current是可以的,但没有意义。事实上,对于A进程希望等待的中断信号,可能在B进程执行期间发生。例如,A进程启动 写磁盘操作,A进程睡眠后现在时B进程在运行,当磁盘写完后磁盘中断信号打断的是B进程,在中断处理时会唤醒A进程。

上下文这个词会让人想到进程的CPU寄存器状态,但好像进入进程上下文(异常处理)和进入中断上下文(中断处理),内核所做的工作没有太大区别。所以,这两个上下文的主要区别,我认为在于是否与进程相关。

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进程上下文和中断上下文是操作系统中很重要的两个概念,这两个概念在操作系统课程中不断被提及,是最经常接触、看上去很懂但又说不清楚到底怎么回事。造成这种局面的原因,可能是原来接触到的操作系统课程的教学总停留在一种浅层次的理论层面上,没有深入去研究。


处理器总处于以下状态中的一种:
1、内核态,运行于进程上下文,内核代表进程运行于内核空间;
2、内核态,运行于中断上下文,内核代表硬件运行于内核空间;
3、用户态,运行于用户空间。


  用户空间的应用程序,通过系统调用,进入内核空间。这个时候用户空间的进程要传递很多变量、参数的值给内核,内核态运行的时候也要保存用户进程的一些寄存 器值、变量等。所谓的“进程上下文”,可以看作是用户进程传递给内核的这些参数以及内核要保存的那一整套的变量和寄存器值和当时的环境等。

  硬件通过触发信号,导致内核调用中断处理程序,进入内核空间。这个过程中,硬件的一些变量和参数也要传递给内核,内核通过这些参数进行中断处理。所谓的 “中断上下文”,其实也可以看作就是硬件传递过来的这些参数和内核需要保存的一些其他环境(主要是当前被打断执行的进程环境)。


 

LINUX完全注释中的一段话:

  当一个进程在执行时,CPU的所有寄存器中的值、进程的状态以及堆栈中的内容被称为该进程的上下文。当内核需要切换到另一个进程时,它需要保存当前进程的 所有状态,即保存当前进程的上下文,以便在再次执行该进程时,能够必得到切换时的状态执行下去。在LINUX中,当前进程上下文均保存在进程的任务数据结 构中。在发生中断时,内核就在被中断进程的上下文中,在内核态下执行中断服务例程。但同时会保留所有需要用到的资源,以便中继服务结束时能恢复被中断进程 的执行。


 


 

Interrupt Context
-------------------------------------------
    When executing an interrupt handler or bottom half, the kernel is in interrupt context. Recall that process context is the mode of operation the kernel is in while it is executing on behalf of a process -- for example, executing a system call or running a kernel thread. In process context, the current macro points to the associated task. Furthermore, because a process is coupled to the kernel in process context(因为进程是以进程上文的形式连接到内核中的), process context can sleep or otherwise invoke the scheduler.

    Interrupt context, on the other hand, is not associated with a process. The current macro is not relevant (although it points to the interrupted process). Without a backing process(由于没有进程的背景), interrupt context cannot sleep -- how would it ever reschedule?(否则怎么再对它重新调度?) Therefore, you cannot call certain functions from interrupt context. If a function sleeps, you cannot use it from your interrupt handler -- this limits the functions that one can call from an interrupt handler.(这是对什么样的函数可以在中断处理程序中使用的限制)

    Interrupt context is time critical because the interrupt handler interrupts other code. Code should be quick and simple. Busy looping is discouraged. This is a very important point; always keep in mind that your interrupt handler has interrupted other code (possibly even another interrupt handler on a different line!). Because of this asynchronous nature, it is imperative(必须) that all interrupt handlers be as quick and as simple as possible. As much as possible, work should be pushed out from the interrupt handler and performed in a bottom half, which runs at a more convenient time.

    The setup of an interrupt handler's stacks is a configuration option. Historically, interrupt handlers did not receive(拥有) their own stacks. Instead, they would share the stack of the process that they interrupted[1]. The kernel stack is two pages in size; typically, that is 8KB on 32-bit architectures and 16KB on 64-bit architectures. Because in this setup interrupt handlers share the stack, they must be exceptionally frugal(必须非常节省) with what data they allocate there. Of course, the kernel stack is limited to begin with, so all kernel code should be cautious.

    [1] A process is always running. When nothing else is schedulable, the idle task runs.

    Early in the 2.6 kernel process, an option was added to reduce the stack size from two pages down to one, providing only a 4KB stack on 32-bit systems. This reduced memory pressure because every process on the system previously needed two pages of nonswappable kernel memory. To cope with(应对) the reduced stack size, interrupt handlers were given their own stack, one stack per processor, one page in size. This stack is referred to as the interrupt stack(这个栈就程为中断栈). Although the total size of the interrupt stack is half that of the original shared stack, the average stack space available is greater because interrupt handlers get the full page of memory to themselves.

    Your interrupt handler should not care what stack setup is in use or what the size of the kernel stack is. Always use an absolute minimum amount of stack space.


Process Context
-------------------------------------------
    One of the most important parts of a process is the executing program code. This code is read in from an executable file and executed within the program's address space. Normal program execution occurs in user-space. When a program executes a system call or triggers an exception, it enters kernel-space. At this point, the kernel is said to be "executing on behalf of the process" and is in process context. When in process context, the current macro is valid[7]. Upon exiting the kernel, the process resumes execution in user-space, unless a higher-priority process has become runnable in the interim(过渡期), in which case the scheduler is invoked to select the higher priority process.

    [7] Other than process context there is interrupt context, In interrupt context, the system is not running on behalf of a process, but is executing an interrupt handler. There is no process tied to interrupt handlers and consequently no process context.

    System calls and exception handlers are well-defined interfaces into the kernel. A process can begin executing in kernel-space only through one of these interfaces -- all access to the kernel is through these interfaces.

-------------------------------------------
    上下文context: 上下文简单说来就是一个环境,相对于进程而言,就是进程执行时的环境。具体来说就是各个变量和数据,包括所有的寄存器变量、进程打开的文件、内存信息等。
    一个进程的上下文可以分为三个部分:用户级上下文、寄存器上下文以及系统级上下文。
    用户级上下文: 正文、数据、用户堆栈以及共享存储区;
    寄存器上下文: 通用寄存器、程序寄存器(IP)、处理器状态寄存器(EFLAGS)、栈指针(ESP);
    系统级上下文: 进程控制块task_struct、内存管理信息(mm_struct、vm_area_struct、pgd、pte)、内核栈。

    当发生进程调度时,进行进程切换就是上下文切换(context switch).操作系统必须对上面提到的全部信息进行切换,新调度的进程才能运行。而系统调用进行的模式切换(mode switch)。模式切换与进程切换比较起来,容易很多,而且节省时间,因为模式切换最主要的任务只是切换进程寄存器上下文的切换。

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