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分类: Python/Ruby

2023-01-12 17:05:24

import random

from math import sin, cos, pi, log

from tkinter import *

CANVAS_WIDTH = 640  # 画布的宽

CANVAS_HEIGHT = 480  # 画布的高

CANVAS_CENTER_X = CANVAS_WIDTH / 2  # 画布中心的X轴坐标

CANVAS_CENTER_Y = CANVAS_HEIGHT / 2  # 画布中心的Y轴坐标

IMAGE_ENLARGE = 11  # 放大比例

HEART_COLOR = "#ff2121"  # 心的颜色,这个是中国红

def heart_function(t, shrink_ratio: float = IMAGE_ENLARGE):

    """

    “爱心函数生成器”

    :param shrink_ratio: 放大比例

    :param t: 参数

    :return: 坐标

    """

    # 基础函数

    x = 16 * (sin(t) ** 3)

    y = -(13 * cos(t) - 5 * cos(2 * t) - 2 * cos(3 * t) - cos(4 * t))

    # 放大

    x *= shrink_ratio

    y *= shrink_ratio

    # 移到画布中央

    x += CANVAS_CENTER_X

    y += CANVAS_CENTER_Y

    return int(x), int(y)

def scatter_inside(x, y, beta=0.15):

    """

    随机内部扩散

    :param x: x

    :param y: y

    :param beta: 强度

    :return: 新坐标

    """

    ratio_x = - beta * log(random.random())

    ratio_y = - beta * log(random.random())

    dx = ratio_x * (x - CANVAS_CENTER_X)

    dy = ratio_y * (y - CANVAS_CENTER_Y)

    return x - dx, y - dy

def shrink(x, y, ratio):

    """

    抖动

    :param x: x

    :param y: y

    :param ratio: 比例

    :return: 新坐标

    """

    force = -1 / (((x - CANVAS_CENTER_X) ** 2 + (y - CANVAS_CENTER_Y) ** 2) ** 0.6)  # 这个参数...

    dx = ratio * force * (x - CANVAS_CENTER_X)

    dy = ratio * force * (y - CANVAS_CENTER_Y)

    return x - dx, y - dy

def curve(p):

    """

    自定义曲线函数,调整跳动周期

    :param p: 参数

    :return: 正弦

    """

    # 可以尝试换其他的动态函数,达到更有力量的效果(贝塞尔?)

    return 2 * (2 * sin(4 * p)) / (2 * pi)

class Heart:

    """

    爱心类

    """

    def __init__(self, generate_frame=20):

        self._points = set()  # 原始爱心坐标集合

        self._edge_diffusion_points = set()  # 边缘扩散效果点坐标集合

        self._center_diffusion_points = set()  # 中心扩散效果点坐标集合

        self.all_points = {}  # 每帧动态点坐标

        self.build(2000)

        self.random_halo = 1000

        self.generate_frame = generate_frame

        for frame in range(generate_frame):

            self.calc(frame)

    def build(self, number):

        # 爱心

        for _ in range(number):

            t = random.uniform(0, 2 * pi)  # 随机不到的地方造成爱心有缺口

            x, y = heart_function(t)

            self._points.add((x, y))

        # 爱心内扩散

        for _x, _y in list(self._points):

            for _ in range(3):

                x, y = scatter_inside(_x, _y, 0.05)

                self._edge_diffusion_points.add((x, y))

        # 爱心内再次扩散

        point_list = list(self._points)

        for _ in range(4000):

            x, y = random.choice(point_list)

            x, y = scatter_inside(x, y, 0.17)

            self._center_diffusion_points.add((x, y))

    @staticmethod

    def calc_position(x, y, ratio):

        # 调整缩放比例

        force = 1 / (((x - CANVAS_CENTER_X) ** 2 + (y - CANVAS_CENTER_Y) ** 2) ** 0.520)  # 魔法参数

        dx = ratio * force * (x - CANVAS_CENTER_X) + random.randint(-1, 1)

        dy = ratio * force * (y - CANVAS_CENTER_Y) + random.randint(-1, 1)

        return x - dx, y - dy

    def calc(self, generate_frame):

        ratio = 10 * curve(generate_frame / 10 * pi)  # 圆滑的周期的缩放比例

        halo_radius = int(4 + 6 * (1 + curve(generate_frame / 10 * pi)))

        halo_number = int(3000 + 4000 * abs(curve(generate_frame / 10 * pi) ** 2))

        all_points = []

        # 光环

        heart_halo_point = set()  # 光环的点坐标集合

        for _ in range(halo_number):

            t = random.uniform(0, 2 * pi)  # 随机不到的地方造成爱心有缺口

            x, y = heart_function(t, shrink_ratio=11.6)  # 魔法参数

            x, y = shrink(x, y, halo_radius)

            if (x, y) not in heart_halo_point:

                # 处理新的点

                heart_halo_point.add((x, y))

                x += random.randint(-14, 14)

                y += random.randint(-14, 14)

                size = random.choice((1, 2, 2))

                all_points.append((x, y, size))

        # 轮廓

        for x, y in self._points:

            x, y = self.calc_position(x, y, ratio)

            size = random.randint(1, 3)

            all_points.append((x, y, size))

        # 内容

        for x, y in self._edge_diffusion_points:

            x, y = self.calc_position(x, y, ratio)

            size = random.randint(1, 2)

            all_points.append((x, y, size))

        for x, y in self._center_diffusion_points:

            x, y = self.calc_position(x, y, ratio)

            size = random.randint(1, 2)

            all_points.append((x, y, size))

        self.all_points[generate_frame] = all_points

    def render(self, render_canvas, render_frame):

        for x, y, size in self.all_points[render_frame % self.generate_frame]:

            render_canvas.create_rectangle(x, y, x + size, y + size, width=0, fill=HEART_COLOR)

def draw(main: Tk, 跟单网gendan5.comrender_canvas: Canvas, render_heart: Heart, render_frame=0):

    render_canvas.delete('all')

    render_heart.render(render_canvas, render_frame)

    main.after(160, draw, main, render_canvas, render_heart, render_frame + 1)

if __name__ == '__main__':

    root = Tk()  # 一个Tk

    canvas = Canvas(root, bg='black', height=CANVAS_HEIGHT, width=CANVAS_WIDTH)

    canvas.pack()

    heart = Heart()  #

    draw(root, canvas, heart)  # 开始画画~

    root.mainloop()

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