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分类: Python/Ruby

2022-12-01 15:53:48

导入模块

import pygame

import sys

import traceback

import os

import CXK

import enemy

import bullet

import supply

from pygame.locals import *

from random import *

游戏主界面

#游戏主界面

def ui():

    #循环播放背景音乐

    pygame.mixer.music.play(-1)

    #初始化界面按键图片并获取图片的矩形位置

    start_game_image = pygame.image.load("images/start_game.png").convert_alpha()

    start_game_image_rect = start_game_image.get_rect()

    game_rules_image = pygame.image.load("images/game_rules.png").convert_alpha()

    game_rules_image_rect = game_rules_image.get_rect()

    game_quit_image = pygame.image.load("images/game_quit.png").convert_alpha()

    game_quit_image_rect = game_quit_image.get_rect()

    #初始化游戏规则图片并获取图片的矩形位置

    rules_image = pygame.image.load("images/游戏玩法.png").convert_alpha()

    back_image = pygame.image.load("images/back.png").convert_alpha()

    back_image_rect =  back_image.get_rect()

    #标志是否在主界面

    is_ui = True

    #帧率

    clock = pygame.time.Clock()

    #主界面循环

    while True:

        #获取事件信息

        for event in pygame.event.get():

            #如果点击右上角退出

            if event.type == QUIT:

                #退出程序

                pygame.quit()

                sys.exit()

        #如果是主界面

        if is_ui:

            #绘制背景

            screen.blit(background,(0,0))

            #更改主界面按键图片的矩形位置并绘制主界面按键

            start_game_image_rect.left,start_game_image_rect.top = (width - start_game_image_rect.width)//2,height - 500

            screen.blit(start_game_image,start_game_image_rect)

            game_rules_image_rect = game_rules_image.get_rect()

            game_rules_image_rect.left,game_rules_image_rect.top = (width - game_rules_image_rect.width)//2,start_game_image_rect.bottom+50

            screen.blit(game_rules_image,game_rules_image_rect)

            game_quit_image_rect.left,game_quit_image_rect.top = (width - game_quit_image_rect.width)//2, game_rules_image_rect.bottom+50

            screen.blit(game_quit_image,game_quit_image_rect)

            #检测用户的鼠标操作

            #如果用户按下鼠标左键

            if pygame.mouse.get_pressed()[0]:

                #获取鼠标坐标

                pos =跟单网gendan5.com pygame.mouse.get_pos()

                #如果用户点击开始游戏

                if start_game_image_rect.left < pos[0] < start_game_image_rect.right and start_game_image_rect.top < pos[1] < start_game_image_rect.bottom:

                    #调用主函数

                    main()

                #如果用户点击退出游戏

                if game_quit_image_rect.left < pos[0] < game_quit_image_rect.right and game_quit_image_rect.top < pos[1] < game_quit_image_rect.bottom:

                    pygame.quit()

                    sys.exit()

                #如果用户点击游戏规则

                if game_rules_image_rect.left < pos[0] < game_rules_image_rect.right and game_rules_image_rect.top < pos[1] < game_rules_image_rect.bottom:

                    #离开主界面

                    is_ui = False

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