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分类: C/C++

2008-08-21 21:04:46

wx 是一个不错的跨平台的 GUI 库,从 minimal 可以看到很多熟悉的影子。


#include "wx/wx.h"

// Define a new application type, each program should derive a class from wxApp

class MyApp : public wxApp
{
public:
    // override base class virtuals

    // ----------------------------


    // this one is called on application startup and is a good place for the app

    // initialization (doing it here and not in the ctor allows to have an error

    // return: if OnInit() returns false, the application terminates)

    virtual bool OnInit();
};

// Define a new frame type: this is going to be our main frame

class MyFrame : public wxFrame
{
public:
    // ctor(s)

    MyFrame(const wxString& title);

    // event handlers (these functions should _not_ be virtual)

    void OnQuit(wxCommandEvent& event);
    void OnAbout(wxCommandEvent& event);

private:
    // any class wishing to process wxWidgets events must use this macro

    DECLARE_EVENT_TABLE()
};

// ----------------------------------------------------------------------------

// constants

// ----------------------------------------------------------------------------


// IDs for the controls and the menu commands

enum
{
    // menu items

    Minimal_Quit = wxID_EXIT,

    // it is important for the id corresponding to the "About" command to have

    // this standard value as otherwise it won't be handled properly under Mac

    // (where it is special and put into the "Apple" menu)

    Minimal_About = wxID_ABOUT
};

// ----------------------------------------------------------------------------

// event tables and other macros for wxWidgets

// ----------------------------------------------------------------------------


// the event tables connect the wxWidgets events with the functions (event

// handlers) which process them. It can be also done at run-time, but for the

// simple menu events like this the static method is much simpler.

BEGIN_EVENT_TABLE(MyFrame, wxFrame)
    EVT_MENU(Minimal_Quit, MyFrame::OnQuit)
    EVT_MENU(Minimal_About, MyFrame::OnAbout)
END_EVENT_TABLE()

// Create a new application object: this macro will allow wxWidgets to create

// the application object during program execution (it's better than using a

// static object for many reasons) and also implements the accessor function

// wxGetApp() which will return the reference of the right type (i.e. MyApp and

// not wxApp)

IMPLEMENT_APP(MyApp)

// ============================================================================

// implementation

// ============================================================================


// ----------------------------------------------------------------------------

// the application class

// ----------------------------------------------------------------------------


// 'Main program' equivalent: the program execution "starts" here

bool MyApp::OnInit()
{
    // call the base class initialization method, currently it only parses a

    // few common command-line options but it could be do more in the future

    if ( !wxApp::OnInit() )
        return false;

    // create the main application window

    MyFrame *frame = new MyFrame(_T("Minimal wxWidgets App"));

    // and show it (the frames, unlike simple controls, are not shown when

    // created initially)

    frame->Show(true);

    // success: wxApp::OnRun() will be called which will enter the main message

    // loop and the application will run. If we returned false here, the

    // application would exit immediately.

    return true;
}

// ----------------------------------------------------------------------------

// main frame

// ----------------------------------------------------------------------------


// frame constructor

MyFrame::MyFrame(const wxString& title)
       : wxFrame(NULL, wxID_ANY, title)
{
    // set the frame icon

    //SetIcon(wxICON(sample));


#if wxUSE_MENUS
    // create a menu bar

    wxMenu *fileMenu = new wxMenu;

    // the "About" item should be in the help menu

    wxMenu *helpMenu = new wxMenu;
    helpMenu->Append(Minimal_About, _T("&About...\tF1"), _T("Show about dialog"));

    fileMenu->Append(Minimal_Quit, _T("E&xit\tAlt-X"), _T("Quit this program"));

    // now append the freshly created menu to the menu bar...

    wxMenuBar *menuBar = new wxMenuBar();
    menuBar->Append(fileMenu, _T("&File"));
    menuBar->Append(helpMenu, _T("&Help"));

    // ... and attach this menu bar to the frame

    SetMenuBar(menuBar);
#endif // wxUSE_MENUS


#if wxUSE_STATUSBAR
    // create a status bar just for fun (by default with 1 pane only)

    CreateStatusBar(2);
    SetStatusText(_T("Welcome to wxWidgets!"));
#endif // wxUSE_STATUSBAR

}


// event handlers


void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
{
    // true is to force the frame to close

    Close(true);
}

void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
{
    wxMessageBox(wxString::Format(
                    _T("Welcome to %s!\n")
                    _T("\n")
                    _T("This is the minimal wxWidgets sample\n")
                    _T("running under %s."),
                    wxVERSION_STRING,
                    wxGetOsDescription().c_str()
                 ),
                 _T("About wxWidgets minimal sample"),
                 wxOK | wxICON_INFORMATION,
                 this);
}

# =========================================================================

# This makefile was generated by

# Bakefile 0.2.1 ()

# Do not modify, all changes will be overwritten!

# =========================================================================




# -------------------------------------------------------------------------

# These are configurable options:

# -------------------------------------------------------------------------


# C++ compiler

CXX = g++

# Standard flags for C++

CXXFLAGS =

# Standard preprocessor flags (common for CC and CXX)

CPPFLAGS =

# Standard linker flags

LDFLAGS =

# Location and arguments of wx-config script

WX_CONFIG = wx-config

# C++ flags to use with wxWidgets code

WX_CXXFLAGS = `$(WX_CONFIG) --cxxflags`



# -------------------------------------------------------------------------

# Do not modify the rest of this file!

# -------------------------------------------------------------------------


### Variables: ###


CPPDEPS = -MT$@ -MF`echo $@ | sed -e 's,\.o$$,.d,'` -MD
MINIMAL_CXXFLAGS = -I. $(WX_CXXFLAGS) $(CPPFLAGS) $(CXXFLAGS)
MINIMAL_OBJECTS = \
    minimal_minimal.o

### Conditionally set variables: ###




### Targets: ###


all: minimal

install: all

uninstall:

clean:
    rm -f ./*.o
    rm -f ./*.d
    rm -f minimal

minimal: $(MINIMAL_OBJECTS)
    $(CXX) -o $@ $(MINIMAL_OBJECTS) $(LDFLAGS) `$(WX_CONFIG) --libs core,base`

minimal_minimal.o: ./minimal.cpp
    $(CXX) -c -o $@ $(MINIMAL_CXXFLAGS) $(CPPDEPS) $<

.PHONY: all install uninstall clean


# Dependencies tracking:

-include ./*.d

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