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分类: Android平台

2017-08-07 15:05:59


Kotlin开发andr              转载请注明CSDN博文地址:http://blog.csdn.net/ls0609/article/details/75084994

本文使用Kotlin开发平台的一个方面的应用,用的是欧拉密开放平台olamisdk。

1.Kotlin简介

Kotlin是由JetBrains创建的基于JVM的编程语言,IntelliJ正是JetBrains的杰作,而android Studio
基于IntelliJ修改而来的。Kotlin是一门包含很多函数式编程思想的面向对象编程语言。

  后来了解到Kotlin原来是以一个岛的名字命名的(Котлин),它是一门静态类型编程语言,支持JVM平台,平台,浏览器运行环境,本地机器码等。支持与,Android 100% 完全互操作。Kotlin生来就是为了弥补Java缺失的现代语言的特性,并极大的简化了代码,使得开发者可以编写尽量少的样板代码。

 

2.Kotlin,java,Swift简单比较

  • 1.输出Hello,World!

        JAVA:  System.out.println("Hello,World!");

        Kotlin: println("Hello,World!")

        Swift:  print("Hello,World!")

  • 2.变量和常量

        Java:  int  mVariable =10;

                mVariable =20;

                static final int mConstant = 10;

        Kotlin:var mVariable = 10

                mVariable = 20

                val mConstant = 10     

        Swift:var mVariable = 10

               mVariable = 20

               let mConstant = 10           

        感觉Swift和Kotlin比Java简洁,Kotlin和swift很像。


  • 3.强制类型转换

       Swift :

               let label = "Hello world "

               let width = 80

               let widthLabel = label + String(width)

       Kotlin :

               val label = "Hello world  "

               val width = 80

               val widthLabel = label + width      


  • 4数组

        Swift :

                var tempList = ["one", "two","three"]

                tempList[1] = "zero"

        Kotlin :

               val tempList = arrayOf("one", "two","three")

               tempList[1] = "zero"


  • 5.函数

        Swift : func greet(_ name: String,_ day: String) -> String {

                                     return "Hello \(name),today is \(day)." }

                    greet("Bob", "Tuesday")


            Kotlin :   

                   fun greet(name: String, day: String): String {

                                      return "Hello $name, today is $day."}

                   greet("Bob", "Tuesday")   


  • 6.类声明及用法

 

      Swift :


       声明:class Shape {

                    var numberOfSides = 0

                    func simpleDescription() -> String {

                         return "A shape with \(numberOfSides) sides."

                    }

              }

       用法:var shape = Shape()

              shape.numberOfSides = 7

              var shapeDescription = shape.simpleDescription()

    Kotlin :


        声明:class Shape {

                    var numberOfSides = 0

                    fun simpleDescription() = "A shape with $numberOfSides sides."

              }

        用法: var shape = Shape()

               shape.numberOfSides = 7

               var shapeDescription = shape.simpleDescription()


可见,Kotlin和好像,现代语言的特征,比java这样的高级语言更加简化,更贴近


3.开发环境

本文使用的是android studio2.0版本,启动androd studio。 
如下图在configure下拉菜单中选择plugins,在搜索框中搜索Kotlin,找到结果列表中的”Kotlin”插件。

 

 

如下图,找了一张还没有安装kotlin插件的图



 

点击右侧intall,安装后重启studio.


4.新建android项目

你可以像以前使用android stuio一样新建一个andoid项目,建立一个activity。本文用已经完成的一个demo来做示范。

如下图是一个stuio的demo工程 

 


 

选择MainActivity和MessageConst两个java文件,然后选择导航栏上的code,在下拉菜单中选择convert file to kotlin file 



 

系统会自动进行转化,转化完后会生成对应的MainActivity.kt MessageConst.kt文件,打开MainActivity.kt,编译器上方会提示”Kotlin not configured”,点击一下Configure按钮,IDE就会自动帮我们配置好了!

将两个kt文件复制到src/kotlin目录下,如下图

 

 


 

转化后的文件,也许有些语法错误,需要按照kotlin的语法修改。

环境配置好后,来看下gradle更新有哪些区别

project的gradle代码如下:

 

buildscript {

    ext.kotlin_version = '1.1.3-2'

    repositories {

        jcenter()

    }

    dependencies {

        classpath 'com.android.tools.build:gradle:2.0.0'

        //此处多了kotlin插件依赖

        classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:$kotlin_version"

    }

}


allprojects {

    repositories {

        jcenter()

    }

}


再来看看某个module的gradle代码:


apply plugin: 'com.android.application'

apply plugin: 'kotlin-android'//此处多了这条插件声明


android {

    compileSdkVersion 14

    buildToolsVersion "24.0.0"


    defaultConfig {

        applicationId "com.olami"

        minSdkVersion 8

        targetSdkVersion 14

    }


    buildTypes {

        release {

            minifyEnabled false

            proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.txt'

        }

    }

    sourceSets {

        main.java.srcDirs += 'src/main/kotlin' //生成的***.kt文件需要copy到对应的目录

    }

}


dependencies {

    compile 'com.android.support:support-v4:18.0.0'

    compile files('libs/voicesdk_android.jar')

    compile "org.jetbrains.kotlin:kotlin-stdlib:$kotlin_version"//此处多了kotlin包的依赖

}

repositories {

    mavenCentral()

}


如上所示,如果不是通过转化的方式新建kotlin工程,则需要自己按照上面的gradle中增加的部分配置好。


5.olami语音识别应用

先贴一张识别后的效果图: 

 


 

在MainActivity.kt中


override fun onCreate(savedInstanceState: Bundle?) {

        super.onCreate(savedInstanceState)

        setContentView(R.layout.activity_main)


        initHandler()//初始化handler用于处理消息


        initView()//初始化view控件,比如点击开始录音的button


        initViaVoiceRecognizerListener()//初始化语音识别回调,用于返回录音状态和识别结果


        init()//初始化语音识别对象

}

 

fun init()

{

        initHandler()

        //定义olami语音识别对象

        mOlamiVoiceRecognizer = OlamiVoiceRecognizer(this@MainActivity)

        val telephonyManager = this.getSystemService(

                                    Context.TELEPHONY_SERVICE) as TelephonyManager

        val imei = telephonyManager.deviceId


        mOlamiVoiceRecognizer!!.init(imei)

        //set null if you do not want to notify olami server.


        //设置回调,用于更新录音状态和数据等的界面

        mOlamiVoiceRecognizer!!.setListener(mOlamiVoiceRecognizerListener)


        //设置支持的语言类型,默认请设置简体中文

        mOlamiVoiceRecognizer!!.setLocalization(

                                 OlamiVoiceRecognizer.LANGUAGE_SIMPLIFIED_CHINESE)

        mOlamiVoiceRecognizer!!.setAuthorization("51a4bb56ba954655a4fc834bfdc46af1",  

                                   "asr", "68bff251789b426896e70e888f919a6d", "nli")


        //注册Appkey,在olami官网注册应用后生成的appkey

        //注册api,请直接填写“asr”,标识语音识别类型

        //注册secret,在olami官网注册应用后生成的secret


        mOlamiVoiceRecognizer!!.setVADTailTimeout(2000)

        //录音时尾音结束时间,建议填//2000ms


        mOlamiVoiceRecognizer!!.setLatitudeAndLongitude(

                                             31.155364678184498, 121.34882432933009)

        //设置经纬度信息,不愿上传位置信息,可以填0

 }


代码比较简单,点击开始录音button后,启动录音,在OlamiVoiceRecognizerListener中回调处理,然后通过handler发送消息用于更新界面。

来看一下初始化view的代码,看看跟java方式书写有哪些不同

 

 

private fun initView()

{

        mBtnStart = findViewById(R.id.btn_start) as Button

        mBtnStop = findViewById(R.id.btn_stop) as Button

        mBtnCancel = findViewById(R.id.btn_cancel) as Button

        mBtnSend = findViewById(R.id.btn_send) as Button

        mInputTextView = findViewById(R.id.tv_inputText) as TextView

        mEditText = findViewById(R.id.et_content) as EditText

        mTextView = findViewById(R.id.tv_result) as TextView

        mTextViewVolume = findViewById(R.id.tv_volume) as TextView


        mBtnStart!!.setOnClickListener {

            if (mOlamiVoiceRecognizer != null)

                mOlamiVoiceRecognizer!!.start()

        }


        mBtnStop!!.setOnClickListener {

            if (mOlamiVoiceRecognizer != null)

                mOlamiVoiceRecognizer!!.stop()

            mBtnStart!!.text = "开始"

            Log.i("led", "MusicActivity mBtnStop onclick 开始")

        }


        mBtnCancel!!.setOnClickListener {

            if (mOlamiVoiceRecognizer != null)

                mOlamiVoiceRecognizer!!.cancel()

        }


        mBtnSend!!.setOnClickListener {

            if (mOlamiVoiceRecognizer != null)

                mOlamiVoiceRecognizer!!.sendText(mEditText!!.text.toString())

            mInputTextView!!.text = "输入: " + mEditText!!.text

        }



}


是不是感觉代码更简练了? 


下面两句赋值,效果相同,第二句可以用id之间进行文本赋值,比以前简练好多。

mInputTextView!!.text = "输入: " + mEditText!!.text

tv_inputText.text = "输入: " + et_content.text


再来看看handler:

private fun initHandler() {

        mHandler = object : Handler() {

            override fun handleMessage(msg: Message) {

                when (msg.what) {

                    MessageConst.CLIENT_ACTION_START_RECORED -> mBtnStart!!.text

                                                                = "录音中"

                    MessageConst.CLIENT_ACTION_STOP_RECORED -> mBtnStart!!.text

                                                                = "识别中"

                    MessageConst.CLIENT_ACTION_CANCEL_RECORED -> {

                        mBtnStart!!.text = "开始"

                        mTextView!!.text = "已取消"

                    }

                    MessageConst.CLIENT_ACTION_ON_ERROR -> {

                        mTextView!!.text = "错误代码:" + msg.arg1

                        mBtnStart!!.text = "开始"

                    }

                    MessageConst.CLIENT_ACTION_UPDATA_VOLUME -> mTextViewVolume!!.text

                                                                = "音量: " + msg.arg1

                    MessageConst.SERVER_ACTION_RETURN_RESULT -> {

                        if (msg.obj != null)

                            mTextView!!.text = "服务器返回: " + msg.obj.toString()

                        mBtnStart!!.text = "开始"

                        try {

                            val message = msg.obj as String

                            var input: String? = null

                            val jsonObject = JSONObject(message)

                            val jArrayNli =

                                  jsonObject.optJSONObject("data").optJSONArray("nli")

                            val jObj = jArrayNli.optJSONObject(0)

                            var jArraySemantic: JSONArray? = null

                            if (message.contains("semantic")) {

                                jArraySemantic = jObj.getJSONArray("semantic")

                                input =

                                   jArraySemantic!!.optJSONObject(0).optString("input")

                            } else {

                                input =   jsonObject.optJSONObject("data")

                                              .optJSONObject("asr").optString("result")

                            }

                            if (input != null)

                                mInputTextView!!.text = "输入: " + input

                        } catch (e: Exception) {

                            e.printStackTrace()

                        }


                    }

                }

            }

        }

 }


原来的switch case的方式,变成了when***,代码不仅简练,更贴近现代语言,更容易理解。

上面的MessageConst.SERVER_ACTION_RETURN_RESULT时,获取了服务器返回的结果,紧接着对这段语义进行了简单的解析

 

 

{

    "data": {

        "asr": {

            "result": "我要听三国演义",

            "speech_status": 0,

            "final": true,

            "status": 0

        },

        "nli": [

            {

                "desc_obj": {

                    "result": "正在努力搜索中,请稍等",

                    "status": 0

                },

                "semantic": [

                    {

                        "app": "musiccontrol",

                        "input": "我要听三国演义",

                        "slots": [

                            {

                                "name": "songname",

                                "value": "三国演义"

                            }

                        ],

                        "modifier": [

                            "play"

                        ],

                        "customer": "58df512384ae11f0bb7b487e"

                    }

                ],

                "type": "musiccontrol"

            }

        ]

    },

    "status": "ok"

}


1)解析出nli中type类型是musiccontrol,这是语法返回app的类型,而这个在线听书的demo只关心musiccontrol这 个app类型,其他的忽略。

2)用户说的话转成文字是在asr中的result中获取 
3)在nli中的semantic中,input值是用户说的话,同asr中的result。 
modifier代表返回的行为动作,此处可以看到是play就是要求播放,slots中的数据表示歌曲名称是三国演义。 
那么动作是play,内容是歌曲名称是三国演义,在这个demo中调用 
mBookUtil.searchBookAndPlay(songName,0,0);会先查询,查询到结果会再发播放消息要求播放,我要听三国演义这个流程就走完了。

这段是在线听书应用中的语义解析,详情请看博客:http://blog.csdn.net/ls0609/article/details/71519203

 

6.代码下载

   

 

7.相关博客

语音在线听书博客:http://blog.csdn.net/ls0609/article/details/71519203

语音记账demo:http://blog.csdn.net/ls0609/article/details/72765789

基于用olamisdk实现web端语音识别语义理解(speex压缩)

http://blog.csdn.net/ls0609/article/details/73920229

olami开放平台语法编写简介:http://blog.csdn.net/ls0609/article/details/71624340

olami开放平台语法官方介绍:

 

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