转载自:http://blog.csdn.net/adamska0104/article/details/44808741
1.内核态 socket API
内核态socket编程的过程和用户态下的socket编程流程一样,但是接口不同。Kernel提供了一组内核态的socket API,基本上在用户态的sockt API在内核中都有对应的API。 在net/socket.c中可以看到如下导出符号:
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EXPORT_SYMBOL(kernel_sendmsg);
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EXPORT_SYMBOL(kernel_recvmsg);
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EXPORT_SYMBOL(sock_create_kern);
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EXPORT_SYMBOL(sock_release);
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EXPORT_SYMBOL(kernel_bind);
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EXPORT_SYMBOL(kernel_listen);
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EXPORT_SYMBOL(kernel_accept);
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EXPORT_SYMBOL(kernel_connect);
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EXPORT_SYMBOL(kernel_getsockname);
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EXPORT_SYMBOL(kernel_getpeername);
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EXPORT_SYMBOL(kernel_getsockopt);
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EXPORT_SYMBOL(kernel_setsockopt);
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EXPORT_SYMBOL(kernel_sendpage);
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EXPORT_SYMBOL(kernel_sock_ioctl);
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EXPORT_SYMBOL(kernel_sock_shutdown);
下面以两个内核模块间利用socket进行通信为例来讲述内核态下socket编程。
server内核模块功能是:建立套接字,绑定端口,监听端口,等待client的连接,并接收client发来的数据。
client内核模块功能是:建立套接字,和server建立连接,并向server发送数据。
2. server模块
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#include
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#include
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#include
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#include
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#include
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#include
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int myserver(void){
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struct socket *sock,*client_sock;
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struct sockaddr_in s_addr;
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unsigned short portnum=0x8888;
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int ret=0;
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memset(&s_addr,0,sizeof(s_addr));
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s_addr.sin_family=AF_INET;
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s_addr.sin_port=htons(portnum);
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s_addr.sin_addr.s_addr=htonl(INADDR_ANY);
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sock=(struct socket *)kmalloc(sizeof(struct socket),GFP_KERNEL);
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client_sock=(struct socket *)kmalloc(sizeof(struct socket),GFP_KERNEL);
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ret=sock_create_kern(AF_INET, SOCK_STREAM,0,&sock);
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if(ret){
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printk("server:socket_create error!\n");
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}
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printk("server:socket_create ok!\n");
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ret=sock->ops->bind(sock,(struct sockaddr *)&s_addr,sizeof(struct sockaddr_in));
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if(ret<0){
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printk("server: bind error\n");
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return ret;
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}
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printk("server:bind ok!\n");
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ret=sock->ops->listen(sock,10);
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if(ret<0){
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printk("server: listen error\n");
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return ret;
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}
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printk("server:listen ok!\n");
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ret=sock->ops->accept(sock,client_sock,10);if(ret<0){
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printk("server:accept error!\n");
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return ret;
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}
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printk("server: accept ok, Connection Established\n");
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char *recvbuf=NULL;
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recvbuf=kmalloc(1024,GFP_KERNEL);
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if(recvbuf==NULL){
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printk("server: recvbuf kmalloc error!\n");
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return -1;
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}
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memset(recvbuf, 0, sizeof(recvbuf));
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struct kvec vec;
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struct msghdr msg;
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memset(&vec,0,sizeof(vec));
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memset(&msg,0,sizeof(msg));
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vec.iov_base=recvbuf;
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vec.iov_len=1024;
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ret=kernel_recvmsg(client_sock,&msg,&vec,1,1024,0);
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printk("receive message:\n %s\n",recvbuf);
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sock_release(sock);
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sock_release(client_sock);
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return ret;
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}
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static int server_init(void){
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printk("server init:\n");
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return (myserver());
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}
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static void server_exit(void){
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printk("good bye\n");
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}
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module_init(server_init);
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module_exit(server_exit);
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MODULE_LICENSE("GPL");
3.client模块
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#include
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#include
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#include
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#include
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#include
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#include
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int myclient(void){
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struct socket *sock;
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struct sockaddr_in s_addr;
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unsigned short portnum=0x8888;
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int ret=0;
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memset(&s_addr,0,sizeof(s_addr));
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s_addr.sin_family=AF_INET;
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s_addr.sin_port=htons(portnum);
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s_addr.sin_addr.s_addr=in_aton("192.168.209.134");
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sock=(struct socket *)kmalloc(sizeof(struct socket),GFP_KERNEL);
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ret=sock_create_kern(AF_INET, SOCK_STREAM,0,&sock);
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if(ret<0){
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printk("client:socket create error!\n");
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return ret;
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}
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printk("client: socket create ok!\n");
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ret=sock->ops->connect(sock,(struct sockaddr *)&s_addr, sizeof(s_addr),0);
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if(ret!=0){
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printk("client:connect error!\n");
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return ret;
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}
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printk("client:connect ok!\n");
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char *sendbuf=NULL;
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sendbuf=kmalloc(1024,GFP_KERNEL);
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if(sendbuf==NULL){
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printk("client: sendbuf kmalloc error!\n");
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return -1;
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}
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memset(sendbuf,1,1024);
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struct kvec vec;
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struct msghdr msg;
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vec.iov_base=sendbuf;
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vec.iov_len=1024;
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memset(&msg,0,sizeof(msg));
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ret=kernel_sendmsg(sock,&msg,&vec,1,1024);
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if(ret<0){
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printk("client: kernel_sendmsg error!\n");
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return ret;
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}else if(ret!=1024){
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printk("client: ret!=1024");
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}
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printk("client:send ok!\n");
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return ret;
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}
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static int client_init(void){
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printk("client:init\n");
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return (myclient());
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}
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static void client_exit(void){
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printk("client exit!\n");
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}
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module_init(client_init);
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module_exit(client_exit);
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MODULE_LICENSE("GPL");
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