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分类: Windows平台

2014-10-21 09:07:49

With the release of FIFA 15 at the door an armada of trailers in the hindquarters EA goes into the final PR phase.

The time of long interviews has begun and, like every year before EA promise this year to make everything better. This time the producer Nick Channon has put together with colleagues from VG24 / 7 to keep 15 a lengthy monologue about FIFA.

The completely revised keeper AI and the animations in FIFA 15

"Ultimately, we to make a game that you like to play. Although it seems obvious, but it's true. Each year we try to make the best possible play on its feet, "whispers the Lord our colleagues and then goes one on one of the core features - the revised keeper AI:

"We have completely rewritten. It took two years for it. Goalkeepers now have to take a lot more intelligence available to spontaneous decisions. We now have the necessary processing power for it. We can split the animations to which they dive to a special way. There are really great changes which the processes of animation terms -., It makes it much more fluid "

Without question it is a good thing that EA Canada attracts the screws at the Torw?rtern and the rebound goes back a little - but these were loudly criticized by many fans.

Unfortunately, the words of Nick Channon draw but a bleak picture for the PS3 and Xbox 360 versions of FIFA 15, because apparently you could achieve the greater intelligence and better animations of the only by the power of the new consoles.

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