TCP虽然可以实现 IO非阻塞操作,但在实际应用时会对资源是否准备完毕进行循环测试,增加了不必要的CPU占用。
为了解决这种问题,应用多路复用的知识,select()监听信号。相关知识可以参考 linux文件读写 文件锁 select poll。
服务端:
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/time.h>
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#include <sys/ioctl.h>
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#include <unistd.h>
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#include <netinet/in.h>
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#define PORT 4321
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#define MAX_QUE_CONN_NM 5
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#define MAX_SOCK_FD FD_SETSIZE
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#define BUFFER_SIZE 1024
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int main(){
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struct sockaddr_in server_sockaddr, client_sockaddr;
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int sin_size, count;
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fd_set inset, tmp_inset;
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int sockfd, client_fd, fd;
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char buf[BUFFER_SIZE];
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if ((sockfd = socket(AF_INET, SOCK_STREAM, 0)) == -1){
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perror("socket");
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exit(1);
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}
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server_sockaddr.sin_family = AF_INET;
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server_sockaddr.sin_port = htons(PORT);
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server_sockaddr.sin_addr.s_addr = INADDR_ANY;
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bzero(&(server_sockaddr.sin_zero), 8);
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int i = 1;
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setsockopt(sockfd, SOL_SOCKET, SO_REUSEADDR, &i, sizeof(i));
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if (bind(sockfd, (struct sockaddr *)&server_sockaddr, sizeof(struct sockaddr)) == -1){
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perror("bind");
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exit(1);
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}
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if(listen(sockfd, MAX_QUE_CONN_NM) == -1){
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perror("listen");
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exit(1);
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}
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printf("listening....\n");
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FD_ZERO(&inset);
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FD_SET(sockfd, &inset);
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while(1){
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tmp_inset = inset;
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sin_size=sizeof(struct sockaddr_in);
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memset(buf, 0, sizeof(buf));
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printf("run while...\n");
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if (!(select(MAX_SOCK_FD, &tmp_inset, NULL, NULL, NULL) > 0)){
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perror("select");
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close(sockfd);
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exit(1);
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}
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printf("run for...\n");
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for (fd = 0; fd < MAX_SOCK_FD; fd++){
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if (FD_ISSET(fd, &tmp_inset) > 0) {
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printf("fd is %d ,socket is %d\n",fd,sockfd);
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if (fd == sockfd){
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if ((client_fd = accept(sockfd, (struct sockaddr *)&client_sockaddr, &sin_size))== -1){
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perror("accept");
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exit(1);
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}
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FD_SET(client_fd, &inset);
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printf("New connection from %d(socket)\n", client_fd);
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}else{
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if ((count = recv(fd, buf, BUFFER_SIZE, 0)) > 0){
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printf("Received a message from %d: %s\n", fd, buf);
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}else{
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close(fd);
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FD_CLR(fd, &inset);
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printf("Client %d(socket) has left\n", fd);
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}
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}
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}
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}
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}
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close(sockfd);
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exit(0);
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}
客户端:
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<span style="font-size:18px;">#include <sys/types.h>
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#include <sys/socket.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/ioctl.h>
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#include <unistd.h>
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#include <netdb.h>
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#include <netinet/in.h>
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#define PORT 4321
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#define BUFFER_SIZE 1024
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int main(int argc, char *argv[]){
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int sockfd, sendbytes;
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char buf[BUFFER_SIZE];
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struct hostent *host;
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struct sockaddr_in serv_addr;
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if(argc < 3){
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fprintf(stderr,"USAGE: ./client Hostname(or ip address) Text\n");
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exit(1);
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}
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if ((host = gethostbyname(argv[1])) == NULL){
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perror("gethostbyname");
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exit(1);
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}
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memset(buf, 0, sizeof(buf));
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sprintf(buf, "%s", argv[2]);
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if ((sockfd = socket(AF_INET,SOCK_STREAM,0)) == -1){
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perror("socket");
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exit(1);
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}
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serv_addr.sin_family = AF_INET;
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serv_addr.sin_port = htons(PORT);
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serv_addr.sin_addr = *((struct in_addr *)host->h_addr);
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bzero(&(serv_addr.sin_zero), 8);
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if(connect(sockfd,(struct sockaddr *)&serv_addr, sizeof(struct sockaddr))== -1){
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perror("connect");
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exit(1);
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}
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if ((sendbytes = send(sockfd, buf, strlen(buf), 0)) == -1){
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perror("send");
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exit(1);
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}
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sleep(30);
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close(sockfd);
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exit(0);
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}
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