一、通信流程
TCP:
UDP:
部分函数知识可以参考之前写的 Linux 网络编程——TCP
TCP通信:
客户端:
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#include<stdio.h>
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#include<sys/socket.h>
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#include<netinet/in.h>
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#include<stdlib.h>
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#include<memory.h>
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#include<string.h>
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#define PORT 8888
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int main(int argc,char **argv){
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int sock;
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struct sockaddr_in my_addr;
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int len;
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char buf[100];
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if(argc <3){
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printf("Usage: %s <ip> <port> <message>",argv[0]);
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exit(1);
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}
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if((sock=socket(AF_INET,SOCK_STREAM,0))<0){
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printf("socket create error!\n");
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exit(1);
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}
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my_addr.sin_family=AF_INET;
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my_addr.sin_port=htons(8888);
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if(inet_aton(argv[1],(struct in_addr *)&my_addr.sin_addr.s_addr) == 0){
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printf("%s chage error!\n",argv[1]);
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exit(1);
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}
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if(connect(sock,(struct sockaddr*)&my_addr,sizeof(struct sockaddr))<0){
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printf("connect error!\n");
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exit(1);
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}
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printf("connected!\n");
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while(1){
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memset(buf,0,100);
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len=recv(sock,buf,100,0);
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if(len<0){
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printf("recv error!\n");
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exit(1);
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}else if(len == 0){
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printf("the client quit!\n");
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exit(1);
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}else{
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printf("receive message: %s \n",buf);
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}
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printf("-------------------------\n");
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memset(buf,0,100);
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printf("Input message to send: ");
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fgets(buf,100,stdin);
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len=send(sock,buf,strlen(buf)-1,0);
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if(len<0){
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printf("send error!\n");
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exit(1);
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}else{
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printf("send succeed! send : %s\n",buf);
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}
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}
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close(sock);
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}
服务端:
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#include<stdio.h>
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#include<sys/socket.h>
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#include<netinet/in.h>
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#include<stdlib.h>
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#include<memory.h>
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#include<string.h>
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#include<sys/socket.h>
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#define PORT 8888
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int main(){
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int sock,new_sock;
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struct sockaddr_in my_addr,client_addr;
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int len;
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char buf[100];
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if((sock=socket(AF_INET,SOCK_STREAM,0))<0){
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printf("socket create error!\n");
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exit(1);
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}
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memset(&my_addr,0,sizeof(my_addr));
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my_addr.sin_family=AF_INET;
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my_addr.sin_port=htons(PORT);
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my_addr.sin_addr.s_addr=INADDR_ANY;
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if(bind(sock,(struct sockaddr*)&my_addr,sizeof(my_addr))==-1){
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printf("bind error!\n");
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exit(1);
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}
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if(listen(sock,5)<0){
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printf("listen error!\n");
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exit(1);
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}
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len=sizeof(struct sockaddr);
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if((new_sock=accept(sock,(struct sockaddr*)&client_addr,&len))<0){
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printf("accept error!\n");
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exit(1);
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}else{
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printf("server: get connection from %s,port %d socket %d \n",inet_ntoa(client_addr.sin_addr),ntohs(client_addr.sin_port),new_sock);
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}
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while(1){
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memset(buf,0,100);
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printf("Input message to send: ");
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fgets(buf,100,stdin);
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if(!strncasecmp(buf,"quit",4)){
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printf("server is closing...\n");
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break;
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}
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len=send(new_sock,buf,strlen(buf)-1,0);
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if(len<0){
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printf("send error!\n");
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exit(1);
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}else{
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printf("send succeed! send : %s\n",buf);
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}
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printf("------------------------------\n");
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memset(buf,0,100);
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len=recv(new_sock,buf,100,0);
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if(len<0){
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printf("recv error!\n");
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exit(1);
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}else if(len == 0){
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printf("the client quit!\n");
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break;
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}else{
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printf("receive message: %s \n",buf);
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}
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}
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close(sock);
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close(new_sock);
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}
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相对于TCP来说UDP就要简单写,毕竟步骤少嘛:
服务端 :
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#include <stdio.h>
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#include <string.h>
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#include <sys/types.h>
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#include <netinet/in.h>
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#include <sys/socket.h>
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#include <errno.h>
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#include <stdlib.h>
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#include <arpa/inet.h>
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int main(int argc, char **argv){
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struct sockaddr_in s_addr,c_addr;
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int sock;
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socklen_t addr_len;
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int len;
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char buff[128];
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if ((sock = socket(AF_INET, SOCK_DGRAM, 0)) == -1) {
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perror("socket");
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exit(errno);
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} else
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printf("create socket.\n\r");
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memset(&s_addr, 0, sizeof(struct sockaddr_in));
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s_addr.sin_family = AF_INET;
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s_addr.sin_port = htons(7838);
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s_addr.sin_addr.s_addr = INADDR_ANY;
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if ((bind(sock, (struct sockaddr *) &s_addr, sizeof(s_addr))) == -1) {
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perror("bind");
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exit(errno);
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} else
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printf("bind address to socket.\n\r");
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addr_len = sizeof(c_addr);
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while (1) {
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memset(buff,0,sizeof(buff));
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len = recvfrom(sock, buff, sizeof(buff) - 1, 0, (struct sockaddr *) &c_addr, &addr_len);
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if (len < 0) {
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perror("recvfrom");
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exit(errno);
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}
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buff[len] = '\0';
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printf("recive come from %s:%d message:%s\n\r",inet_ntoa(c_addr.sin_addr), ntohs(c_addr.sin_port), buff);
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}
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return 0;
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}
客户端:
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#include <stdio.h>
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#include <string.h>
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#include <sys/types.h>
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#include <netinet/in.h>
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#include <sys/socket.h>
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#include <errno.h>
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#include <stdlib.h>
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#include <arpa/inet.h>
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int main(int argc, char **argv){
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struct sockaddr_in s_addr;
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int sock;
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int addr_len;
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int len;
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char buff[128];
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if ((sock = socket(AF_INET, SOCK_DGRAM, 0)) == -1) {
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perror("socket");
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exit(errno);
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} else
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printf("create socket.\n\r");
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s_addr.sin_family = AF_INET;
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s_addr.sin_port = htons(7838);
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if (argc>2){
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s_addr.sin_addr.s_addr = inet_addr(argv[1]);
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strcpy(buff,argv[2]);
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}
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else {
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printf("input sever ip!\n");
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exit(0);
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}
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addr_len = sizeof(s_addr);
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len = sendto(sock, buff, strlen(buff), 0, (struct sockaddr *) &s_addr, addr_len);
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if (len < 0) {
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printf("\n\rsend error.\n\r");
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return 3;
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}
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printf("send success.\n\r");
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return 0;
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}
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