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分类: 嵌入式

2015-02-26 15:40:05

原文地址:http://blog.csdn.net/sunlion81/article/details/8540704

PJSIP的实现是为了能在嵌入式设备上高效实现SIP/VOIP. 
 
1.PJSIP库的主要特征:
1).极具移植性.(Extremely portable) 
   当前可支持平台包括: 
   * Win32/x86 (Win95/98/ME, NT/2000/XP/2003, mingw). 
   * arm, WinCE and Windows Mobile. 
   * Linux/x86, (user mode and as kernel module(!)). 
   * Linux/alpha 
   * Solaris/ultra. 
   * MacOS X/powerpc 
   * RTEMS (x86 and powerpc). 
   * Symbian OS
2).非常小的足印.(Very small footprint) 
   官方宣称编译后的库<150Kb,我在PC上编译后加上strip后大概173Kb,这对于嵌入 
   式设备,是个好消息
3).高性能.(High performance) 
   这点我们后面可以看看是否如作者宣称的
 
2. PJSIP的组成.
其实说是PJSIP不是特别贴切,这个库实际上是几个部分组成的. 
1).PJSIP - Open Source SIP Stack[开源的SIP协议栈] 
2).PJMEDIA - Open Source Media Stack[开源的媒体栈] 
3).PJNATH - Open Source NAT Traversal Helper Library[开源的NAT-T****库] 
4).PJLIB-UTIL - Auxiliary Library[****工具库] 
5).PJLIB - Ultra Portable Base Framework Library[基础框架库] 
    PJLIB-UTIL****工具库:加解密MD5和CRC32的算法 
    PJNATH开源的NAT库包含ICE打洞 
    PJSUA-LIB库:最顶层的SIP库支持VOIP 
    PJMEDIA库:最顶层的支持视频的库
 
3. PJLIB基础框架库提供的功能:
1).内存的处理、数据的存储 
   .数据结构的(hash表、link表、二叉树、等) 
   .caching和pool;缓冲池和内存池 
2).OS抽象 
   .线程、互斥、临界区、锁对象、事件对象 
   .定时器 
   .pj_str_t字符串 
3).操作系统级别的函数抽象 
   .socket的抽象(tcp/udp) 
   .文件的读写 
4).使用前的初始化,使用后的清理
 
4.PJSIP的安装和配置:
1.安装和编辑pjsip库: 
A.将pjproject-1.5.zip和DirectX-Lib.rar解压到当前目录的pjlib路径下; 
B.查看pjlib\pjproject-1.5\pjlib\include\pj下面是否有config_site.h,如果没有建一个空文件 
C.将DirectX的x86的lib库拷贝到C:\Program Files\Microsoft Visual Studio 8\VC\PlatformSDK\Lib 
D.在环境变量中设置DXSDK_DIR=direx中的include目录 
E.首先编译pjlib\pjproject-1.5\pjproject-vs8.sln [win32] 
F.然后打开工程开始编译
2.脱离pjsip环境的工程的配置 
需要头文件的可以加入 
$(SolutionDir)pjlib\pjproject-1.5\pjlib\include 
$(SolutionDir)pjlib\pjproject-1.5\pjlib-util\include 
$(SolutionDir)pjlib\pjproject-1.5\pjnath\include 
$(SolutionDir)pjlib\pjproject-1.5\pjsip\include 
$(SolutionDir)pjlib\pjproject-1.5\pjmedia\include
如果需要lib库文件的加入 
$(SolutionDir)pjlib\pjproject-1.5\pjlib\lib 
$(SolutionDir)pjlib\pjproject-1.5\pjlib-util\lib 
$(SolutionDir)pjlib\pjproject-1.5\pjnath\lib 
$(SolutionDir)pjlib\pjproject-1.5\pjsip\lib 
$(SolutionDir)pjlib\pjproject-1.5\pjmedia\lib 
$(SolutionDir)pjlib\pjproject-1.5\lib
我的程序所依赖PJLIB的库有: 
pjlib-i386-Win32-vc8-Debug.lib 
pjlib-util-i386-Win32-vc8-Debug.lib 
pjnath-i386-Win32-vc8-Debug.lib 
pjsip-core-i386-Win32-vc8-Debug.lib 
pjsip-simple-i386-Win32-vc8-Debug.lib 
pjsip-ua-i386-Win32-vc8-Debug.lib 
pjsua-lib-i386-Win32-vc8-Debug.lib 
pjmedia-audiodev-i386-Win32-vc8-Debug.lib 
pjmedia-codec-i386-Win32-vc8-Debug.lib 
pjmedia-i386-Win32-vc8-Debug.lib 
libpjproject-i386-Win32-vc8-Debug.lib

1.使用前的初始化和使用后的清理
PJSIP库里面封装了很多线程内存池;而且很多对象都是基于内存池创建的,所以几乎所以的库都需要初始化或创建 
下面是pjlib,pjlib-util,pjnath,pjsua-lib库的初始化和关闭
显示行号 复制代码  这是一段程序代码。
  1.  pj_status_t status;
     
  2. status = pj_init(); //初始化pjlib库返回PJ_SUCCESS表示成功
  3. status = pjlib_util_init(); //初始化pjlib-util库
  4. status = pjnath_init(); //初始化pjnath库
  5. status = pjsua_create(); //初始化pjsua-lib库;(里面初始化了pjlib,pjlib-util,pjnath) 
  6.  
  7. pj_shutdown(); //pjlib停止
  8. pjsua_destroy(); //pjsua-lib库的清理 
 
2.缓冲池和内存池(caching,pool)
pjsip的内存池的使用规则: 
每个内存池都是基于内存池工厂创建的;pjsip有一个默认的内存池工厂pj_caching_pool; 
我喜欢把它叫做缓冲池;将来清理内存池的时候,可以关闭内存池也可直接关闭缓冲池; 
    pj_caching_pool cp; 
    pj_caching_pool_init(&cp, NULL, 1024*1024 );       //缓冲池 
    pj_caching_pool_destroy(&cp); //释放工厂
    pj_pool_t pool = pj_pool_create(&cp.factory, "name", 1024, 1024, NULL); //创建内存池 
    pj_pool_release(&pool); //释放内存池到工厂中,直接释放工厂可省略这一步 
    void* p = pj_pool_alloc(pool, size); //在内存中开辟一个空间
    注:适当的初始化大小;内存池只能增加不能减小 
    由于pjlib很多内部对象都用内存池,所以在对象释放之前不能释放内存池。
使用缓冲池和内存池
  1.  //系统初始化的时候调用
     
  2. void create()
    
  3. {
    
  4. //初始化pjlib库返回PJ_SUCCESS表示成功 
  5. pj_status_t status = pj_init(); 
    
  6.  
  7. pj_caching_pool_init(&this->m_caching, NULL, 0);
    
  8. this->m_pool = pj_pool_create(&this->m_caching.factory, "", 256, 256, NULL);
    
  9.  
  10.  //初始化mutex 
  11. pj_mutex_create(this->m_pool, "", PJ_MUTEX_SIMPLE, &this->m_pool_mutex);
    
  12.  
  13.  //创建一个lock给定时器用 
  14. pj_lock_create_simple_mutex(this->m_pool, "timer_lock", &this->timer_heap_lock);
    
  15.  
  16.  //在内存池上开辟一块空间 
  17. char *pmem = (char*)pj_pool_alloc(this->m_pool, 1024); 
    
  18.  
  19.  //创建一个定时器堆 
  20. pj_timer_heap_create(this->m_pool, MAX_TIMER_COUTN, &this->timer_heap);
    
  21.  
  22.  //给定时器加锁; 将来自动删除该锁,无需手工删除 
  23. pj_timer_heap_set_lock(this->timer_heap, this->timer_heap_lock, true);
    
  24.  }
    
  25.  
  26.  //系统退出的时候调用 
  27. void destroy()
    
  28.  {
    
  29.  //删除mutex 
  30. pj_mutex_destroy(this->m_pool_mutex);
    
  31.  
  32.  //删除定时器的堆 
  33. pj_timer_heap_destroy(this->timer_heap);
    
  34.  
  35.  //清理内存池,这一步也可以删略;让caching_pool来清理 
  36. pj_pool_destroy_int(this->m_pool); 
    
  37.  
  38.  //清理缓冲池;所有在缓冲池建立的内存池都会被清理掉 
  39. pj_caching_pool_destroy(&this->m_caching);
    
  40.  
  41.  //pjlib停止 
  42. pj_shutdown();
    
  43.  }
    
  44.  

 3.线程的介绍,及其线程的封装和使用

1.外部函数或线程使用到pjsip的时候,必须注册线程 
 
隐藏行号 复制代码  注册线程
  1.  pj_thread_desc desc;
     
  2. pj_bzero(desc, sizeof(desc));
    
  3. pj_thread_t *thread_;
    
  4. if (pj_thread_register("", desc, &thread_) != PJ_SUCCESS) 
    
  5.     return 0; /* 失败*/  
  6.  

2.线程的创建和使用 

pj_thread_create(pool*,"", function, *arg, stack_size, flag, **pj_thread_t)//创建一个线程 
pj_thread_destroy(thread); //注销一个线程 
pj_thread_resume(thread); //线程继续 
pj_thread_sleep(1500);      //当前的线程暂停1500毫秒 
pj_thread_join(thrad);       //等待线程结束 
pj_thread_proc函数原型是int thread_func(void * argv); 


3.对pjlib的thread的线程的封装
1: class CSipThread
 
 2: {
 3: //1.实现一个int ()(void*)的函数,且在结束的地方设置m_thread_t=NULL
 4: pj_thread_t *m_thread_t;
 5: protected:
 6:  
 7: /* int (pj_thread_proc)(void*);
 8:  * 线程函数;子类需要使用static函数来实现
 9:  * 子类函数中在结束的时候:必须将m_thread_t = NULL;
 10:  */
 11: pj_thread_proc *m_thread_function;
 12:  
 13: /* 这个是实现函数;
 14:  * 子类需要实现一个run()的函数;在run函数中调用run_父类的函数
 15:  */
 16: virtual void run_(pj_pool_t *pool, pj_thread_proc *function);
 17: public:
 18: CSipThread();
 19: virtual ~CSipThread();
 20: virtual bool thread_running();
 21:  
 22: //等待线程结束,自动释放资源,且会将m_thread_t=NULL
 23: virtual void thread_join();
 24:  
 25: //在线程自己退出的时候,没有需要手工释放资源,和设置m_thread_t=NULL
 26: virtual void thread_destroy();
 27: };
 28: CSipThread::CSipThread()
 29: {
 30: this->m_thread_t = NULL;
 31: }
 32: CSipThread::~CSipThread()
 33: {
 34:  
 35: }
 36: void CSipThread::run_(pj_pool_t *pool, pj_thread_proc *function)
 37: {
 38: if ( this->thread_running())
 39: return;
 40: pj_status_t status = pj_thread_create(pool, "", function, this, 
 41: PJ_THREAD_DEFAULT_STACK_SIZE, NULL, &this->m_thread_t);
 42: if (status != PJ_SUCCESS)
 43: {
 44: CFunctions::write_log(LM_ERROR, "Can't create timer thread. [result=%d]..\n", status);
 45: }
 46: }
 47: bool CSipThread::thread_running()
 48: {
 49: if (this->m_thread_t == NULL)
 50: return false;
 51: else
 52: return true;
 53: }
 54:  
 55: void CSipThread::thread_join()
 56: {
 57: if (this->m_thread_t == NULL)
 58: return;
 59:  
 60: // 等待线程结束
 61: pj_thread_join(this->m_thread_t);
 62: }
 63:  
 64: void CSipThread::thread_destroy()
 65: {
 66: pj_thread_destroy(this->m_thread_t);
 67: this->m_thread_t = NULL;
 68: }

 


4.使用封装起来的thread线程对象

 
1: /* 使用封装后的线程注意事项
 
 2: * 1. 必须定义一个static的静态函数
 3: * 2. 在静态函数结束的时候必须调用thread_destroy();
 4: */
 5: class CSendThread : public CSipThread
 6: {
 7: //线程函数;在函数退出的时候必须调用thread_destroy();
 8: static int thread_func(void * argv);
 9: public:
 10: CSendThread(void);
 11: virtual ~CSendThread(void);
 12:  
 13: //再次封装了run_函数
 14: void run();
 15: }
 16:  
 17: void CSendThread::run()
 18: {
 19: if ( this->thread_running())
 20: return;
 21:  
 22: SIP_GUARD(CInterFace::instance()->m_pool_mutex, obj);
 23:  
 24: //调用父类的run_函数进行创建函数,开始运行;注意如果线程已经存在,那么直接返回
 25: //不会再创建一个线程
 26: this->run_(CInterFace::instance()->m_pool, &CSendThread::thread_func);
 27: }
 28:  
 29: int CSendThread::thread_func(void * argv)
 30: {
 31: // 线程函数的参数默认是当前对象,等同于this指针
 32: CSendThread *this_thread = (CSendThread*)argv;
 33:  
 34: thread_end:
 35: // 在线程结束的时候,一定要调用thread_destroy();来删除线程
 36: this_thread->thread_destroy();
 37: return 0;
 38: }

 

 

4.互斥和锁,及其封装(mutex)
pj_mutex_create(this->m_pool, "", PJ_MUTEX_SIMPLE, &this->m_pool_mutex); //创建一个锁指针 
pj_mutex_destroy(this->m_pool_mutex); //删除锁指针 
pj_mutex_lock(m_mutex);   //加锁 
pj_mutex_unlock(m_mutex); //解锁
1: /* 封装了mutex的使用方法
 
 2: * 在创建对象时加锁、删除对象时解锁
 3: */
 4: class Sip_Lock
 5: {
 6: pj_mutex_t *m_mutex;
 7: public:
 8: Sip_Lock(pj_mutex_t *mutex)
 9: {
 10: this->m_mutex = mutex;
 11: pj_mutex_lock(m_mutex);
 12: }
 13: virtual ~Sip_Lock()
 14: {
 15: pj_mutex_unlock(m_mutex);
 16: this->m_mutex = NULL;
 17: }
 18: };
 19:  
 20: /* 封装了sip_lock的使用,直接使用宏定义进行互斥 */
 21: #define SIP_GUARD(MUTEX, OBJ) Sip_Lock OBJ(MUTEX);

 

 

 
5.定时器(heap,callback,thread)
//创建定时器堆,设置定时器堆pool大小 
pj_timer_heap_create(this->m_pool, MAX_TIMER_COUTN, &this->timer_heap); 
pj_timer_heap_set_max_timed_out_per_poll(this->timer_heap, 20); 
 
//对定时器加锁是lcok类型 
pj_timer_heap_set_lock(this->timer_heap, this->timer_heap_lock, true); 
 
//启动定时器轮询的线程 
this->run_(this->m_pool, &CInterFace::timer_thread_fun); 
 
//设置一个定时器 
pj_timer_heap_schedule(this->timer_heap, entry, delay); 
//取消一个定时器 
pj_timer_heap_cancel(this->timer_heap, entry); 
//定时器的入口点定义 
struct pj_timer_entry 

    void *user_data; // 定时器的用户数据;C++通常用类对象;C通常用struct 
    int id; // 绝对的ID号;用来区分当user_data和cb都相同的情况 
    pj_timer_heap_callback *cb; // 定时器中的回调函数 
}; 
 
 //定时器回调函数的原型 
void timer_callback(pj_timer_heap_t *timer_heap,struct pj_timer_entry *entry);
 
一个定时器的使用例子: 
1. 创建一个定时器、创建一个线程 
2. 创建一个定时器入口entry 
3. 创建一个定时器的回调函数,在回调函数中必须重新将entry加入堆中
1: //创建定时器堆,设置定时器堆pool大小; 加锁;
 
 2: pj_timer_heap_create(this->m_pool, MAX_TIMER_COUTN, &this->timer_heap);
 3: pj_timer_heap_set_max_timed_out_per_poll(this->timer_heap, 20);
 4: pj_timer_heap_set_lock(this->timer_heap, this->timer_heap_lock, true);
 5:  
 6: //启动定时器轮询的线程
 7: this->run_(this->m_pool, &CInterFace::timer_thread_fun);
 8:  
 9:  
 10: //定时器的线程函数
 11: int CInterFace::timer_thread_fun(void* argv)
 12: {
 13: CInterFace *this_thread = (CInterFace*)argv;
 14: int rc;
 15: while ( !CInterFace::instance()->application_exit() )
 16: {
 17: pj_thread_sleep(1);
 18:  
 19: #if defined(PJ_SYMBIAN) && PJ_SYMBIAN!=0
 20: /* On Symbian, we must use OS poll (Active Scheduler poll) since 
 21:  * timer is implemented using Active Object.
 22:  */
 23: rc = 0;
 24: while (pj_symbianos_poll(-1, 0))
 25: ++rc;
 26: #else
 27: PJ_USE_EXCEPTION;
 28: PJ_TRY
 29: {
 30: rc = pj_timer_heap_poll(CInterFace::instance()->timer_heap, NULL);
 31: }
 32: PJ_CATCH_ANY
 33: {
 34:  
 35: }
 36: PJ_END;
 37: #endif
 38: }
 39:  
 40: // 定时器轮询的线程退出;必须手工删除pj_thread_t指针,因为它使用了内存池!
 41: CFunctions::write_log(LM_DEBUG, "pj_timer_heap_pool, ending.\n");
 42: this_thread->thread_destroy();
 43: return 0; 
 44: }
 45:  
 46:  
 47: //启动一个定时器:也就是将一个entry添加到堆上面
 48: void CInterFace::start_timer(pj_timer_entry* entry, pj_time_val *delay)
 49: {
 50: if ( !this->thread_running())
 51: return;
 52:  
 53: SIP_GUARD(this->timer_heap_mutex, obj);
 54: pj_timer_heap_schedule(this->timer_heap, entry, delay);
 55: }
 56:  
 57: //取消一个定时器:从堆上删除一个entry
 58: void CInterFace::stop_timer(pj_timer_entry* entry)
 59: {
 60: if ( !this->thread_running())
 61: return;
 62:  
 63: SIP_GUARD(this->timer_heap_mutex, obj);
 64: pj_timer_heap_cancel(this->timer_heap, entry);
 65: }
 66:  
 67: //启动上报速度和进度的定时器
 68: bool CBaseFile::start_timer_speedProgress()
 69: {
 70: this->m_timer_speed_tval.msec = 0;
 71: this->m_timer_speed_tval.sec = 1;
 72: this->m_timer_speed.user_data = this;
 73: this->m_timer_speed.cb = &CBaseFile::callback_speed;
 74: SIP_GUARD(this->m_run_speed_mutex, obj);
 75: this->m_run_speed = true;
 76: CInterFace::instance()->start_timer(&this->m_timer_speed, &this->m_timer_speed_tval);
 77: return true;
 78: }
 79:  
 80: //取消上报进度和速度的定时器
 81: void CBaseFile::stop_timer_speedProgress()
 82: {
 83: SIP_GUARD(this->m_run_speed_mutex, obj);
 84: this->m_run_speed = false;
 85: CInterFace::instance()->stop_timer(&this->m_timer_speed);
 86: }
 87:  
 88: //上报进度和速度的回调函数
 89: void CBaseFile::callback_speed(pj_timer_heap_t *timer_heap, pj_timer_entry *entry)
 90: {
 91: // 上报速度和状态的的
 92: if (entry->user_data != NULL)
 93: {
 94: CBaseFile *file = (CBaseFile*)entry->user_data;
 95:  
 96: uint speed_ = 0;
 97: uint progress_ = 0;
 98: file->get_speed_progress(speed_, progress_);
 99:  
 100: if ( file->m_ice_session->is_running())
 101: {
 102: CInterFace::instance()->report_speed(
 103: file->get_userid().c_str(), 
 104: file->get_fileName().c_str(), 
 105: file->get_guid(), 
 106: speed_, 
 107: progress_);
 108: }
 109:  
 110: // 由于定时select出来后,就从堆上删除了;所以需要一直触发的定时器,
 111: // 就必须在回调函数中,重新想堆中添加entry!
 112: SIP_GUARD(file->m_run_speed_mutex, obj);
 113: if ( file->m_run_speed)
 114: CInterFace::instance()->start_timer(entry, &file->m_timer_speed_tval);
 115: }
 116: }

6.pj_str_t字符串
 
7.socket的封装和使用


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