一、线程同步
线程同步的两种基本方法:
A. 信号量
它的作用如同看守一段代码的看门人。
控制一组相同对象的访问时,
比如从5条可用的电话线中分配一条给某个线程的情况,
就更适合计算信号量。
最简单的信号量--二进制信号量,它只有0和1两种取值;
更通用的信号量--计数信号量,它有更大的取值范围。
B. 互斥量
它的作用如同保护代码段的一个互斥设备。
如果想控制任一时刻只能有一个线程可以访问一些共享内存,
通常使用互斥量
二、用信号量进行同步
有两组函数用于信号量,
一组取自POSIX的实时扩展,用于线程同步。
一组被称为系统V信号量, 用于进程同步
信号量函数的名字都以sem_开头。
线程中使用的基本信号量函数有四个,它们的定义如下:
- #include <semaphore.h>
- int sem_init(sem_t *sem, int pshared, unsigned int value);
信号量通过sem_init函数创建,
参数:
sem : 将被函数初始化信号量对象指针
pshared: 共享选项
0, 表示这个信号量是当前进程的局部信号量,
非0, 表示这个信号量可以在多个进程之间共享,
目前linux还不支持,将会导致调用失败。
value : 信号量初始的整数值
控制信号量值的函数:
- #include <semaphore.h>
- int sem_wait(sem_t * sem);
- int sem_post(sem_t * sem);
sem_post: 以原子操作的方式给信号量的值加1 (V操作).
sem_wait: 以原子操作的方式给信号量的值减1 (P操作).
但它会等待直到信号量有个非零值才会开始减法操作。
因此,
如果对值为2的信号量调用sem_wait,
线程将继续执行,但信号量的值会减1.
如果对值为0的信号量调用sem_wait,
这个函数将会等待,
直到有其他线程增加了该信号量值使其不再为0为止。
如果两个线程同时在sem_wait调用上等待同一个信号量变为非零值,
那么当该信号量被第三个线程增加1时,
只有其中一个等待线程将开始对信号量减1,然后继续执行,
另外一个线程还将继续等待。
- #include <semaphore.h>
- int sem_destroy(sem_t * sem);
对用完的信号量进行清理,
并清理该信号量拥有的所有资源。
如果企图清理的信号量正在被一些线程等待,将返回错误。
这些函数在成功进返回0.
示例程序:
- #include <stdio.h>
- #include <unistd.h>
- #include <stdlib.h>
- #include <string.h>
- #include <pthread.h>
- #include <semaphore.h>
- void *thread_function(void *arg);
- sem_t bin_sem;
- #define WORK_SIZE 1024
- char work_area[WORK_SIZE];
- int main()
- {
- int res;
- pthread_t a_thread;
- void *thread_result;
- /* 创建信号量 */
- res = sem_init(&bin_sem, 0, 0);
- if (res != 0)
- {
- perror("Semaphore initialization failed");
- exit(EXIT_FAILURE);
- }
-
- res = pthread_create(&a_thread, NULL, thread_function, NULL);
- if (res != 0)
- {
- perror("Thread creation failed");
- exit(EXIT_FAILURE);
- }
-
- printf("Input some text. Enter 'end' to finish\n");
- while(strncmp("end", work_area, 3) != 0)
- {
- fgets(work_area, WORK_SIZE, stdin);
- sem_post(&bin_sem); // 加1
- }
-
- printf("\nWaiting for thread to finish...\n");
- res = pthread_join(a_thread, &thread_result);
- if (res != 0)
- {
- perror("Thread join failed");
- exit(EXIT_FAILURE);
- }
- printf("Thread joined\n");
- sem_destroy(&bin_sem);
- exit(EXIT_SUCCESS);
- }
- void *thread_function(void *arg)
- {
- sem_wait(&bin_sem); // 减1
- while(strncmp("end", work_area, 3) != 0)
- {
- printf("You input %d characters\n", strlen(work_area) -1);
- sem_wait(&bin_sem);
- }
- pthread_exit(NULL);
- }
编译与运行:
- $ cc -D_REENTRANT thread3.c –o thread3 -lpthread
- $ ./thread3
- Input some text. Enter ‘end’ to finish
- The Wasp Factory
- You input 16 characters
- Iain Banks
- You input 10 characters
- end
- Waiting for thread to finish...
- Thread joined
三、用互斥量进行同步
它允许程序员锁住某个对象,使得每次只能有一个线程访问它。
必须在进入一段代码之前锁住一个互斥量,然后在完成操作之后解锁它。
操作函数如下:
- #include <pthread.h>
- int pthread_mutex_init(pthread_mutex_t *mutex,
- const pthread_mutexattr_t *mutexattr);
- int pthread_mutex_lock(pthread_mutex_t *mutex));
- int pthread_mutex_unlock(pthread_mutex_t *mutex);
- int pthread_mutex_destroy(pthread_mutex_t *mutex);
参数:
mutex : 声明过的对象指针
mutexattr: 互斥量的属性,默认为fast.
但它有一个缺点:
如果程序试图对一个已经加了锁的互斥量调用pthread_mutex_lock,
程序将会被阻塞。
而又因为拥有互斥量的这个线程正是现在被阻塞的线程,
所以互斥量就永远也不会解锁了,
程序就进入死锁状态。
这个问题可以通过改变互斥量的属性来解决:
可以让它检查这种情况并返回一个错误,
或者让它递归地操作,给同一个线程加上多个锁,
但必须注意在后面执行同等数量的解锁操作。
返回值:
成功时,返回0;
失败时,将返回错误代码,但并不设置errno,
所以必须对函数的返回代码进行检查。
示例代码:
- #include <stdio.h>
- #include <unistd.h>
- #include <stdlib.h>
- #include <string.h>
- #include <pthread.h>
- #include <semaphore.h>
- void *thread_function(void *arg);
- pthread_mutex_t work_mutex; /* protects both work_area and time_to_exit */
- #define WORK_SIZE 1024
- char work_area[WORK_SIZE];
- int time_to_exit = 0;
- int main()
- {
- int res;
- pthread_t a_thread;
- void *thread_result;
- res = pthread_mutex_init(&work_mutex, NULL);
- if (res != 0)
- {
- perror("Mutex initialization failed");
- exit(EXIT_FAILURE);
- }
-
- res = pthread_create(&a_thread, NULL, thread_function, NULL);
- if (res != 0)
- {
- perror("Thread creation failed");
- exit(EXIT_FAILURE);
- }
- pthread_mutex_lock(&work_mutex);
- printf("Input some text. Enter 'end' to finish\n");
- while(!time_to_exit)
- {
- fgets(work_area, WORK_SIZE, stdin);
- pthread_mutex_unlock(&work_mutex);
- while(1)
- {
- pthread_mutex_lock(&work_mutex);
- if (work_area[0] != '\0')
- {
- pthread_mutex_unlock(&work_mutex);
- sleep(1);
- }
- else
- {
- break;
- }
- }
- }
-
- pthread_mutex_unlock(&work_mutex);
- printf("\nWaiting for thread to finish...\n");
- res = pthread_join(a_thread, &thread_result);
- if (res != 0)
- {
- perror("Thread join failed");
- exit(EXIT_FAILURE);
- }
- printf("Thread joined\n");
- pthread_mutex_destroy(&work_mutex);
- exit(EXIT_SUCCESS);
- }
- void *thread_function(void *arg)
- {
- sleep(1);
- pthread_mutex_lock(&work_mutex);
- while(strncmp("end", work_area, 3) != 0)
- {
- printf("You input %d characters\n", strlen(work_area) -1);
- work_area[0] = '\0';
- pthread_mutex_unlock(&work_mutex);
- sleep(1);
- pthread_mutex_lock(&work_mutex);
- while (work_area[0] == '\0' )
- {
- pthread_mutex_unlock(&work_mutex);
- sleep(1);
- pthread_mutex_lock(&work_mutex);
- }
- }
- time_to_exit = 1;
- work_area[0] = '\0';
- pthread_mutex_unlock(&work_mutex);
- pthread_exit(0);
- }
编译与运行:
- $ cc -D_REENTRANT thread4.c –o thread4 -lpthread
- $ ./thread4
- Input some text. Enter 'end' to finish
- Whit
- You input 4 characters
- The Crow Road
- You input 13 characters
- end
- Waiting for thread to finish...
- Thread joined
分析:
这里通过轮询来获得结果的方法并不是好的编程方式。
在实际编程中,
应该尽可能用信号量来避免出现这种情况。
四、线程的属性
- #include <pthread.h>
- int pthread_attr_init(pthread_attr_t *attr);
初始化一个线程对象的属性
成功时,返回0,
失败时,返回错误代码。
- #include <pthread.h>
- int pthread_attr_setdetachstate(pthread_attr_t *attr, int detachstate);
- int pthread_attr_getdetachstate(const pthread_attr_t *attr, int *detachstate);
- int pthread_attr_setschedpolicy(pthread_attr_t *attr, int policy);
- int pthread_attr_getschedpolicy(const pthread_attr_t *attr, int *policy);
- int pthread_attr_setschedparam(pthread_attr_t *attr, const struct sched_param
- *param);
- int pthread_attr_getschedparam(const pthread_attr_t *attr, struct sched_param
- *param);
- int pthread_attr_setinheritsched(pthread_attr_t *attr, int inherit);
- int pthread_attr_getinheritsched(const pthread_attr_t *attr, int *inherit);
- int pthread_attr_setscope(pthread_attr_t *attr, int scope);
- int pthread_attr_getscope(const pthread_attr_t *attr, int *scope);
- int pthread_attr_setstacksize(pthread_attr_t *attr, int scope);
- int pthread_attr_getstacksize(const pthread_attr_t *attr, int *scope);
detachedstate: 这个属性允许我们无需对线程进行重新合并。
pthread_attr_setdetachstate函数可用到的两个标志分别是:
PTHREAD_CREATE_JOINABLE, 默认值,允许两个线程重新合并。
PTHREAD_CREATE_DETACHED, 不能调用pthread_join来获得另一个线程的退出状态。
schedpolicy: 控制线程的调度方式。
取值可以是:
SCHED_OTHER, 默认值,
SCHED_RP, 超级用户权限运行的进程,使用循环调度机制;
SCHED_FIFO, 超级用户权限运行的进程,使用先进先出策略。
schedparam: 和schedpolicy结合使用
inheritsched: 这个属性可取两个值
PTHREAD_EXPLICIT_SCHED,
PTHREAD_INHERIT_SCHED
scope: 控制一个线程调度的计算方式。
stacksize: 控制线程创建的栈大小,单位为字节
示例程序:
创建一个线程属性,
并其设置为脱离状态,
然后用这个属性创建一个线程。
子线程结束时,它照常调用pthread_exit,
但原先的线程不再等待与它创建的子线程重新合并。
主线程通过一个简单的thread_finished标志来检测子线程是否已经结束,
并显示线程之间仍然共享着变量。
- #include <stdio.h>
- #include <unistd.h>
- #include <stdlib.h>
- #include <pthread.h>
- void *thread_function(void *arg);
- char message[] = "Hello World";
- int thread_finished = 0;
- int main()
- {
- int res;
- pthread_t a_thread;
- pthread_attr_t thread_attr;
-
- res = pthread_attr_init(&thread_attr);
- if (res != 0)
- {
- perror("Attribute creation failed");
- exit(EXIT_FAILURE);
- }
- res = pthread_attr_setdetachstate(&thread_attr, PTHREAD_CREATE_DETACHED);
- if (res != 0)
- {
- perror("Setting detached attribute failed");
- exit(EXIT_FAILURE);
- }
- res = pthread_create(&a_thread, &thread_attr,
- thread_function, (void *)message);
- if (res != 0)
- {
- perror("Thread creation failed");
- exit(EXIT_FAILURE);
- }
- (void)pthread_attr_destroy(&thread_attr);
- while(!thread_finished)
- {
- printf("Waiting for thread to say it's finished...\n");
- sleep(1);
- }
- printf("Other thread finished, bye!\n");
- exit(EXIT_SUCCESS);
- }
- void *thread_function(void *arg)
- {
- printf("thread_function is running. Argument was %s\n", (char *)arg);
- sleep(4);
- printf("Second thread setting finished flag, and exiting now\n");
- thread_finished = 1;
- pthread_exit(NULL);
- }
五、取消一个线程
- #include <pthread.h>
- int pthread_cancel(pthread_t thread);
提供一个线程标识,发送请求来取消它。
线程可以用pthread_setcancelstate来设置自己的取消状态。
- #include <pthread.h>
- int pthread_setcancelstate(int state, int *oldstate);
参数:
state: 取值可以是
PTHREAD_CANCEL_ENABLE, 允许线程接收取消请求;
PTHREAD_CANCEL_DISABLE, 忽略取消请求。
oldstate: 用于获取先前的取消状态,
如果没有兴趣,可以传NULL。
如果取消请求接受了,线程可以进入第二个控制层次,
用pthread_setcanceltype来设置取消类型:
- #include <pthread.h>
- int pthread_setcanceltype(int type, int *oldtype);
参数:
type : 取值为
PTHREAD_CANCEL_ASYNCHRONOUS, 在接收到取消请求后立即执行
PTHREAD_CANCEL_DEFERRED, 它将使得在接收到请求后,
一直等待直到线程执行了下述函数之一后才采取行动。
具体函数是:
pthread_join,
pthread_cond_wait,
pthread_cond_timedwait,
pthread_testcancel,
sem_wait,
sigwait.
oldtype:保存先前的状态,可以传NULL
默认情况下,
线程在启动时
取消状态为: PTHREAD_CANCEL_ENABLE
取消类型为: PTHREAD_CANCEL_DEFERRED.
示例程序:
主线程向它创建的线程发送一个取消请求
- #include <stdio.h>
- #include <unistd.h>
- #include <stdlib.h>
- #include <pthread.h>
- void *thread_function(void *arg);
- int main()
- {
- int res;
- pthread_t a_thread;
- void *thread_result;
-
- res = pthread_create(&a_thread, NULL, thread_function, NULL);
- if (res != 0)
- {
- perror(“Thread creation failed”);
- exit(EXIT_FAILURE);
- }
- sleep(3);
- printf(“Canceling thread...\n”);
- res = pthread_cancel(a_thread);
- if (res != 0)
- {
- perror(“Thread cancelation failed”);
- exit(EXIT_FAILURE);
- }
- printf(“Waiting for thread to finish...\n”);
- res = pthread_join(a_thread, &thread_result);
- if (res != 0)
- {
- perror(“Thread join failed”);
- exit(EXIT_FAILURE);
- }
- exit(EXIT_SUCCESS);
- }
- void *thread_function(void *arg)
- {
- int i, res;
-
- res = pthread_setcancelstate(PTHREAD_CANCEL_ENABLE, NULL);
- if (res != 0)
- {
- perror(“Thread pthread_setcancelstate failed”);
- exit(EXIT_FAILURE);
- }
- res = pthread_setcanceltype(PTHREAD_CANCEL_DEFERRED, NULL);
- if (res != 0)
- {
- perror(“Thread pthread_setcanceltype failed”);
- exit(EXIT_FAILURE);
- }
- printf(“thread_function is running\n”);
- for(i = 0; i < 10; i++)
- {
- printf(“Thread is still running (%d)...\n”, i);
- sleep(1);
- }
- pthread_exit(0);
- }
编译运行:
- $ ./thread7
- thread_function is running
- Thread is still running (0)...
- Thread is still running (1)...
- Thread is still running (2)...
- Canceling thread...
- Waiting for thread to finish...
- $
六、多线程
在同一程序中创建多个线程,
然后以不同于其启动的顺序将它们合并到一起。
- #include <stdio.h>
- #include <unistd.h>
- #include <stdlib.h>
- #include <pthread.h>
- #define NUM_THREADS 6
- void *thread_function(void *arg);
- int main()
- {
- int res;
- pthread_t a_thread[NUM_THREADS];
- void *thread_result;
- int lots_of_threads;
- for(lots_of_threads = 0; lots_of_threads < NUM_THREADS; lots_of_threads++)
- {
- res = pthread_create(&(a_thread[lots_of_threads]),
- NULL, thread_function, (void *)&lots_of_threads);
- if (res != 0)
- {
- perror(“Thread creation failed”);
- exit(EXIT_FAILURE);
- }
- sleep(1);
- }
- printf(“Waiting for threads to finish...\n”);
- for(lots_of_threads = NUM_THREADS - 1; lots_of_threads >= 0; lots_of_threads--)
- {
- res = pthread_join(a_thread[lots_of_threads], &thread_result);
- if (res == 0)
- {
- printf(“Picked up a thread\n”);
- }
- else
- {
- perror(“pthread_join failed”);
- }
- }
- printf(“All done\n”);
- exit(EXIT_SUCCESS);
- }
- void *thread_function(void *arg)
- {
- int my_number = *(int *)arg;
- int rand_num;
- printf(“thread_function is running. Argument was %d\n”, my_number);
- rand_num=1+(int)(9.0*rand()/(RAND_MAX+1.0));
- sleep(rand_num);
- printf(“Bye from %d\n”, my_number);
- pthread_exit(NULL);
- }
编译与运行:
- $ ./thread8
- thread_function is running. Argument was 0
- thread_function is running. Argument was 1
- thread_function is running. Argument was 2
- thread_function is running. Argument was 3
- thread_function is running. Argument was 4
- Bye from 1
- thread_function is running. Argument was 5
- Waiting for threads to finish...
- Bye from 5
- Picked up a thread
- Bye from 0
- Bye from 2
- Bye from 3
- Bye from 4
- Picked up a thread
- Picked up a thread
- Picked up a thread
- Picked up a thread
- Picked up a thread
- All done
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