AsyncTask的本质是一个线程池,所有提交的异步任务都会在这个线程池(想想C3P0)中的工作线程内执行,当工作线程需要跟UI线程交互时,工作线程会通过向在UI线程创建的Handler传递消息的方式,调用相关的回调函数,从而实现UI界面的更新。
还是以昨天的例子为例~来说明AsyncTask的实现原理
- package cn.caiwb.aysnc;
- import org.apache.http.HttpResponse;
- import org.apache.http.client.HttpClient;
- import org.apache.http.client.methods.HttpGet;
- import org.apache.http.impl.client.DefaultHttpClient;
- import android.app.Activity;
- import android.graphics.Bitmap;
- import android.graphics.BitmapFactory;
- import android.os.AsyncTask;
- import android.os.Bundle;
- import android.view.View;
- import android.view.View.OnClickListener;
- import android.widget.Button;
- import android.widget.ImageView;
- import android.widget.ProgressBar;
- import android.widget.Toast;
- public class AsyncTaskActivity extends Activity {
- private ImageView mImageView;
- private Button mButton;
- private ProgressBar mProgressBar;
- @Override
- public void onCreate(Bundle savedInstanceState) {
- super.onCreate(savedInstanceState);
- setContentView(R.layout.main);
- mImageView= (ImageView) findViewById(R.id.imageView);
- mButton = (Button) findViewById(R.id.button);
- mProgressBar = (ProgressBar) findViewById(R.id.progressBar);
- mButton.setOnClickListener(new OnClickListener() {
- @Override
- public void onClick(View v) {
- GetIteyeLogoTask task = new GetIteyeLogoTask();
- task.execute("http://www.iteye.com/images/logo.gif");
- }
- });
- }
- class GetIteyeLogoTask extends AsyncTask {
- @Override
- protected Bitmap doInBackground(String... params) {
- publishProgress(0);
- HttpClient hc = new DefaultHttpClient();
- publishProgress(30);
- HttpGet hg = new HttpGet(params[0]);
- final Bitmap bm;
- try {
- HttpResponse hr = hc.execute(hg);
- bm = BitmapFactory.decodeStream(hr.getEntity().getContent());
- } catch (Exception e) {
- return null;
- }
- publishProgress(100);
- return bm;
- }
- protected void onProgressUpdate(Integer... progress) {
- mProgressBar.setProgress(progress[0]);
- }
- protected void onPostExecute(Bitmap result) {
- if(result != null) {
- Toast.makeText(AsyncTaskActivity.this, "成功获取图片", Toast.LENGTH_LONG).show();
- mImageView.setImageBitmap(result);
- }else {
- Toast.makeText(AsyncTaskActivity.this, "获取图片失败", Toast.LENGTH_LONG).show();
- }
- }
- protected void onPreExecute () {
- mImageView.setImageBitmap(null);
- mProgressBar.setProgress(0);
- }
- protected void onCancelled () {
- mProgressBar.setProgress(0);
- }
- }
- }
package cn.caiwb.aysnc;
import org.apache.http.HttpResponse;
import org.apache.http.client.HttpClient;
import org.apache.http.client.methods.HttpGet;
import org.apache.http.impl.client.DefaultHttpClient;
import android.app.Activity;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.os.AsyncTask;
import android.os.Bundle;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.Button;
import android.widget.ImageView;
import android.widget.ProgressBar;
import android.widget.Toast;
public class AsyncTaskActivity extends Activity {
private ImageView mImageView;
private Button mButton;
private ProgressBar mProgressBar;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
mImageView= (ImageView) findViewById(R.id.imageView);
mButton = (Button) findViewById(R.id.button);
mProgressBar = (ProgressBar) findViewById(R.id.progressBar);
mButton.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View v) {
GetIteyeLogoTask task = new GetIteyeLogoTask();
task.execute("http://www.iteye.com/images/logo.gif");
}
});
}
class GetIteyeLogoTask extends AsyncTask
{//继承AsyncTask
@Override
protected Bitmap doInBackground(String... params) {//处理后台执行的任务,在后台线程执行
publishProgress(0);//将会调用onProgressUpdate(Integer... progress)方法
HttpClient hc = new DefaultHttpClient();
publishProgress(30);
HttpGet hg = new HttpGet(params[0]);//获取csdn的logo
final Bitmap bm;
try {
HttpResponse hr = hc.execute(hg);
bm = BitmapFactory.decodeStream(hr.getEntity().getContent());
} catch (Exception e) {
return null;
}
publishProgress(100);
//mImageView.setImageBitmap(result); 不能在后台线程操作ui
return bm;
}
protected void onProgressUpdate(Integer... progress) {//在调用publishProgress之后被调用,在ui线程执行
mProgressBar.setProgress(progress[0]);//更新进度条的进度
}
protected void onPostExecute(Bitmap result) {//后台任务执行完之后被调用,在ui线程执行
if(result != null) {
Toast.makeText(AsyncTaskActivity.this, "成功获取图片", Toast.LENGTH_LONG).show();
mImageView.setImageBitmap(result);
}else {
Toast.makeText(AsyncTaskActivity.this, "获取图片失败", Toast.LENGTH_LONG).show();
}
}
protected void onPreExecute () {//在 doInBackground(Params...)之前被调用,在ui线程执行
mImageView.setImageBitmap(null);
mProgressBar.setProgress(0);//进度条复位
}
protected void onCancelled () {//在ui线程执行
mProgressBar.setProgress(0);//进度条复位
}
}
}
分析:
在分析实现流程之前,我们先了解一下AsyncTask有哪些成员变量。
- private static final int CORE_POOL_SIZE =5;
- private static final int MAXIMUM_POOL_SIZE = 128;
- private static final int KEEP_ALIVE = 1;
- private static final BlockingQueue sWorkQueue =
- new LinkedBlockingQueue(10);
- private static final ThreadPoolExecutor***ecutor = new ThreadPoolExecutor(CORE_POOL_SIZE,
- MAXIMUM_POOL_SIZE, KEEP_ALIVE, TimeUnit.SECONDS, sWorkQueue,sThreadFactory);
private static final int CORE_POOL_SIZE =5;//5个核心工作线程
private static final int MAXIMUM_POOL_SIZE = 128;//最多128个工作线程
private static final int KEEP_ALIVE = 1;//空闲线程的超时时间为1秒
private static final BlockingQueue sWorkQueue =
new LinkedBlockingQueue(10);//等待队列
private static final ThreadPoolExecutor***ecutor = new ThreadPoolExecutor(CORE_POOL_SIZE,
MAXIMUM_POOL_SIZE, KEEP_ALIVE, TimeUnit.SECONDS, sWorkQueue,sThreadFactory);//线程池是静态变量,所有的异步任务都会放到这个线程池的工作线程内执行。
回到例子中,点击按钮之后会新建一个GetIteyeLogoTask对象:
- GetIteyeLogoTask task = new GetIteyeLogoTask();
GetIteyeLogoTask task = new GetIteyeLogoTask();
此时会调用父类AsyncTask的构造函数:
AsyncTask.java
- public AsyncTask() {
- mWorker = new WorkerRunnable() {
- public Result call() throws Exception {
- Process.setThreadPriority(Process.THREAD_PRIORITY_BACKGROUND);
- return doInBackground(mParams);
- }
- };
- mFuture = new FutureTask(mWorker) {
- @Override
- protected void done() {
- Message message;
- Result result = null;
- try {
- result = get();
- } catch (InterruptedException e) {
- android.util.Log.w(LOG_TAG, e);
- } catch (ExecutionException e) {
- throw new RuntimeException("An error occured while executing doInBackground()",
- e.getCause());
- } catch (CancellationException e) {
- message = sHandler.obtainMessage(MESSAGE_POST_CANCEL,
- new AsyncTaskResult(AsyncTask.this, (Result[]) null));
- message.sendToTarget();
- return;
- } catch (Throwable t) {
- throw new RuntimeException("An error occured while executing "
- + "doInBackground()", t);
- }
- message = sHandler.obtainMessage(MESSAGE_POST_RESULT,
- new AsyncTaskResult(AsyncTask.this, result));
- message.sendToTarget();
- }
- };
- }
public AsyncTask() {
mWorker = new WorkerRunnable() {
public Result call() throws Exception {
Process.setThreadPriority(Process.THREAD_PRIORITY_BACKGROUND);
return doInBackground(mParams);
}
};
mFuture = new FutureTask(mWorker) {
@Override
protected void done() {
Message message;
Result result = null;
try {
result = get();
} catch (InterruptedException e) {
android.util.Log.w(LOG_TAG, e);
} catch (ExecutionException e) {
throw new RuntimeException("An error occured while executing doInBackground()",
e.getCause());
} catch (CancellationException e) {
message = sHandler.obtainMessage(MESSAGE_POST_CANCEL,
new AsyncTaskResult(AsyncTask.this, (Result[]) null));
message.sendToTarget();//取消任务,发送MESSAGE_POST_CANCEL消息
return;
} catch (Throwable t) {
throw new RuntimeException("An error occured while executing "
+ "doInBackground()", t);
}
message = sHandler.obtainMessage(MESSAGE_POST_RESULT,
new AsyncTaskResult(AsyncTask.this, result));//完成任务,发送MESSAGE_POST_RESULT消息并传递result对象
message.sendToTarget();
}
};
}
WorkerRunnable类实现了callable接口的call()方法,该函数会调用我们在AsyncTask子类中实现的doInBackground(mParams)方法,由此可见,WorkerRunnable封装了我们要执行的异步任务。FutureTask中的protected void done() {}方法实现了异步任务状态改变后的操作。当异步任务被取消,会向UI线程传递MESSAGE_POST_CANCEL消息,当任务成功执行,会向UI线程传递MESSAGE_POST_RESULT消息,并把执行结果传递到UI线程。
由此可知,AsyncTask在构造的时候已经定义好要异步执行的方法doInBackground(mParams)和任务状态变化后的操作(包括失败和成功)。
当创建完GetIteyeLogoTask对象后,执行
- task.execute("http://www.iteye.com/images/logo.gif");
task.execute("http://www.iteye.com/images/logo.gif");
此时会调用AsyncTask的execute(Params...params)方法
- public final AsyncTask execute(Params... params) {
- if (mStatus != Status.PENDING) {
- switch (mStatus) {
- case RUNNING:
- throw newIllegalStateException("Cannot execute task:"
- + " the taskis already running.");
- case FINISHED:
- throw newIllegalStateException("Cannot execute task:"
- + " the taskhas already been executed "
- + "(a task canbe executed only once)");
- }
- }
- mStatus = Status.RUNNING;
- onPreExecute();
- mWorker.mParams = params;
- ***ecutor.execute(mFuture);
- return this;
- }
public final AsyncTask execute(Params... params) {
if (mStatus != Status.PENDING) {
switch (mStatus) {
case RUNNING:
throw newIllegalStateException("Cannot execute task:"
+ " the taskis already running.");
case FINISHED:
throw newIllegalStateException("Cannot execute task:"
+ " the taskhas already been executed "
+ "(a task canbe executed only once)");
}
}
mStatus = Status.RUNNING;
onPreExecute();//运行在ui线程,在提交任务到线程池之前执行
mWorker.mParams = params;
***ecutor.execute(mFuture);//提交任务到线程池
return this;
}
当任务正在执行或者已经完成,会抛出IllegalStateException,由此可知我们不能够重复调用execute(Params...params)方法。在提交任务到线程池之前,调用了onPreExecute()方法。然后才执行***ecutor.execute(mFuture)是任务提交到线程池。
前面我们说到,当任务的状态发生改变时(1、执行成功2、取消执行3、进度更新),工作线程会向UI线程的Handler传递消息。我们知道Handler要处理其他线程传递过来的消息。在AsyncTask中,InternalHandler是在UI线程上创建的,它接收来自工作线程的消息,实现代码如下:
- private static class InternalHandler extends Handler {
- @SuppressWarnings({"unchecked","RawUseOfParameterizedType"})
- @Override
- public voidhandleMessage(Message msg) {
- AsyncTaskResult result =(AsyncTaskResult) msg.obj;
- switch (msg.what) {
- caseMESSAGE_POST_RESULT:
- result.mTask.finish(result.mData[0]);
- break;
- caseMESSAGE_POST_PROGRESS:
- result.mTask.onProgressUpdate(result.mData);
- break;
- caseMESSAGE_POST_CANCEL:
- result.mTask.onCancelled();
- break;
- }
- }
- }
private static class InternalHandler extends Handler {
@SuppressWarnings({"unchecked","RawUseOfParameterizedType"})
@Override
public voidhandleMessage(Message msg) {
AsyncTaskResult result =(AsyncTaskResult) msg.obj;
switch (msg.what) {
caseMESSAGE_POST_RESULT:
// There is onlyone result
result.mTask.finish(result.mData[0]);//执行任务成功
break;
caseMESSAGE_POST_PROGRESS:
result.mTask.onProgressUpdate(result.mData);//进度更新
break;
caseMESSAGE_POST_CANCEL:
result.mTask.onCancelled();//取消任务
break;
}
}
}
当接收到消息之后,AsyncTask会调用自身相应的回调方法。
总结:
1、 AsyncTask的本质是一个静态的线程池,AsyncTask派生出的子类可以实现不同的异步任务,这些任务都是提交到静态的线程池中执行。
2、线程池中的工作线程执行doInBackground(mParams)方法执行异步任务
3、当任务状态改变之后,工作线程会向UI线程发送消息,AsyncTask内部的InternalHandler响应这些消息,并调用相关的回调函数
阅读(561) | 评论(0) | 转发(0) |