客户端:
- #include <iostream>
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#include <boost/asio.hpp>
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#include <boost/bind.hpp>
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#include <boost/shared_ptr.hpp>
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#include <boost/enable_shared_from_this.hpp>
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using boost::asio::ip::tcp;
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using boost::asio::ip::address;
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class session: public boost::enable_shared_from_this<session> {
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public:
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session(boost::asio::io_service &io_service, tcp::endpoint &endpoint)
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: io_service_(io_service), socket_(io_service), endpoint_(endpoint)
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{
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}
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void start() {
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socket_.async_connect(endpoint_,
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boost::bind(&session::handle_connect,
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shared_from_this(),
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boost::asio::placeholders::error));
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}
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private:
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void handle_connect(const boost::system::error_code &error) {
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if (error) {
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if (error.value() != boost::system::errc::operation_canceled) {
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std::cerr << boost::system::system_error(error).what() << std::endl;
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}
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socket_.close();
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return;
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}
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static tcp::no_delay option(true);
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socket_.set_option(option);
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strcpy(buf, "Hello World!\n");
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boost::asio::async_write(socket_,
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boost::asio::buffer(buf, strlen(buf)),
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boost::bind(&session::handle_write,
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shared_from_this(),
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boost::asio::placeholders::error,
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boost::asio::placeholders::bytes_transferred));
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}
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void handle_write(const boost::system::error_code& error, size_t bytes_transferred) {
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memset(buf, sizeof(buf), 0);
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boost::asio::async_read_until(socket_,
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sbuf,
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"\n",
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boost::bind(&session::handle_read,
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shared_from_this(),
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boost::asio::placeholders::error,
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boost::asio::placeholders::bytes_transferred));
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}
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void handle_read(const boost::system::error_code& error, size_t bytes_transferred) {
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std::cout << buf << std::endl;
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}
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private:
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boost::asio::io_service &io_service_;
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tcp::socket socket_;
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tcp::endpoint &endpoint_;
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char buf[1024];
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boost::asio::streambuf sbuf;
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};
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typedef boost::shared_ptr<session> session_ptr;
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int main(int argc, char* argv[])
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{
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boost::asio::io_service io_service;
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tcp::endpoint endpoint(address::from_string("192.168.1.1"), 10028);
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session_ptr new_session(new session(io_service, endpoint));
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new_session->start();
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io_service.run();
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return 0;
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}
服务器:
- #include <string.h>
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#include <boost/asio.hpp>
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#include <boost/bind.hpp>
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#include <boost/shared_ptr.hpp>
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#include <boost/enable_shared_from_this.hpp>
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using boost::asio::ip::tcp;
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using boost::asio::ip::address;
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class session: public boost::enable_shared_from_this<session> {
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public:
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session(boost::asio::io_service &io_service): socket_(io_service)
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{
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}
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void start() {
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static tcp::no_delay option(true);
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socket_.set_option(option);
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boost::asio::async_read_until(socket_,
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sbuf_,
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"\n",
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boost::bind(&session::handle_read,
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shared_from_this(),
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boost::asio::placeholders::error,
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boost::asio::placeholders::bytes_transferred));
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}
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tcp::socket &socket() {
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return socket_;
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}
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private:
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void handle_write(const boost::system::error_code& error, size_t bytes_transferred) {
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boost::asio::async_read_until(socket_,
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sbuf_,
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"\n",
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boost::bind(&session::handle_read,
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shared_from_this(),
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boost::asio::placeholders::error,
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boost::asio::placeholders::bytes_transferred));
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}
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void handle_read(const boost::system::error_code& error, size_t bytes_transferred) {
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boost::asio::async_write(socket_,
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sbuf_,
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boost::bind(&session::handle_write,
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shared_from_this(),
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boost::asio::placeholders::error,
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boost::asio::placeholders::bytes_transferred));
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}
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private:
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tcp::socket socket_;
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boost::asio::streambuf sbuf_;
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};
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typedef boost::shared_ptr<session> session_ptr;
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class server {
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public:
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server(boost::asio::io_service &io_service, tcp::endpoint &endpoint)
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: io_service_(io_service), acceptor_(io_service, endpoint)
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{
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session_ptr new_session(new session(io_service_));
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acceptor_.async_accept(new_session->socket(),
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boost::bind(&server::handle_accept,
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this,
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new_session,
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boost::asio::placeholders::error));
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}
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void handle_accept(session_ptr new_session, const boost::system::error_code& error) {
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if (error) {
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return;
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}
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new_session->start();
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new_session.reset(new session(io_service_));
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acceptor_.async_accept(new_session->socket(),
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boost::bind(&server::handle_accept,
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this,
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new_session,
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boost::asio::placeholders::error));
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}
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void run() {
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io_service_.run();
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}
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private:
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boost::asio::io_service &io_service_;
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tcp::acceptor acceptor_;
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};
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int main(int argc, char* argv[])
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{
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boost::asio::io_service io_service;
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tcp::endpoint endpoint(address::from_string("192.168.1.1"), 10028);
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server s(io_service, endpoint);
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s.run();
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return 0;
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}
编译:
g++ -Wall -o client client.cpp -lboost_system
g++ -Wall -o server server.cpp -lboost_system
这里需要注意的是: async_write, async_read, async_read_until 都是需要达到特定条件才会调用回调函数,
在调用回调函数之前, 不能再次调用, 否则接收到的数据很可能是乱的. 所以, 在实际代码当中, 会有一个写缓冲队列, 当需要write的时, 先放到队列中, 如果队列个数为1, 则调用async_write, 否则等待函数回调, 当函数回调时将首个元素从队列中移除, 然后接着发送下一个, 直到队列为空.
对于client, 由于is_open在async_connect之后就是true状态了, 因此在async_connect回调返回之前没有方法知道是否已经连接成功, 实际代码当中一般会增加一个变量以表示该套接字是否已经允许发送数据.
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