多线程并发,处理长连接或者耗时网络操作,提高并发服务效率,相对于select,epoll模型来说,理解简单,适用于单服务器简单负载。
Linux多线程并发网络编程代码
/* sokcet_thread.c
编译:
gcc -g -o socket_thread socket_thread.c -lpthread
*/
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <netinet/in.h>
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#include <arpa/inet.h>
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#include <unistd.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <signal.h>
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#include <pthread.h>
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#define PORT 9999
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#define MAXSOCKFD 10
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void *process_client( void *pdata );
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void handle_sigcld(int signo);
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struct targs{
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int sockfd; // socket id
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pthread_t tid; // 线程id
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char *ip;
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int timeout;
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};
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int main( int argc, char *argv[] )
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{
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int sockfd, connfd;
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struct sockaddr_in servaddr, cliaddr;
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socklen_t cliaddr_len;
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fd_set readfds;
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char buffer[256];
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char msg[] = "Welcome to server!";
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if ( (sockfd=socket(AF_INET,SOCK_STREAM,0))<0 )
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{
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perror("socket");
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return 1;
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}
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bzero(&servaddr, sizeof(servaddr));
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servaddr.sin_family = AF_INET;
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servaddr.sin_port = htons(PORT);
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servaddr.sin_addr.s_addr = htonl( INADDR_ANY );
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int reuse = 1;
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if(setsockopt(sockfd, SOL_SOCKET, SO_REUSEADDR,
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&reuse, sizeof(int)) < 0){
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perror("setsockopt error");
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return 1;
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}
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if ( bind(sockfd,(struct sockaddr*)&servaddr,sizeof(servaddr) ) != 0 )
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{
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perror("connetc");
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return 1;
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}
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if ( listen(sockfd,5) != 0 )
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{
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perror("listen");
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return 1;
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}
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//允许中断退出
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#if 0
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signal(SIGCLD, SIG_IGN); /* now I don't have to wait()! */
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#else
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signal(SIGCLD, handle_sigcld); /* 处理中断信息*/
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#endif
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while (1)
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{
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cliaddr_len = sizeof( struct sockaddr);
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connfd = accept(sockfd, (struct sockaddr*)&cliaddr,&cliaddr_len );
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if (connfd < 0 ){
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perror("accept");
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continue;
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}
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/*新的连接,启动一个线程处理:
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其实这里可以将线程ID保存起来,以便主进程对其进行管理,比如进程退出
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时,对所以线程进行销毁,这里暂时不用了,简单点吧。
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1,如果要实现可以将pthreadArgs,压入一个全局链表,对每一个线程进行管理,
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2,如果需要传入一些全局配置信息到子线程中,可以通过pthreadArgs结构体参数传入
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如果有些参数需要读写,还需要做线程间互斥。*/
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struct targs *pthreadArgs = (struct targs*)malloc(sizeof(struct targs) );
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pthreadArgs->sockfd = connfd;
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pthread_t pid = 0;
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int pthread = pthread_create(&pid, NULL, process_client, (void *)pthreadArgs);
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if ( pthread != 0 ){
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perror("create thread");
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}else{
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pthreadArgs->tid = pid;
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//加入全局链表,方便管理
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}
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}
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return 0;
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}
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/* 处理子线程 */
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void *process_client( void *pdata )
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{
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char *preaddata = NULL;
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struct targs *pta= (struct targs*)pdata;
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if ( pdata == NULL )
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goto EXIT_POINT;
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int connfd = pta->sockfd;
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char buffer[1024];
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printf("thread process socket:%d\n", connfd);
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/*先收4个字节长度*/
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bzero(buffer,sizeof(buffer));
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if ( read(connfd,buffer,4)<=0 ){
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goto EXIT_POINT;
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}
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/*再收内容*/
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int len = atoi(buffer);
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printf("packet length:%04d\n", len );
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if ( len <= 0 ) goto EXIT_POINT;
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preaddata = (char *)calloc(len+1, 1);
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if ( !preaddata ) goto EXIT_POINT;
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if ( read(connfd,preaddata ,len)<=0 ) {
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printf("connetc closed.\r\n");
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goto EXIT_POINT;
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}
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else
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{
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printf("recv from client:[%s]\r\n",preaddata );
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}
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#if 1 // 以下这段代码可以替换成自己的实际业务代码,比如查询数据库等。
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/*将小写转换成大写*/
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int i = 0;
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while ( i<len ){
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char c = *(preaddata+i);
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if ( c>='a' && c<='z' )
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*(preaddata+i) -= ('a'-'A');
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i++;
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}
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//模拟2秒等待时间
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sleep(2);
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#endif
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write(connfd, preaddata, len );
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printf("return client:[%s]\r\n",preaddata);
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EXIT_POINT:
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if ( pta ){
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close(pta->sockfd);
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free(pta);
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}
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if (preaddata) free(preaddata);
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/*释放thread,不然内存资源一直会占用不释放,造成泄漏。避免方法
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可以在主线程pthread_join 回收,也可以通过detach分离释放*/
pthread_detach(pthread_self());
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return NULL;
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}
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void handle_sigcld(int signo)
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{
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int pid,status;
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pid = waitpid( -1, &status, 0);//-1表示等待任何子进程
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//printf("child process %d exit with %d\n",pid,status);
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}
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