嵌入式软件工程师&&太极拳
全部博文(548)
分类: 嵌入式
2012-02-08 14:14:06
#include
#include
LRESULT CALLBACK WinDouProc(
HWND hwnd, // handle to window
UINT uMsg, // message identifier
WPARAM wParam, // first message parameter
LPARAM lParam // second message parameter
);
int WINAPI WinMain(
HINSTANCE hInstance, // handle to current instance
HINSTANCE hPrevInstance, // handle to previous instance
LPSTR lpCmdLine, // pointer to command line
int nCmdShow // show state of window
)
{
WNDCLASS wndclass; //先设计窗口类
wndclass.cbCl***tra = 0;
wndclass.cbWndExtra = 0;
wndclass.hbrBackground = (HBRUSH)GetStockObject(DKGRAY_BRUSH);
wndclass.hCursor = LoadCursor(NULL,IDC_HELP);
wndclass.hIcon = LoadIcon(NULL,IDI_WARNING);
wndclass.hInstance = hInstance;
wndclass.lpfnWndProc = WinDouProc;
wndclass.lpszClassName = "Magic_Maggie";
wndclass.lpszMenuName = 0;
wndclass.style = CS_VREDRAW | CS_HREDRAW;
//某一个变量原油几个变量去掉一个特征,可以用取反(~)后再进行与(&)
//例如:style上去掉CS_NOCLOSE,可以style&~CS_NOCLOSE;
RegisterClass(&wndclass); ///注意先建立再注册昂
HWND hwnd; //创建窗口类
hwnd = CreateWindow("Magic_Maggie","DouDou",WS_OVERLAPPEDWINDOW,0,0,800,600,NULL,NULL,hInstance,0);
//第一个参数必须与lpszClassName相同,第二个参数指的是标题
ShowWindow(hwnd,SW_SHOWNORMAL); // 显示
UpdateWindow(hwnd);
MSG msg; //消息循环
while(GetMessage(&msg,NULL,0,0))
{
TranslateMessage(&msg);
DispatchMessage(&msg); //触发WinDouProc
}
return 0;
}
LRESULT CALLBACK WinDouProc(
HWND hwnd, // handle to window
UINT uMsg, // message identifier
WPARAM wParam, // first message parameter
LPARAM lParam // second message parameter
)
{
switch(uMsg)
{
case WM_LBUTTONDOWN:
MessageBox(hwnd,"您按下了鼠标左键昂","豆豆的程序",MB_OK);
HDC hdc;
hdc = GetDC(hwnd);
//The GetDC function retrieves a handle to a display device context for the client area of a specified window or for the entire screen. You can use the returned handle in subsequent GDI functions to draw in the device context.
TextOut(hdc,0,0,"感谢您对豆豆程序的支持昂",strlen("感谢您对豆豆程序的支持昂"));
ReleaseDC(hwnd,hdc);
break;
case WM_CHAR:
char szChar[20];
sprintf(szChar,"Char is %d",wParam);
MessageBox(hwnd,szChar,"豆豆的程序",MB_OK);
break;
case WM_PAINT:
PAINTSTRUCT ps;
HDC hDc;
hDc = BeginPaint(hwnd,&ps);
TextOut(hDc,0,0,"这个是重绘滴哦",strlen("这个是重绘滴哦"));
EndPaint(hwnd,&ps);
break;
case WM_CLOSE: //这个case与下边的destroy这个case不要弄错了,否则窗口不出现,但任务管理器中运行
if(IDYES == MessageBox(hwnd,"您真的要退出么?","豆豆的程序",MB_YESNO))
{
DestroyWindow(hwnd);
}
break;
case WM_DESTROY:
PostQuitMessage(0);
//////////////////////////////////////////?????????????????????
break;
default:
return DefWindowProc(hwnd,uMsg,wParam,lParam); // 别忘记了return
}
return 0;
}
每天都要一点点提高 之 总结: