【playwav.h】
#ifndef _PLAY_WAV_H
#define _PLAY_WAV_H
#define AUDIO_DEV_FILE "/dev/audio"
#define MAGIC "RIFF"
typedef struct {
unsigned int riff_flag; /* RIFF flag */
unsigned int file_long; /* then wav file long */
unsigned int wav_flag; /* wave flag */
unsigned int fnt_flag; /* fnt flag */
unsigned int pass_byte; /* ususal be 16 indicate head 44 byte*/
short format; /* 01 is pcm , or not surport */
short channels; /* the number of sound channel */
int rate; /* the frequency of get sample */
unsigned int tran_rate; /* translate rate */
short date_block; /* date block adjust */
short bits; /* the bit number of numeric */
unsigned int data_flag; /* data flag */
unsigned int sound_long; /* wav data long */
} wav_head_t;
int set_wav_arg( wav_head_t head, int dev_fd );
int wait_play_end( int dev_fd );
#endif /* _PLAY_WAV_H */
==========================================================================================【playwav.c】
#include
#include
#include
#include
#include
#include "playwav.h"
int set_wav_arg( wav_head_t head, int dev_fd )
{
/* set numeric bits of get sample */
int arg;
int retval;
arg = head.bits;
retval = ioctl( dev_fd, SOUND_PCM_WRITE_BITS, &arg );
if( retval == -1 ){
printf("sound_pcm_write_bits failed.\n");
exit( 1 );
}
if( head.bits != arg )
perror("Unable to set sample bits !");
/* set the number of channel at get sample */
arg = head.channels;
retval = ioctl( dev_fd, SOUND_PCM_WRITE_CHANNELS, &arg );
if( retval == -1 ){
printf("SOUND_PCM_WRITE_CHANNELS failed.\n");
exit( 1 );
}
if( arg != head.channels )
perror("Unable to set number of channels !");
/* set the frequence of get samples */
arg = head.rate;
retval = ioctl(dev_fd,SOUND_PCM_WRITE_RATE,&arg);
if( retval == -1 ){
printf("set SOUND_PCM_WRITE_RATE failed.\n");
exit( 1 );
}
if( arg != head.rate )
perror("Uable to set number of rate");
return 0;
}
int wait_play_end( int dev_fd )
{
int retval ;
retval = ioctl( dev_fd, SOUND_PCM_SYNC, 0 );
if( retval == -1 ){
printf("SOUND_PCM_SYNC failed.\n");
exit( 1 );
}
}
=====================================================================================
【t1.c】
#include
#include
#include
#include
#include
#include "playwav.h"
#include
int main()
{
wav_head_t head;
int fd = open("./sound.wav", O_RDONLY);
if(fd < 0)
{
perror("open");
return -1;
}
int ret = read(fd, &head, sizeof(head));
if(ret != sizeof(head))
{
return -1;
}
int dev_fd = open(AUDIO_DEV_FILE, O_RDWR);
if(dev_fd < 0)
{
perror("dev open");
return -1;
}
set_wav_arg(head, dev_fd);
printf("采样率: %d \n采样位数: %d \n声道数: %d \n", head.rate, head.bits, head.channels);
int size = (head.bits * head.rate * head.channels) / 8;
char buf[size];
memset(buf, 0, size);
while(1)
{
ret = read(fd, buf, size);
if(ret == 0)
{
break;
}
write(dev_fd, buf, ret);
}
wait_play_end(dev_fd);
close(dev_fd);
close(fd);
}
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