int __init
s3c2410fb_probe(struct device *dev)
{
struct s3c2410fb_info *info;
struct fb_info *fbinfo;
struct platform_device *pdev = to_platform_device(dev);
struct s3c2410fb_hw *mregs;
int ret;
int irq;
int i;
mach_info = dev->platform_data;
//获取lcd相关寄存器配置信息 if (mach_info == NULL) {
dev_err(dev,"no platform data for lcd, cannot attach\n");
return -EINVAL;
}
mregs = &mach_info->regs;
irq = platform_get_irq(pdev, 0);
if (irq < 0) {
dev_err(dev, "no irq for device\n");
return -ENOENT;
}
fbinfo = framebuffer_alloc(sizeof(struct s3c2410fb_info), dev);
//分配struct fb_info和struct s3c2410fb_info结构 if (!fbinfo) {
return -ENOMEM;
}
info = fbinfo->par;
//调用framebuffer_alloc分配内存的时候,其实顺带分配了struct s3c2410fb_info结构,紧跟struct fb_info结构的后面,fbinfo->par指针处。 info->fb = fbinfo;
dev_set_drvdata(dev, fbinfo);
s3c2410fb_init_registers(info);
//lcd相关寄存器配置 dprintk("devinit\n");
strcpy(fbinfo->fix.id, driver_name);
/* 配置信息存储起来,以后用到 */ memcpy(&info->regs, &mach_info->regs, sizeof(info->regs));
info->mach_info = dev->platform_data;
/* 以下配置,详细请参考网上资料 */ fbinfo->fix.type = FB_TYPE_PACKED_PIXELS;
fbinfo->fix.type_aux = 0;
fbinfo->fix.xpanstep = 0;
fbinfo->fix.ypanstep = 0;
fbinfo->fix.ywrapstep = 0;
fbinfo->fix.accel = FB_ACCEL_NONE;
fbinfo->var.nonstd = 0;
fbinfo->var.activate = FB_ACTIVATE_NOW;
/* 设置分辨率 */ fbinfo->var.height = mach_info->height;
fbinfo->var.width = mach_info->width;
fbinfo->var.accel_flags = 0;
fbinfo->var.vmode = FB_VMODE_NONINTERLACED;
fbinfo->fbops = &s3c2410fb_ops;
//重要的fop结构(fb设备本质上是字符设备) fbinfo->flags = FBINFO_FLAG_DEFAULT;
fbinfo->pseudo_palette = &info->pseudo_pal;
fbinfo->var.xres = mach_info->xres.defval;
fbinfo->var.xres_virtual = mach_info->xres.defval;
fbinfo->var.yres = mach_info->yres.defval;
fbinfo->var.yres_virtual = mach_info->yres.defval;
fbinfo->var.bits_per_pixel = mach_info->bpp.defval;
fbinfo->var.upper_margin = S3C2410_LCDCON2_GET_VBPD(mregs->lcdcon2) +1;
fbinfo->var.lower_margin = S3C2410_LCDCON2_GET_VFPD(mregs->lcdcon2) +1;
fbinfo->var.vsync_len = S3C2410_LCDCON2_GET_VSPW(mregs->lcdcon2) + 1;
fbinfo->var.left_margin = S3C2410_LCDCON3_GET_HFPD(mregs->lcdcon3) + 1;
fbinfo->var.right_margin = S3C2410_LCDCON3_GET_HBPD(mregs->lcdcon3) + 1;
fbinfo->var.hsync_len = S3C2410_LCDCON4_GET_HSPW(mregs->lcdcon4) + 1;
/* 配色板设置(采用5、6、5模式) */ fbinfo->var.red.offset = 11;
fbinfo->var.green.offset = 5;
fbinfo->var.blue.offset = 0;
fbinfo->var.transp.offset = 0;
fbinfo->var.red.length = 5;
fbinfo->var.green.length = 6;
fbinfo->var.blue.length = 5;
fbinfo->var.transp.length = 0;
/* 计算需要申请的framer buffer大小(以字节为单位) */ fbinfo->fix.smem_len = mach_info->xres.max *
mach_info->yres.max *
mach_info->bpp.max / 8;
for (i = 0; i < 256; i++)
info->palette_buffer[i] = PALETTE_BUFF_CLEAR;
if (!request_mem_region((unsigned long)S3C24XX_VA_LCD, SZ_1M, "s3c2410-lcd")) {
ret = -EBUSY;
goto dealloc_fb;
}
dprintk("got LCD region\n");
ret = request_irq(irq, s3c2410fb_irq, SA_INTERRUPT, pdev->name, info);
if (ret) {
dev_err(dev, "cannot get irq %d - err %d\n", irq, ret);
ret = -EBUSY;
goto release_mem;
}
info->clk = clk_get(NULL, "lcd");
if (!info->clk || IS_ERR(info->clk)) {
printk(KERN_ERR "failed to get lcd clock source\n");
ret = -ENOENT;
goto release_irq;
}
clk_use(info->clk);
clk_enable(info->clk);
dprintk("got and enabled clock\n");
msleep(1);
/* Initialize video memory */
ret = s3c2410fb_map_video_memory(info);
if (ret) {
printk( KERN_ERR "Failed to allocate video RAM: %d\n", ret);
ret = -ENOMEM;
goto release_clock;
}
dprintk("got video memory\n");
ret = s3c2410fb_init_registers(info);
//怎么再次初始化lcd相关寄存器了? ret = s3c2410fb_check_var(&fbinfo->var, fbinfo);
//注册frame buffer前的一个例行检查 ret = register_framebuffer(fbinfo);
if (ret < 0) {
printk(KERN_ERR "Failed to register framebuffer device: %d\n", ret);
goto free_video_memory;
}
/* create device files */
device_create_file(dev, &dev_attr_debug);
printk(KERN_INFO "fb%d: %s frame buffer device\n",
fbinfo->node, fbinfo->fix.id);
return 0;
free_video_memory:
s3c2410fb_unmap_video_memory(info);
release_clock:
clk_disable(info->clk);
clk_unuse(info->clk);
clk_put(info->clk);
release_irq:
free_irq(irq,info);
release_mem:
release_mem_region((unsigned long)S3C24XX_VA_LCD, S3C24XX_SZ_LCD);
dealloc_fb:
framebuffer_release(fbinfo);
return ret;
}
/*
* s3c2410fb_map_video_memory():
* Allocates the DRAM memory for the frame buffer. This buffer is
* remapped into a non-cached, non-buffered, memory region to
* allow palette and pixel writes to occur without flushing the
* cache. Once this area is remapped, all virtual memory
* access to the video memory should occur at the new region.
*/
static int __init
s3c2410fb_map_video_memory(struct s3c2410fb_info *fbi)
{
dprintk("map_video_memory(fbi=%p)\n", fbi);
fbi->map_size = PAGE_ALIGN(fbi->fb->fix.smem_len + PAGE_SIZE);//页对齐
fbi->map_cpu = dma_alloc_writecombine(fbi->dev, fbi->map_size,
&fbi->map_dma, GFP_KERNEL);
//目前我只知道用于分配可供dma使用的内存,其中返回地址fbi->map_cpu为虚拟地址,fbi->map_dma为物理地址。 fbi->map_size = fbi->fb->fix.smem_len;
//恢复真实的大小 if (fbi->map_cpu) {
/* prevent initial garbage on screen */
dprintk("map_video_memory: clear %p:%08x\n",
fbi->map_cpu, fbi->map_size);
memset(fbi->map_cpu, 0xf0, fbi->map_size);
fbi->screen_dma = fbi->map_dma;
//物理地址 fbi->fb->screen_base = fbi->map_cpu;
//虚拟地址 fbi->fb->fix.smem_start = fbi->screen_dma;
//物理地址 dprintk("map_video_memory: dma=%08x cpu=%p size=%08x\n",
fbi->map_dma, fbi->map_cpu, fbi->fb->fix.smem_len);
}
return fbi->map_cpu ? 0 : -ENOMEM;
}
static struct s3c2410fb_mach_info
sbc2410_lcdcfg __initdata = {
.fixed_syncs= 0,
.regs={
.lcdcon1= S3C2410_LCDCON1_TFT16BPP | \
S3C2410_LCDCON1_TFT | \
S3C2410_LCDCON1_CLKVAL(6),
.lcdcon2= S3C2410_LCDCON2_VBPD(2) | \
S3C2410_LCDCON2_LINEVAL(319) | \
S3C2410_LCDCON2_VFPD(0) | \
S3C2410_LCDCON2_VSPW(4),
.lcdcon3= S3C2410_LCDCON3_HBPD(47) | \
S3C2410_LCDCON3_HOZVAL(239) | \
S3C2410_LCDCON3_HFPD(15),
.lcdcon4= S3C2410_LCDCON4_MVAL(1) | \
S3C2410_LCDCON4_HSPW(31),
.lcdcon5= S3C2410_LCDCON5_FRM565 | \
S3C2410_LCDCON5_INVVLINE | \
S3C2410_LCDCON5_HWSWP,
},
.lpcsel= 0x0,
.gpccon= 0xaaaaaaaa,
.gpccon_mask= 0xffffffff,
.gpcup= 0xffffffff,
.gpcup_mask= 0xffffffff,
.gpdcon= 0xaaaaaaaa,
.gpdcon_mask= 0x0,
.gpdup= 0xffffffff,
.gpdup_mask= 0xffffffff,
.width= 240,
.height= 320,
.xres= {240,240,240},
.yres= {320,320,320},
.bpp= {16,16,16},
};
s3c2410fb.c文件中的其它部分单独来分析的话比较难理解,现结合fbmem.c来分析:fbmem.c文件中:
#ifdef MODULE
module_init(fbmem_init);
static void __exit
fbmem_exit(void)
{
class_destroy(fb_class);
unregister_chrdev(FB_MAJOR, "fb");
}
module_exit(fbmem_exit);
MODULE_LICENSE("GPL");
MODULE_DESCRIPTION("Framebuffer base");
#else
subsys_initcall(fbmem_init);
#endif
驱动入口为fbmem_init:
/**
* fbmem_init - init frame buffer subsystem
*
* Initialize the frame buffer subsystem.
*
* NOTE: This function is _only_ to be called by drivers/char/mem.c.
*
*/
static int __init
fbmem_init(void)
{
create_proc_read_entry("fb", 0, NULL, fbmem_read_proc, NULL);
devfs_mk_dir("fb");
if (register_chrdev(FB_MAJOR,"fb",&fb_fops))
printk("unable to get major %d for fb devs\n", FB_MAJOR);
fb_class = class_create(THIS_MODULE, "graphics");
if (IS_ERR(fb_class)) {
printk(KERN_WARNING "Unable to create fb class; errno = %ld\n", PTR_ERR(fb_class));
fb_class = NULL;
}
return 0;
}
可见,frame buffer驱动本质上是字符驱动,同样使用register_chrdev函数来注册自己。下面再来看看frame buffer所支持的fb_fops方法:static struct file_operations fb_fops = {
.owner = THIS_MODULE,
.read = fb_read,
.write = fb_write,
.ioctl = fb_ioctl,
#ifdef CONFIG_COMPAT
.compat_ioctl = fb_compat_ioctl,
#endif
.mmap = fb_mmap,
.open = fb_open,
.release = fb_release,
#ifdef HAVE_ARCH_FB_UNMAPPED_AREA
.get_unmapped_area = get_fb_unmapped_area,
#endif
};
可以看到,包含了常用的open、release、read、write、ioctl方法,细心的你可能会发现多了mmap方法,这是提供给用户映射frame buffer的接口函数(可是在底层函数s3c2410fb.c中确没有这个接口的实现代码,此乃后话)。其中read、write接口很普通的字符驱动没什么不同,只是读写的对象变为frame buffer,纯粹的内存操作,在此我就不详细介绍了。下面我们来研究一下fb_ioctl接口函数:static int
fb_ioctl(struct inode *inode, struct file *file, unsigned int cmd,
unsigned long arg)
{
int fbidx = iminor(inode);
struct fb_info *info = registered_fb[fbidx];
struct fb_ops *fb = info->fbops;
struct fb_var_screeninfo var;
struct fb_fix_screeninfo fix;
struct fb_con2fbmap con2fb;
struct fb_cmap_user cmap;
struct fb_event event;
void __user *argp = (void __user *)arg;
int i;
if (!fb)
return -ENODEV;
switch (cmd) {
case FBIOGET_VSCREENINFO:
//获取屏的可变参数 return copy_to_user(argp, &info->var,
sizeof(var)) ? -EFAULT : 0;
case FBIOPUT_VSCREENINFO:
//设置屏的可变参数 if (copy_from_user(&var, argp, sizeof(var)))
return -EFAULT;
acquire_console_sem();
info->flags |= FBINFO_MISC_USEREVENT;
i = fb_set_var(info, &var);
info->flags &= ~FBINFO_MISC_USEREVENT;
release_console_sem();
if (i) return i;
if (copy_to_user(argp, &var, sizeof(var)))
return -EFAULT;
return 0;
case FBIOGET_FSCREENINFO:
//获取屏的固定参数 return copy_to_user(argp, &info->fix,
sizeof(fix)) ? -EFAULT : 0;
case FBIOPUTCMAP:
//设置调色板 if (copy_from_user(&cmap, argp, sizeof(cmap)))
return -EFAULT;
return (fb_set_user_cmap(&cmap, info));
case FBIOGETCMAP:
//获取调色板信息 if (copy_from_user(&cmap, argp, sizeof(cmap)))
return -EFAULT;
return fb_cmap_to_user(&info->cmap, &cmap);
case FBIOPAN_DISPLAY:
if (copy_from_user(&var, argp, sizeof(var)))
return -EFAULT;
acquire_console_sem();
i = fb_pan_display(info, &var);
release_console_sem();
if (i)
return i;
if (copy_to_user(argp, &var, sizeof(var)))
return -EFAULT;
return 0;
case FBIO_CURSOR:
return -EINVAL;
case FBIOGET_CON2FBMAP:
if (copy_from_user(&con2fb, argp, sizeof(con2fb)))
return -EFAULT;
if (con2fb.console < 1 || con2fb.console > MAX_NR_CONSOLES)
return -EINVAL;
con2fb.framebuffer = -1;
event.info = info;
event.data = &con2fb;
notifier_call_chain(&fb_notifier_list,
FB_EVENT_GET_CONSOLE_MAP, &event);
return copy_to_user(argp, &con2fb,
sizeof(con2fb)) ? -EFAULT : 0;
case FBIOPUT_CON2FBMAP:
if (copy_from_user(&con2fb, argp, sizeof(con2fb)))
return - EFAULT;
if (con2fb.console < 0 || con2fb.console > MAX_NR_CONSOLES)
return -EINVAL;
if (con2fb.framebuffer < 0 || con2fb.framebuffer >= FB_MAX)
return -EINVAL;
#ifdef CONFIG_KMOD
if (!registered_fb[con2fb.framebuffer])
try_to_load(con2fb.framebuffer);
#endif /* CONFIG_KMOD */
if (!registered_fb[con2fb.framebuffer])
return -EINVAL;
event.info = info;
event.data = &con2fb;
return notifier_call_chain(&fb_notifier_list,
FB_EVENT_SET_CONSOLE_MAP,
&event);
case FBIOBLANK:
acquire_console_sem();
info->flags |= FBINFO_MISC_USEREVENT;
i = fb_blank(info, arg);
//开关显示用 info->flags &= ~FBINFO_MISC_USEREVENT;
release_console_sem();
return i;
default:
if (fb->fb_ioctl == NULL)
return -EINVAL;
return fb->fb_ioctl(inode, file, cmd, arg, info);
}
}
注: s3c2410fb.c中var->activate设置为FB_ACTIVATE_NOW,所以这里只考虑条件2。int
fb_set_var(struct fb_info *info, struct fb_var_screeninfo *var)
{
int err, flags = info->flags;
1:
if (var->activate & FB_ACTIVATE_INV_MODE) {
struct fb_videomode mode1, mode2;
int ret = 0;
fb_var_to_videomode(&mode1, var);
fb_var_to_videomode(&mode2, &info->var);
/* make sure we don't delete the videomode of current var */
ret = fb_mode_is_equal(&mode1, &mode2);
if (!ret) {
struct fb_event event;
event.info = info;
event.data = &mode1;
ret = notifier_call_chain(&fb_notifier_list,
FB_EVENT_MODE_DELETE, &event);
}
if (!ret)
fb_delete_videomode(&mode1, &info->modelist);
return ret;
}
2:
if ((var->activate & FB_ACTIVATE_FORCE) ||
memcmp(&info->var, var, sizeof(struct fb_var_screeninfo))) {
if (!info->fbops->fb_check_var) {
*var = info->var;
return 0;
}
if ((err = info->fbops->fb_check_var(var, info)))
//先检查一下设置是否符合要求 return err;
if ((var->activate & FB_ACTIVATE_MASK) == FB_ACTIVATE_NOW) {
//条件符合 struct fb_videomode mode;
int err = 0;
info->var = *var;
if (info->fbops->fb_set_par)
info->fbops->fb_set_par(info);
//设置可变参数 fb_pan_display(info, &info->var);
//s3c2410不支持硬件虚拟显示,在s3c2410fb.c上没有实现该接口。 fb_set_cmap(&info->cmap, info);
//调色板设置 fb_var_to_videomode(&mode, &info->var);
if (info->modelist.prev && info->modelist.next &&
!list_empty(&info->modelist))
err = fb_add_videomode(&mode, &info->modelist);
if (!err && (flags & FBINFO_MISC_USEREVENT)) {
struct fb_event event;
int evnt = (var->activate & FB_ACTIVATE_ALL) ?
FB_EVENT_MODE_CHANGE_ALL :
FB_EVENT_MODE_CHANGE;
info->flags &= ~FBINFO_MISC_USEREVENT;
event.info = info;
notifier_call_chain(&fb_notifier_list, evnt,
&event);
}
}
}
return 0;
}
/*
* s3c2410fb_set_par - Optional function. Alters the hardware state.
* @info: frame buffer structure that represents a single frame buffer
*
*/
static int
s3c2410fb_set_par(struct fb_info *info)
{
struct s3c2410fb_info *fbi = info->par;
struct fb_var_screeninfo *var = &info->var;
if (var->bits_per_pixel == 16)
fbi->fb->fix.visual = FB_VISUAL_TRUECOLOR;
else
fbi->fb->fix.visual = FB_VISUAL_PSEUDOCOLOR;
fbi->fb->fix.line_length = (var->width*var->bits_per_pixel)/8;
/* activate this new configuration */
s3c2410fb_activate_var(fbi, var);
return 0;
}
/* s3c2410fb_activate_var
*
* activate (set) the controller from the given framebuffer
* information
*/
static void
s3c2410fb_activate_var(struct s3c2410fb_info *fbi,
struct fb_var_screeninfo *var)
{
fbi->regs.lcdcon1 &= ~S3C2410_LCDCON1_MODEMASK;
dprintk("%s: var->xres = %d\n", __FUNCTION__, var->xres);
dprintk("%s: var->yres = %d\n", __FUNCTION__, var->yres);
dprintk("%s: var->bpp = %d\n", __FUNCTION__, var->bits_per_pixel);
switch (var->bits_per_pixel) {
case 1:
fbi->regs.lcdcon1 |= S3C2410_LCDCON1_TFT1BPP;
break;
case 2:
fbi->regs.lcdcon1 |= S3C2410_LCDCON1_TFT2BPP;
break;
case 4:
fbi->regs.lcdcon1 |= S3C2410_LCDCON1_TFT4BPP;
break;
case 8:
fbi->regs.lcdcon1 |= S3C2410_LCDCON1_TFT8BPP;
break;
case 16:
fbi->regs.lcdcon1 |= S3C2410_LCDCON1_TFT16BPP;
break;
}
/* check to see if we need to update sync/borders */
if (!fbi->mach_info->fixed_syncs) {
dprintk("setting vert: up=%d, low=%d, sync=%d\n",
var->upper_margin, var->lower_margin,
var->vsync_len);
dprintk("setting horz: lft=%d, rt=%d, sync=%d\n",
var->left_margin, var->right_margin,
var->hsync_len);
fbi->regs.lcdcon2 =
S3C2410_LCDCON2_VBPD(var->upper_margin - 1) |
S3C2410_LCDCON2_VFPD(var->lower_margin - 1) |
S3C2410_LCDCON2_VSPW(var->vsync_len - 1);
fbi->regs.lcdcon3 =
S3C2410_LCDCON3_HBPD(var->right_margin - 1) |
S3C2410_LCDCON3_HFPD(var->left_margin - 1);
fbi->regs.lcdcon4 &= ~S3C2410_LCDCON4_HSPW(0xff);
fbi->regs.lcdcon4 |= S3C2410_LCDCON4_HSPW(var->hsync_len - 1);
}
/* update X/Y info */
fbi->regs.lcdcon2 &= ~S3C2410_LCDCON2_LINEVAL(0x3ff);
fbi->regs.lcdcon2 |= S3C2410_LCDCON2_LINEVAL(var->yres - 1);
fbi->regs.lcdcon3 &= ~S3C2410_LCDCON3_HOZVAL(0x7ff);
fbi->regs.lcdcon3 |= S3C2410_LCDCON3_HOZVAL(var->xres - 1);
if (var->pixclock > 0) {
int clkdiv = s3c2410fb_calc_pixclk(fbi, var->pixclock);
clkdiv = (clkdiv / 2) -1;
if (clkdiv < 0)
clkdiv = 0;
fbi->regs.lcdcon1 &= ~S3C2410_LCDCON1_CLKVAL(0x3ff);
fbi->regs.lcdcon1 |= S3C2410_LCDCON1_CLKVAL(clkdiv);
}
/* write new registers */
dprintk("new register set:\n");
dprintk("lcdcon[1] = 0x%08lx\n", fbi->regs.lcdcon1);
dprintk("lcdcon[2] = 0x%08lx\n", fbi->regs.lcdcon2);
dprintk("lcdcon[3] = 0x%08lx\n", fbi->regs.lcdcon3);
dprintk("lcdcon[4] = 0x%08lx\n", fbi->regs.lcdcon4);
dprintk("lcdcon[5] = 0x%08lx\n", fbi->regs.lcdcon5);
writel(fbi->regs.lcdcon1 & ~S3C2410_LCDCON1_ENVID, S3C2410_LCDCON1);
writel(fbi->regs.lcdcon2, S3C2410_LCDCON2);
writel(fbi->regs.lcdcon3, S3C2410_LCDCON3);
writel(fbi->regs.lcdcon4, S3C2410_LCDCON4);
writel(fbi->regs.lcdcon5, S3C2410_LCDCON5);
/* set lcd address pointers */
s3c2410fb_set_lcdaddr(fbi);
writel(fbi->regs.lcdcon1, S3C2410_LCDCON1);
}
/**
* fb_set_cmap - set the colormap
* @cmap: frame buffer colormap structure
* @info: frame buffer info structure
*
* Sets the colormap @cmap for a screen of device @info.
*
* Returns negative errno on error, or zero on success.
*
*/
int
fb_set_cmap(struct fb_cmap *cmap, struct fb_info *info)
{
int i, start, rc = 0;
u16 *red, *green, *blue, *transp;
u_int hred, hgreen, hblue, htransp = 0xffff;
red = cmap->red;
green = cmap->green;
blue = cmap->blue;
transp = cmap->transp;
start = cmap->start;
if (start < 0 || (!info->fbops->fb_setcolreg &&
!info->fbops->fb_setcmap))
return -EINVAL;
if (info->fbops->fb_setcmap) {
rc = info->fbops->fb_setcmap(cmap, info);
} else {
for (i = 0; i < cmap->len; i++) {
hred = *red++;
hgreen = *green++;
hblue = *blue++;
if (transp)
htransp = *transp++;
if (info->fbops->fb_setcolreg(start++,
hred, hgreen, hblue,
htransp, info))
break;
}
}
if (rc == 0)
fb_copy_cmap(cmap, &info->cmap);
return rc;
}
static int
s3c2410fb_setcolreg(unsigned regno,
unsigned red, unsigned green, unsigned blue,
unsigned transp, struct fb_info *info)
{
struct s3c2410fb_info *fbi = info->par;
unsigned int val;
/* dprintk("setcol: regno=%d, rgb=%d,%d,%d\n", regno, red, green, blue); */
switch (fbi->fb->fix.visual) {
case FB_VISUAL_TRUECOLOR:
/* true-colour, use pseuo-palette */
if (regno < 16) {
u32 *pal = fbi->fb->pseudo_palette;
val = chan_to_field(red, &fbi->fb->var.red);
val |= chan_to_field(green, &fbi->fb->var.green);
val |= chan_to_field(blue, &fbi->fb->var.blue);
pal[regno] = val;
}
break;
case FB_VISUAL_PSEUDOCOLOR:
if (regno < 256) {
/* currently assume RGB 5-6-5 mode */
val = ((red >> 0) & 0xf800);
val |= ((green >> 5) & 0x07e0);
val |= ((blue >> 11) & 0x001f);
writel(val, S3C2410_TFTPAL(regno));
schedule_palette_update(fbi, regno, val);
}
break;
default:
return 1; /* unknown type */
}
return 0;
}
int
fb_set_user_cmap(struct fb_cmap_user *cmap, struct fb_info *info)
{
int rc, size = cmap->len * sizeof(u16);
struct fb_cmap umap;
if (cmap->start < 0 || (!info->fbops->fb_setcolreg &&
!info->fbops->fb_setcmap))
return -EINVAL;
memset(&umap, 0, sizeof(struct fb_cmap));
rc = fb_alloc_cmap(&umap, cmap->len, cmap->transp != NULL);
if (rc)
return rc;
if (copy_from_user(umap.red, cmap->red, size) ||
copy_from_user(umap.green, cmap->green, size) ||
copy_from_user(umap.blue, cmap->blue, size) ||
(cmap->transp && copy_from_user(umap.transp, cmap->transp, size))) {
fb_dealloc_cmap(&umap);
return -EFAULT;
}
umap.start = cmap->start;
rc = fb_set_cmap(&umap, info);
fb_dealloc_cmap(&umap);
return rc;
}
int
fb_cmap_to_user(struct fb_cmap *from, struct fb_cmap_user *to)
{
int tooff = 0, fromoff = 0;
int size;
if (to->start > from->start)
fromoff = to->start - from->start;
else
tooff = from->start - to->start;
size = to->len - tooff;
if (size > (int) (from->len - fromoff))
size = from->len - fromoff;
if (size <= 0)
return -EINVAL;
size *= sizeof(u16);
if (copy_to_user(to->red+tooff, from->red+fromoff, size))
return -EFAULT;
if (copy_to_user(to->green+tooff, from->green+fromoff, size))
return -EFAULT;
if (copy_to_user(to->blue+tooff, from->blue+fromoff, size))
return -EFAULT;
if (from->transp && to->transp)
if (copy_to_user(to->transp+tooff, from->transp+fromoff, size))
return -EFAULT;
return 0;
}
int
fb_blank(struct fb_info *info, int blank)
{
int ret = -EINVAL;
if (blank > FB_BLANK_POWERDOWN)
blank = FB_BLANK_POWERDOWN;
if (info->fbops->fb_blank)
ret = info->fbops->fb_blank(blank, info);
if (!ret) {
struct fb_event event;
event.info = info;
event.data = ␣
notifier_call_chain(&fb_notifier_list, FB_EVENT_BLANK, &event);
}
return ret;
}
/**
* s3c2410fb_blank
* @blank_mode: the blank mode we want.
* @info: frame buffer structure that represents a single frame buffer
*
* Blank the screen if blank_mode != 0, else unblank. Return 0 if
* blanking succeeded, != 0 if un-/blanking failed due to e.g. a
* video mode which doesn't support it. Implements VESA suspend
* and powerdown modes on hardware that supports disabling hsync/vsync:
* blank_mode == 2: suspend vsync
* blank_mode == 3: suspend hsync
* blank_mode == 4: powerdown
*
* Returns negative errno on error, or zero on success.
*
*/
static int
s3c2410fb_blank(int blank_mode, struct fb_info *info)
{
dprintk("blank(mode=%d, info=%p)\n", blank_mode, info);
if (mach_info == NULL)
return -EINVAL;
if (blank_mode == FB_BLANK_UNBLANK)
writel(0x0, S3C2410_TPAL);
else {
dprintk("setting TPAL to output 0x000000\n");
writel(S3C2410_TPAL_EN, S3C2410_TPAL);
}
return 0;
}
static int
fb_mmap(struct file *file, struct vm_area_struct * vma)
{
int fbidx = iminor(file->f_dentry->d_inode);
struct fb_info *info = registered_fb[fbidx];
struct fb_ops *fb = info->fbops;
unsigned long off;
#if !defined(__sparc__) || defined(__sparc_v9__)
unsigned long start;
u32 len;
#endif
if (vma->vm_pgoff > (~0UL >> PAGE_SHIFT))
return -EINVAL;
off = vma->vm_pgoff << PAGE_SHIFT;
if (!fb)
return -ENODEV;
if (fb->fb_mmap) {
int res;
lock_kernel();
res = fb->fb_mmap(info, file, vma);
unlock_kernel();
return res;
}
/* 所有的驱动应该拥有自己的mmap实现,可惜的是s3c2410fb.c中没有实现mmap接口,以下内容我也不想去研究了。 */ #if defined(__sparc__) && !defined(__sparc_v9__)
/* Should never get here, all fb drivers should have their own
mmap routines */
return -EINVAL;
#else
/* !sparc32... */
lock_kernel();
/* frame buffer memory */
start = info->fix.smem_start;
len = PAGE_ALIGN((start & ~PAGE_MASK) + info->fix.smem_len);
if (off >= len) {
/* memory mapped io */
off -= len;
if (info->var.accel_flags) {
unlock_kernel();
return -EINVAL;
}
start = info->fix.mmio_start;
len = PAGE_ALIGN((start & ~PAGE_MASK) + info->fix.mmio_len);
}
unlock_kernel();
start &= PAGE_MASK;
if ((vma->vm_end - vma->vm_start + off) > len)
return -EINVAL;
off += start;
vma->vm_pgoff = off >> PAGE_SHIFT;
/* This is an IO map - tell maydump to skip this VMA */
vma->vm_flags |= VM_IO | VM_RESERVED;
#if defined(__sparc_v9__)
if (io_remap_pfn_range(vma, vma->vm_start, off >> PAGE_SHIFT,
vma->vm_end - vma->vm_start, vma->vm_page_prot))
return -EAGAIN;
#else
#if defined(__mc68000__)
#if defined(CONFIG_SUN3)
pgprot_val(vma->vm_page_prot) |= SUN3_PAGE_NOCACHE;
#elif defined(CONFIG_MMU)
if (CPU_IS_020_OR_030)
pgprot_val(vma->vm_page_prot) |= _PAGE_NOCACHE030;
if (CPU_IS_040_OR_060) {
pgprot_val(vma->vm_page_prot) &= _CACHEMASK040;
/* Use no-cache mode, serialized */
pgprot_val(vma->vm_page_prot) |= _PAGE_NOCACHE_S;
}
#endif
#elif defined(__powerpc__)
vma->vm_page_prot = phys_mem_access_prot(file, off,
vma->vm_end - vma->vm_start,
vma->vm_page_prot);
#elif defined(__alpha__)
/* Caching is off in the I/O space quadrant by design. */
#elif defined(__i386__) || defined(__x86_64__)
if (boot_cpu_data.x86 > 3)
pgprot_val(vma->vm_page_prot) |= _PAGE_PCD;
#elif defined(__mips__)
vma->vm_page_prot = pgprot_noncached(vma->vm_page_prot);
#elif defined(__hppa__)
pgprot_val(vma->vm_page_prot) |= _PAGE_NO_CACHE;
#elif defined(__arm__) || defined(__sh__) || defined(__m32r__)
vma->vm_page_prot = pgprot_writecombine(vma->vm_page_prot);
#elif defined(__ia64__)
if (efi_range_is_wc(vma->vm_start, vma->vm_end - vma->vm_start))
vma->vm_page_prot = pgprot_writecombine(vma->vm_page_prot);
else
vma->vm_page_prot = pgprot_noncached(vma->vm_page_prot);
#else
#warning What do we have to do here??
#endif
if (io_remap_pfn_range(vma, vma->vm_start, off >> PAGE_SHIFT,
vma->vm_end - vma->vm_start, vma->vm_page_prot))
return -EAGAIN;
#endif /* !__sparc_v9__ */
return 0;
#endif /* !sparc32 */
}
以下以内核自带的logo程序,介绍一下frame buffer的具体用法:static
struct logo_data {
int depth;
int needs_directpalette;
int needs_truepalette;
int needs_cmapreset;
const struct linux_logo *logo;
} fb_logo;
注: logo图像数据结构./* 填充好logo显示用的数据 */int
fb_prepare_logo(struct fb_info *info)
{
int depth = fb_get_color_depth(&info->var, &info->fix);//16
memset(&fb_logo, 0, sizeof(struct logo_data));
if (info->flags & FBINFO_MISC_TILEBLITTING)
return 0;
if (info->fix.visual == FB_VISUAL_DIRECTCOLOR) {
depth = info->var.blue.length;
if (info->var.red.length < depth)
depth = info->var.red.length;
if (info->var.green.length < depth)
depth = info->var.green.length;
}
if (depth >= 8) {
switch (info->fix.visual) {
case FB_VISUAL_TRUECOLOR:
fb_logo.needs_truepalette = 1;
//使用tft屏的话就选择这个吧. break;
case FB_VISUAL_DIRECTCOLOR:
fb_logo.needs_directpalette = 1;
fb_logo.needs_cmapreset = 1;
break;
case FB_VISUAL_PSEUDOCOLOR:
fb_logo.needs_cmapreset = 1;
break;
}
}
/* Return if no suitable logo was found */
fb_logo.logo = fb_find_logo(depth);
//根据内核的配置,选择合适的logo. if (!fb_logo.logo || fb_logo.logo->height > info->var.yres) {
fb_logo.logo = NULL;
return 0;
}
/* What depth we asked for might be different from what we get */
if (fb_logo.logo->type == LINUX_LOGO_CLUT224)
//在我的内核中选的就是这个. fb_logo.depth = 8;
else if (fb_logo.logo->type == LINUX_LOGO_VGA16)
fb_logo.depth = 4;
else
fb_logo.depth = 1;
return fb_logo.logo->height;
}
好了,准备好logo显示用的数据后,在适当的时候即可调用以下函数来显示:int
fb_show_logo(struct fb_info *info)
{
u32 *palette = NULL, *saved_pseudo_palette = NULL;
unsigned char *logo_new = NULL;
struct fb_image image;
int x;
/* Return if the frame buffer is not mapped or suspended */
if (fb_logo.logo == NULL || info->state != FBINFO_STATE_RUNNING)
return 0;
image.depth = 8;
image.data = fb_logo.logo->data;
if (fb_logo.needs_cmapreset)
fb_set_logocmap(info, fb_logo.logo);
if (fb_logo.needs_truepalette ||
fb_logo.needs_directpalette) {
palette = kmalloc(256 * 4, GFP_KERNEL);
//分配调色板所需的空间. if (palette == NULL)
return 0;
if (fb_logo.needs_truepalette)
fb_set_logo_truepalette(info, fb_logo.logo, palette);
//根据我们所找到的logo图像填充调色板 else
fb_set_logo_directpalette(info, fb_logo.logo, palette);
saved_pseudo_palette = info->pseudo_palette;
info->pseudo_palette = palette;
}
if (fb_logo.depth <= 4) {
logo_new = kmalloc(fb_logo.logo->width * fb_logo.logo->height,
GFP_KERNEL);
if (logo_new == NULL) {
kfree(palette);
if (saved_pseudo_palette)
info->pseudo_palette = saved_pseudo_palette;
return 0;
}
image.data = logo_new;
fb_set_logo(info, fb_logo.logo, logo_new, fb_logo.depth);
}
image.width = fb_logo.logo->width;
image.height = fb_logo.logo->height;
image.dy = 0;
/* 以下循环用于查询调色板,把logo信息填写到相应的frame buffer中 */ for (x = 0; x < num_online_cpus() * (fb_logo.logo->width + 8) &&
x <= info->var.xres-fb_logo.logo->width; x += (fb_logo.logo->width + 8)) {
image.dx = x;
info->fbops->fb_imageblit(info, &image);
}
kfree(palette);
if (saved_pseudo_palette != NULL)
info->pseudo_palette = saved_pseudo_palette;
kfree(logo_new);
return fb_logo.logo->height;
}
static struct fb_ops
s3c2410fb_ops = {
.owner = THIS_MODULE,
.fb_check_var = s3c2410fb_check_var,
.fb_set_par = s3c2410fb_set_par,
.fb_blank = s3c2410fb_blank,
.fb_setcolreg = s3c2410fb_setcolreg,
.fb_fillrect = cfb_fillrect,
.fb_copyarea = cfb_copyarea,
.fb_imageblit = cfb_imageblit,
.fb_cursor = soft_cursor,
};
void
cfb_imageblit(struct fb_info *p, const struct fb_image *image)
{
u32 fgcolor, bgcolor, start_index, bitstart, pitch_index = 0;
u32 bpl = sizeof(u32), bpp = p->var.bits_per_pixel;
u32 width = image->width, height = image->height;
u32 dx = image->dx, dy = image->dy;
int x2, y2, vxres, vyres;
u8 __iomem *dst1;
if (p->state != FBINFO_STATE_RUNNING)
return;
vxres = p->var.xres_virtual;
vyres = p->var.yres_virtual;
/*
* We could use hardware clipping but on many cards you get around
* hardware clipping by writing to framebuffer directly like we are
* doing here.
*/
if (image->dx > vxres || image->dy > vyres)
return;
x2 = image->dx + image->width;
y2 = image->dy + image->height;
dx = image->dx > 0 ? image->dx : 0;
dy = image->dy > 0 ? image->dy : 0;
x2 = x2 < vxres ? x2 : vxres;
y2 = y2 < vyres ? y2 : vyres;
width = x2 - dx;
height = y2 - dy;
bitstart = (dy * p->fix.line_length * 8) + (dx * bpp);
//算出要绘图的起始点位置(以bit为单位) start_index = bitstart & (32 - 1);
//非字对齐地址 pitch_index = (p->fix.line_length & (bpl - 1)) * 8;
bitstart /= 8;
bitstart &= ~(bpl - 1);
dst1 = p->screen_base + bitstart;
//图像在frame buffer上的地址(目标地址) if (p->fbops->fb_sync)
p->fbops->fb_sync(p);
if (image->depth == 1) {
if (p->fix.visual == FB_VISUAL_TRUECOLOR ||
p->fix.visual == FB_VISUAL_DIRECTCOLOR) {
fgcolor = ((u32*)(p->pseudo_palette))[image->fg_color];
bgcolor = ((u32*)(p->pseudo_palette))[image->bg_color];
} else {
fgcolor = image->fg_color;
bgcolor = image->bg_color;
}
if (32 % bpp == 0 && !start_index && !pitch_index &&
((width & (32/bpp-1)) == 0) &&
bpp >= 8 && bpp <= 32)
fast_imageblit(image, p, dst1, fgcolor, bgcolor);
else
slow_imageblit(image, p, dst1, fgcolor, bgcolor,
start_index, pitch_index);
} else
color_imageblit(image, p, dst1, start_index, pitch_index);
}
static inline void
color_imageblit(const struct fb_image *image,
struct fb_info *p, u8 __iomem *dst1,
u32 start_index,
u32 pitch_index)
{
/* Draw the penguin */
u32 __iomem *dst, *dst2;
u32 color = 0, val, shift;
int i, n, bpp = p->var.bits_per_pixel;
u32 null_bits = 32 - bpp;
u32 *palette = (u32 *) p->pseudo_palette;
const u8 *src = image->data;
//image->data里的数据,实际上记录着的是调色板上对应颜色的序号. dst2 = (u32 __iomem *) dst1;
for (i = image->height; i--; ) {
//行 n = image->width;
dst = (u32 __iomem *) dst1;
shift = 0;
val = 0;
if (start_index) {
u32 start_mask = ~(SHIFT_HIGH(~(u32)0, start_index));
val = FB_READL(dst) & start_mask;
shift = start_index;
}
while (n--) {
//列 if (p->fix.visual == FB_VISUAL_TRUECOLOR ||
p->fix.visual == FB_VISUAL_DIRECTCOLOR )
color = palette[*src];
//调色板在这个时候终于派上用场了 else
color = *src;
color <<= LEFT_POS(bpp);.
val |= SHIFT_HIGH(color, shift);
if (shift >= null_bits) {
FB_WRITEL(val, dst++);
val = (shift == null_bits) ? 0 :
SHIFT_LOW(color, 32 - shift);
}
shift += bpp;
shift &= (32 - 1);
src++;
}
if (shift) {
u32 end_mask = SHIFT_HIGH(~(u32)0, shift);
FB_WRITEL((FB_READL(dst) & end_mask) | val, dst);
}
dst1 += p->fix.line_length;
if (pitch_index) {
dst2 += p->fix.line_length;
dst1 = (u8 __iomem *)((long __force)dst2 & ~(sizeof(u32) - 1));
start_index += pitch_index;
start_index &= 32 - 1;
}
}
}
后记: 自问这个文档写得不是很好。由于到目前为止接手的项目都不带tft的屏,暂时没什么动力深入去研究,等以后有机会再继续完善这个文档好了^_^