The workload is heavier when there are no more objects in the per-CPU cache. The refill operations needed in this situation are located in
cache_alloc_refill(), which is invoked when the allocation cannot be satisfied directly from the per-CPU cache.
static void *cache_alloc_refill(struct kmem_cache *cachep, gfp_t flags)
{
int batchcount;
struct kmem_list3 *l3;
struct array_cache *ac;
int node;
retry:
check_irq_off();
node = numa_mem_id();
ac = cpu_cache_get(cachep);
batchcount = ac->batchcount;
if (!ac->touched && batchcount > BATCHREFILL_LIMIT) {
/*
* If there was little recent activity on this cache, then
* perform only a partial refill. Otherwise we could generate
* refill bouncing.
*/
batchcount = BATCHREFILL_LIMIT;
}
l3 = cachep->nodelists[node];
BUG_ON(ac->avail > 0 || !l3);
spin_lock(&l3->list_lock);
/* See if we can refill from the shared array */
if (l3->shared && transfer_objects(ac, l3->shared, batchcount)) {
l3->shared->touched = 1;
goto alloc_done;
}
while (batchcount > 0) {
struct list_head *entry;
struct slab *slabp;
/* Get slab alloc is to come from. */
entry = l3->slabs_partial.next;
if (entry == &l3->slabs_partial) {
l3->free_touched = 1;
entry = l3->slabs_free.next;
if (entry == &l3->slabs_free)
goto must_grow;
}
slabp = list_entry(entry, struct slab, list);
check_slabp(cachep, slabp);
check_spinlock_acquired(cachep);
/*
* The slab was either on partial or free list so
* there must be at least one object available for
* allocation.
*/
BUG_ON(slabp->inuse >= cachep->num);
while (slabp->inuse < cachep->num && batchcount--) {
STATS_INC_ALLOCED(cachep);
STATS_INC_ACTIVE(cachep);
STATS_SET_HIGH(cachep);
ac->entry[ac->avail++] = slab_get_obj(cachep, slabp,
node);
}
check_slabp(cachep, slabp);
/* move slabp to correct slabp list: */
list_del(&slabp->list);
if (slabp->free == BUFCTL_END)
list_add(&slabp->list, &l3->slabs_full);
else
list_add(&slabp->list, &l3->slabs_partial);
}
must_grow:
l3->free_objects -= ac->avail;
alloc_done:
spin_unlock(&l3->list_lock);
if (unlikely(!ac->avail)) {
int x;
x = cache_grow(cachep, flags | GFP_THISNODE, node, NULL);
/* cache_grow can reenable interrupts, then ac could change. */
ac = cpu_cache_get(cachep);
if (!x && ac->avail == 0) /* no objects in sight? abort */
return NULL;
if (!ac->avail) /* objects refilled by interrupt? */
goto retry;
}
ac->touched = 1;
return ac->entry[--ac->avail];
}
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