这个是三星6410 ARM CPU硬件架构的GPU,呵呵共享一下。
这是他的feature
42.1.1 FEATURES
• 4M triangles/s @133MHz (Transform Only)
• 75.8M pixels/s fill-rates @133MHz (shaded pixels)
• Programmable Shader Model 3.0 support
• 128-bit (32-bit x 4) Floating-point Vertex Shader
- Geometry-texture cache support
• 128-bit (32-bit x 4) Floating-point two Fragment Shaders
• Max. 4K x 4K frame-buffer (16/32-bpp)
• 32-bit depth buffer (8-bit stencil/24-bit Z)
• Texture format: 1/2/4/8/16/32-bpp RGB, YUV 422, S3TC Compressed
• Support max. 8 surfaces (max. 8 user-defined textures)
• API Support: OpenGL ES 1.1 & 2.0, D3D Mobile
• Intelligent Host Interface
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