分类: 嵌入式
2010-05-03 14:34:26
这是一篇关于wav格式的详细介绍,在百度百科里面也有对wav格式的详解。
The WAVE file format is a subset of Microsoft's RIFF specification for the storage of multimedia files. A RIFF file starts out with a file header followed by a sequence of data chunks. A WAVE file is often just a RIFF file with a single "WAVE" chunk which consists of two sub-chunks -- a "fmt " chunk specifying the data format and a "data" chunk containing the actual sample data. Call this form the "Canonical form". Who knows how it really all works.
I use the standard WAVE format as created by the program:
Offset Size Name Description
The canonical WAVE format starts with the RIFF header:
0 4 ChunkID Contains the letters "RIFF" in ASCII form
(0x52494646 big-endian form).
4 4 ChunkSize 36 + SubChunk2Size, or more precisely:
4 + (8 + SubChunk1Size) + (8 + SubChunk2Size)
This is the size of the rest of the chunk
following this number. This is the size of the
entire file in bytes minus 8 bytes for the
two fields not included in this count:
ChunkID and ChunkSize.
8 4 Format Contains the letters "WAVE"
(0x57415645 big-endian form).
The "WAVE" format consists of two subchunks: "fmt " and "data":
The "fmt " subchunk describes the sound data's format:
12 4 Subchunk1ID Contains the letters "fmt "
(0x666d7420 big-endian form).
16 4 Subchunk1Size 16 for PCM. This is the size of the
rest of the Subchunk which follows this number.
20 2 AudioFormat PCM = 1 (i.e. Linear quantization)
Values other than 1 indicate some
form of compression.
22 2 NumChannels Mono = 1, Stereo = 2, etc.
24 4 SampleRate 8000, 44100, etc.
28 4 ByteRate == SampleRate * NumChannels * BitsPerSample/8
32 2 BlockAlign == NumChannels * BitsPerSample/8
The number of bytes for one sample including
all channels. I wonder what happens when
this number isn't an integer?
34 2 BitsPerSample 8 bits = 8, 16 bits = 16, etc.
2 ExtraParamSize if PCM, then doesn't exist
X ExtraParams space for extra parameters
The "data" subchunk contains the size of the data and the actual sound:
36 4 Subchunk2ID Contains the letters "data"
(0x64617461 big-endian form).
40 4 Subchunk2Size == NumSamples * NumChannels * BitsPerSample/8
This is the number of bytes in the data.
You can also think of this as the size
of the read of the subchunk following this
number.
44 * Data The actual sound data.
As an example, here are the opening 72 bytes of a WAVE file with bytes shown as hexadecimal numbers:
52 49 46 46 24 08 00 00 57 41 56 45 66 6d 74 20 10 00 00 00 01 00 02 00
22 56 00 00 88 58 01 00 04 00 10 00 64 61 74 61 00 08 00 00 00 00 00 00
24 17 1e f3 3c 13 3c 14 16 f9 18 f9 34 e7 23 a6 3c f2 24 f2 11 ce 1a 0d
Here is the interpretation of these bytes as a WAVE soundfile:
For more info see