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分类: C/C++

2010-12-19 12:10:37

1、文本框和按钮

void CCex05dlgDlg::OnTest()

{

       // TODO: Add your control notification handler code here

       //将第一个按钮设置成只读

       CWnd * pwnd=GetDlgItem(IDC_EDIT1);

       ASSERT(NULL!=pwnd);

       CEdit * pedit=(CEdit * )pwnd;

       pedit->SetReadOnly(true);

       //在第二个按钮标题是上加A

       CString title;

       GetDlgItemText(IDC_EDIT2,title);

       title+='A';

       SetDlgItemText(IDC_EDIT2,title);

       //将第三个编辑框加88

       int idata;

       idata=GetDlgItemInt(IDC_EDIT3);

       idata+=88;

       SetDlgItemInt(IDC_EDIT3,idata);

}


2、单选框复选框

void CDialog_6Dlg::OnOK()

{

       // TODO: Add extra validation here

      

       CDialog::OnOK();

       CString str;

       if(m_sex==0)

              str="你是帅哥。\n";

       else if(m_sex==1)

              str="你是美女。\n";

       else

              str="性别未知。\n";

       str+="-----------------\n你的爱好:\n";

       CButton *pb=NULL;

       pb=(CButton *)GetDlgItem(IDC_CHECK1);

       if(pb&&pb->GetCheck()!=NULL)

              str+="中国象棋\n";

       pb=(CButton *)GetDlgItem(IDC_CHECK2);

       if(pb&&pb->GetCheck()!=NULL)

              str+="上网聊天\n";

       pb=(CButton *)GetDlgItem(IDC_CHECK3);

       if(pb&&pb->GetCheck()!=NULL)

              str+="电脑游戏\n";

       AfxMessageBox(str);

 

}


3、列表框

BOOL CLiebiaoDlg::OnInitDialog()

{

       CDialog::OnInitDialog();

 

       // Add "About..." menu item to system menu.

 

       // IDM_ABOUTBOX must be in the system command range.

       ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);

       ASSERT(IDM_ABOUTBOX < 0xF000);

 

       CMenu* pSysMenu = GetSystemMenu(FALSE);

       if (pSysMenu != NULL)

       {

              CString strAboutMenu;

              strAboutMenu.LoadString(IDS_ABOUTBOX);

              if (!strAboutMenu.IsEmpty())

              {

                     pSysMenu->AppendMenu(MF_SEPARATOR);

                     pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);

              }

       }

 

       // Set the icon for this dialog.  The framework does this automatically

       //  when the application's main window is not a dialog

       SetIcon(m_hIcon, TRUE);                  // Set big icon

       SetIcon(m_hIcon, FALSE);          // Set small icon

      

       // TODO: Add extra initialization here

       int nitem=m_namelistbox.AddString("张三");

       m_namelistbox.SetItemData(nitem,3);

       nitem=m_namelistbox.AddString("李四");

       m_namelistbox.SetItemData(nitem,2);

       nitem=m_namelistbox.AddString("王五");

       m_namelistbox.SetItemData(nitem,5);

       return TRUE;  // return TRUE  unless you set the focus to a control

}

listbox增加LBN_SELCHANGE消息响应函数如下:

void CLiebiaoDlg::OnSelchangeList1()

{

       // TODO: Add your control notification handler code here

       int nsel=m_namelistbox.GetCurSel();

       if(nsel!=-1)

       {

              CString strname;

              m_namelistbox.GetText(nsel,strname);

              UINT uid=m_namelistbox.GetItemData(nsel);

              CString str;

              str.Format("你选中了%s,他的ID%u",strname,uid);

              AfxMessageBox(str);

       }

      

}


4、进度条

BOOL CJindutiaoDlg::OnInitDialog()

{

       CDialog::OnInitDialog();

 

       // Add "About..." menu item to system menu.

 

       // IDM_ABOUTBOX must be in the system command range.

       ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);

       ASSERT(IDM_ABOUTBOX < 0xF000);

 

       CMenu* pSysMenu = GetSystemMenu(FALSE);

       if (pSysMenu != NULL)

       {

              CString strAboutMenu;

              strAboutMenu.LoadString(IDS_ABOUTBOX);

              if (!strAboutMenu.IsEmpty())

              {

                     pSysMenu->AppendMenu(MF_SEPARATOR);

                     pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);

              }

       }

 

       // Set the icon for this dialog.  The framework does this automatically

       //  when the application's main window is not a dialog

       SetIcon(m_hIcon, TRUE);                  // Set big icon

       SetIcon(m_hIcon, FALSE);          // Set small icon

      

       // TODO: Add extra initialization here

       m_progress.SetRange(0,100);//设置进度条的上限和下限

       m_progress.SetStep(5);//设置stepit每次移动多少进度

       m_progress.SetPos(0);//设置进度条的初始进度

      

       return TRUE;  // return TRUE  unless you set the focus to a control

}

 

//下一步按钮消息处理函数

void CJindutiaoDlg::OnButton1()

{

       // TODO: Add your control notification handler code here

       m_progress.StepIt();

      

}


5、滑标控件:

BOOL CHuabiaoDlg::OnInitDialog()

{

       CDialog::OnInitDialog();

 

       // Add "About..." menu item to system menu.

 

       // IDM_ABOUTBOX must be in the system command range.

       ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);

       ASSERT(IDM_ABOUTBOX < 0xF000);

 

       CMenu* pSysMenu = GetSystemMenu(FALSE);

       if (pSysMenu != NULL)

       {

              CString strAboutMenu;

              strAboutMenu.LoadString(IDS_ABOUTBOX);

              if (!strAboutMenu.IsEmpty())

              {

                     pSysMenu->AppendMenu(MF_SEPARATOR);

                     pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);

              }

       }

 

       // Set the icon for this dialog.  The framework does this automatically

       //  when the application's main window is not a dialog

       SetIcon(m_hIcon, TRUE);                  // Set big icon

       SetIcon(m_hIcon, FALSE);          // Set small icon

      

       // TODO: Add extra initialization here

       m_slider.SetRange(0,100);//设置范围是0100

       m_slider.SetLineSize(4);//键盘方向键一次移动4单位

       m_slider.SetPageSize(10);//用户单击一下鼠标移动10单位

      

       return TRUE;  // return TRUE  unless you set the focus to a control

}

//确定按钮消息处理函数

void CHuabiaoDlg::OnOK()

{

       // TODO: Add extra validation here

       int nscale=m_slider.GetPos();

       CString str;

       str.Format("当前的刻度是%d",nscale);

       AfxMessageBox(str);

       CDialog::OnOK();

}


6、串口

为接收显示区和发送输入区添加m_strEditRXDatam_strEditTXData,类型为value Cstring,为comm控件添加m_ctrlComm变量,类型为control

BOOL CScommtestDlg::OnInitDialog()

{

       CDialog::OnInitDialog();

 

       // Add "About..." menu item to system menu.

 

       // IDM_ABOUTBOX must be in the system command range.

       ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);

       ASSERT(IDM_ABOUTBOX < 0xF000);

 

       CMenu* pSysMenu = GetSystemMenu(FALSE);

       if (pSysMenu != NULL)

       {

              CString strAboutMenu;

              strAboutMenu.LoadString(IDS_ABOUTBOX);

              if (!strAboutMenu.IsEmpty())

              {

                     pSysMenu->AppendMenu(MF_SEPARATOR);

                     pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);

              }

       }

 

       // Set the icon for this dialog.  The framework does this automatically

       //  when the application's main window is not a dialog

       SetIcon(m_hIcon, TRUE);                  // Set big icon

       SetIcon(m_hIcon, FALSE);          // Set small icon

      

       // TODO: Add extra initialization here

       m_ctrlcomm.SetCommPort(1);//选择com1

       m_ctrlcomm.SetInputMode(1);//输入方式为二进制方式

       m_ctrlcomm.SetInBufferSize(1024);//设置输入缓冲区的大小

       m_ctrlcomm.SetOutBufferSize(512);//设置输出缓冲区的大小

       m_ctrlcomm.SetSettings("9600,n,8,1");//设置波特率、校验位,数据位,停止位

       if(!m_ctrlcomm.GetPortOpen())//打开串口

              m_ctrlcomm.SetPortOpen(true);

       m_ctrlcomm.SetRThreshold(1);//接收到一个字符就引发一次oncomm事件

       m_ctrlcomm.SetInputLen(0);//设置当前接受区数据长度为0

       m_ctrlcomm.GetInput();//先预读取缓冲区以清理残留数据

      

       return TRUE;  // return TRUE  unless you set the focus to a control

}

//oncomm事件响应函数

void CScommtestDlg::OnOnCommMscomm1()

{

       // TODO: Add your control notification handler code here

       VARIANT  variant_input;

       COleSafeArray safearray_input;

       LONG len,k;

       BYTE rxdata[2048];

       CString strtemp;

       if(m_ctrlcomm.GetCommEvent()==2)

       {

              variant_input=m_ctrlcomm.GetInput();

              safearray_input=variant_input;

              len=safearray_input.GetOneDimSize();

                     m_strEditRXData+=strtemp;

             

              for(k=0;k

                     safearray_input.GetElement(&k,rxdata+k);

              for(k=0;k

              {

                     BYTE bt=*(char *)(rxdata+k);

                     strtemp.Format("%c",bt);

                     m_strEditRXData+=strtemp;

              }

             

       }

       UpdateData(FALSE);//更新输出

}

//手动发送按钮消息响应函数

void CScommtestDlg::OnButtonManulsend()

{   // TODO: Add your control notification handler code here

       UpdateData(TRUE);//更新输入

       m_ctrlcomm.SetOutput(COleVariant(m_strEditTXData));//发送输入框中的内容

}


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给主人留下些什么吧!~~

chinaunix网友2010-12-23 21:50:44

很好。