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2008-12-17 18:07:44

The idea is that the user first enters how much money he/she has saved and is ready to spend. The computer will then search for possible items from our list and provide the user with a revised list of items that he/she can afford.
The complete list of shopping items is:

1. Running shoes.
$250 for Extra Fast Running shoes
$200 for Good Running shoes
$50 for NoName Shoes

2. Winter Jacket:
Extra Warm $300
Water proof and thermal coating $250
Nylon $40

3. School Back-pack:
Leather "Cool" Logo $40
NoName $20

4. "Birthday" card for a friend
Musical $5 Normal $1
The prices and brands are fictional for the purpose of this exercise but these prices do not include the taxes. (We pay 15% tax here!). So when you calculate if an item is affordable or not, make sure you account for the tax overhead.

Program logic:
1. Ask the user for how much money he/she is willing to spend.
2. List all affordable items.
5. If none of the items are affordable then display an appropriate message (be creative).
Tip: Inflate the prices by 15% (tax) in order to accurately predict if an item is affordable or not.

Example:

_-=== Shopping Calculator ===-_

How much money you want to spend? 0
Sorry, you need to have money to spend... try again
How much money you want to spend? 200
Possible Shopping Items:
1. NoName Running Shoes
2. Nylon Winter Jacket
3. Leather "Cool" Logo School Back-pack
4. NoName School Back-pack
5. Musical Birthday Card
6. Normal Birthday Card

Do you want to try again? y

How much money you want to spend? 3
Possible Shopping Items:
1. Normal Birthday Card

Do you want to try again? n
Ok, have fun shopping. Bye.

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