/* conio.h
Direct MSDOS console input/output.
Copyright (c) 1987, 1992 by Borland International All Rights Reserved. */
#if !defined(__CONIO_H) #define __CONIO_H
#if !defined(___DEFS_H) #include <_defs.h> #endif
#if !defined(_Windows)
#define _NOCURSOR 0 #define _SOLIDCURSOR 1 #define _NORMALCURSOR 2
struct text_info { unsigned char winleft; unsigned char wintop; unsigned char winright; unsigned char winbottom; unsigned char attribute; unsigned char normattr; unsigned char currmode; unsigned char screenheight; unsigned char screenwidth; unsigned char curx; unsigned char cury; };
enum text_modes { LASTMODE=-1, BW40=0, C40, BW80, C80, MONO=7, C4350=64 };
#if !defined(__COLORS) #define __COLORS
enum COLORS { BLACK, /* dark colors */ BLUE, GREEN, CYAN, RED, MAGENTA, BROWN, LIGHTGRAY, DARKGRAY, /* light colors */ LIGHTBLUE, LIGHTGREEN, LIGHTCYAN, LIGHTRED, LIGHTMAGENTA, YELLOW, WHITE }; #endif
#define BLINK 128 /* blink bit */ /*_cdecl 是C Declaration的缩写,表示C语言默认的函数调用方法:所有参数从右到左依次入栈,这些参数由调用者清除,称为手动清栈。被调用函数不需要求调用者传递多少参数,调用者传递过多或者过少的参数,甚至完全不同的参数都不会产生编译阶段的错误 C中不加说明默认函数为_cdecl调用方式 */ extern int _Cdecl directvideo; //这里定义了directvideo 其实值只能是0或1而已 extern int _Cdecl _wscroll;
#endif /* !_Windows */
#ifdef __cplusplus extern "C" { #endif
void _Cdecl clreol( void ); void _Cdecl clrscr( void ); void _Cdecl gotoxy( int __x, int __y ); int _Cdecl wherex( void ); int _Cdecl wherey( void ); int _Cdecl getch( void ); int _Cdecl getche( void ); int _Cdecl kbhit( void ); int _Cdecl putch( int __c );
#ifndef _PORT_DEFS unsigned char _Cdecl inportb( unsigned __portid ); unsigned _Cdecl inport ( unsigned __portid ); int _Cdecl inp( unsigned __portid ); unsigned _Cdecl inpw( unsigned __portid ); void _Cdecl outportb( unsigned __portid, unsigned char __value ); void _Cdecl outport ( unsigned __portid, unsigned __value ); int _Cdecl outp( unsigned __portid, int __value ); unsigned _Cdecl outpw( unsigned __portid, unsigned __value ); #endif /* !_PORT_DEFS */
#if !defined(_Windows)
void _Cdecl delline( void ); int _Cdecl gettext( int __left, int __top, int __right, int __bottom, void *__destin); void _Cdecl gettextinfo (struct text_info *__r ); void _Cdecl highvideo( void ); void _Cdecl insline( void ); void _Cdecl lowvideo( void ); int _Cdecl movetext( int __left, int __top, int __right, int __bottom, int __destleft, int __desttop ); void _Cdecl normvideo( void ); int _Cdecl puttext( int __left, int __top, int __right, int __bottom, void *__source ); void _Cdecl textattr( int __newattr ); void _Cdecl textbackground( int __newcolor ); void _Cdecl textcolor( int __newcolor ); void _Cdecl textmode( int __newmode ); void _Cdecl window( int __left, int __top, int __right, int __bottom);
void _Cdecl _setcursortype( int __cur_t ); char * _Cdecl cgets( char *__str ); int _Cdecl cprintf( const char *__format, ... ); int _Cdecl cputs( const char *__str ); int _Cdecl cscanf( const char *__format, ... ); char * _Cdecl getpass( const char *__prompt ); int _Cdecl ungetch( int __ch );
#endif /* !_Windows */
#ifndef _PORT_DEFS #define _PORT_DEFS
/* These are in-line functions. These prototypes just clean up some syntax checks and code generation. */ unsigned char _Cdecl __inportb__ (unsigned __portid); unsigned _Cdecl __inportw__ (unsigned __portid); unsigned char _Cdecl __outportb__(unsigned __portid, unsigned char __value); unsigned _Cdecl __outportw__(unsigned __portid, unsigned __value);
#define inportb(__portid) __inportb__(__portid) #define outportb(__portid, __value) ((void) __outportb__(__portid, __value)) #define inport(__portid) __inportw__(__portid) #define outport(__portid, __value) ((void) __outportw__(__portid, __value))
/* MSC-compatible macros for port I/O */ #define inp(__portid) __inportb__ (__portid) #define outp(__portid, __value) __outportb__(__portid, (unsigned char)__value) #define inpw(__portid) __inportw__ (__portid) #define outpw(__portid, __value) __outportw__(__portid, __value)
#endif /* _PORT_DEFS */
#ifdef __cplusplus } #endif
#endif /* __CONIO_H */
|