这两种情况,内核中都有考虑,都在drivers/input/keyboard/ 下面。
GPIO 独立按键是 gpio_keys.c
GPIO 矩阵键盘是 matrix_keypad.c
具体也没有什么好分析的,主要就是采用platform 方式注册input 子系统,往应用层报键值。
在此基础上,添加相关的驱动,格式很固有化。直接上自己整理的模板吧。
GPIO 独立按键
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#define SABRESD_VOLUME_UP IMX_GPIO_NR(1, 4) //得到gpio number 号
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#define SABRESD_VOLUME_DN IMX_GPIO_NR(1, 5)
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//定义宏
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#ifdefined(CONFIG_KEYBOARD_GPIO) || defined(CONFIG_KEYBOARD_GPIO_MODULE)
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#define GPIO_BUTTON(gpio_num, ev_code, act_low, descr, wake, debounce) \
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{ \
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.gpio = gpio_num, \
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.type = EV_KEY, \
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.code = ev_code, \
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.active_low = act_low, \
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.desc = "btn " descr, \
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.wakeup = wake, \
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.debounce_interval = debounce, \
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}
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//上面宏定义的数组
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static struct gpio_keys_button CPU_NAME_buttons[] = {
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GPIO_BUTTON(SABRESD_VOLUME_UP, KEY_VOLUMEUP, 1, "volume-up", 0, 1),
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GPIO_BUTTON(SABRESD_VOLUME_DN, KEY_VOLUMEDOWN, 1, "volume-down", 0, 1),
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GPIO_BUTTON(SABRESD_POWER_OFF, KEY_POWER, 1, "power", 1, 1),
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};
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static struct gpio_keys_platform_data CPU_NAME_button_data = {
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.buttons = CPU_NAME_buttons,
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.nbuttons = ARRAY_SIZE(CPU_NAME_buttons),
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};
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//platform device 与driver 中对应的
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static struct platform_device CPU_NAME_button_device = {
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.name = "gpio-keys",
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.id = -1,
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.num_resources = 0,
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.dev = {
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.platform_data = &CPU_NAME_button_data,
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}
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};
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//注册设备的函数
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static void __init CPU_NAME_add_device_buttons(void)
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{
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platform_device_register(&CPU_NAME_button_device);
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}
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#else
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static void __init CPU_NAME_add_device_buttons(void) {}
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#endif
有些时候因不同CPU BSP 的GPIO 封装,在driver 中会出现一些问题。比如 gpio_request 可能会重复(imx287,
得到GPIO号的时候就已经request 了,太TMD超前了) 如下这段代码要屏蔽。
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#if 0
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error = gpio_request(button->gpio, button->desc ?: "gpio_keys");
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if (error < 0) {
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pr_err("gpio-keys: failed to request GPIO %d,"
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" error %d\n", button->gpio, error);
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goto fail2;
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}
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#endif
GPIO 矩阵键盘
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#if 1
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/*
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* Tosa Keyboard
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*/
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#include <linux/input/matrix_keypad.h>
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//矩阵键盘按下时对应的键码表
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static const uint32_t tosakbd_keymap[] = {
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KEY(0, 0, KEY_1),
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KEY(0, 1, KEY_2),
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KEY(0, 2, KEY_3),
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-
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KEY(1, 0, KEY_4),
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KEY(1, 1, KEY_5),
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KEY(1, 2, KEY_6),
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-
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KEY(2, 0, KEY_7),
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KEY(2, 1, KEY_8),
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KEY(2, 2, KEY_9),
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-
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KEY(3, 0, KEY_UP),
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KEY(3, 1, KEY_0),
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KEY(3, 2, KEY_DOWN),
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KEY(4, 0, KEY_BACK),
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KEY(4, 1, KEY_ENTER),
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KEY(4, 2, KEY_ESC),
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-
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};
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static struct matrix_keymap_data tosakbd_keymap_data = {
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.keymap = tosakbd_keymap,
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.keymap_size = ARRAY_SIZE(tosakbd_keymap),
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};
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//列选 得到GPIO 口number 号
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static const int tosakbd_col_gpios[] =
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{
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// MXS_PIN_TO_GPIO( PINID_SSP0_DATA5), // 4
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MXS_PIN_TO_GPIO(PINID_LCD_D08), // 5
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MXS_PIN_TO_GPIO(PINID_LCD_D09), // 6
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MXS_PIN_TO_GPIO(PINID_LCD_D10) // 7
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};
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//行选 得到GPIO 口number 号
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static const int tosakbd_row_gpios[] =
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{
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MXS_PIN_TO_GPIO(PINID_LCD_D11), // 2
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MXS_PIN_TO_GPIO(PINID_LCD_D12), // 2
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MXS_PIN_TO_GPIO(PINID_LCD_D13), // 3
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MXS_PIN_TO_GPIO(PINID_LCD_D14), // 1
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MXS_PIN_TO_GPIO(PINID_LCD_D15) // 0
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};
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//driver 中的需要的data
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static struct matrix_keypad_platform_data CPU_NAMEkbd_pdata = {
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.keymap_data = &tosakbd_keymap_data,
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.row_gpios = tosakbd_row_gpios,
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.col_gpios = tosakbd_col_gpios,
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.num_row_gpios = ARRAY_SIZE(tosakbd_row_gpios),
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.num_col_gpios = ARRAY_SIZE(tosakbd_col_gpios),
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.col_scan_delay_us = 10,
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.debounce_ms = 10,
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.wakeup = 1,
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.active_low =0 ,
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};
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static struct platform_device CPU_NAMEkbd_device = {
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.name = "matrix-keypad",
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.id = -1,
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.dev = {
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.platform_data = &CPU_NAMEkbd_pdata,
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},
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};
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#endif
上面的两种方式,有些时候因不同CPU BSP 的GPIO 封装,在driver 中会出现一些问题。由于不同CPU GPIO口
产生中断的触发方式不同,这里出现问题的更多。
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err = request_irq(gpio_to_irq(pdata->row_gpios[i]),
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matrix_keypad_interrupt,
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IRQF_DISABLED |
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IRQF_TRIGGER_RISING | IRQF_TRIGGER_FALLING,
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"matrix-keypad", keypad);
IRQF_TRIGGER_RISING | IRQF_TRIGGER_FALLING 很多CPU无法同时支持上升延与下降延触发。只能选择其中一个,要么FALLING ,要么RISING。
这两种方式,内核都已经封装成足够简单的方式了,用不着自己去写一个驱动,类似于填空就好了。
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