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2008-09-25 16:11:44

http://orange.blender.org/blog/a-call-for-textures

Matt说现在需要更多的纹理图片来完成所有的工作。最后的贴图需要大量的纹理图片,但是现在人手问题没有完成这些。所以需要大家基于 创作共用的这个许可 给orange 项目提供更多的帮助。当然最好这些图片都是自己做的,不要盗版。

[@more@]

/ by Matt / 3 Feb, 2006

Well, the translators have had their turn (and there will be more news on that later), but we’d also like to give the opportunity for more people to contribute. Part of us are now within the final materials/textures/rendering phase and are working on textures now ourselves. We had a nasty and unfortunate theft in the studio last week, and three of our cameras were stolen, so especially now, we could use some help with textures from outsiders - from gathering source material to final, lighting-corrected, tileable textures.

textures and stuff
The copyright issues surrounding this are a bit tricky, so we need to be very specific on this. Of course we’d love as many people to contribute as possible, but if you don’t comply with the right licensing requirements, we can’t use the textures. The movie itself and all the production files will be released under the most liberal license: , so in the interests of simplicity, we need people to licence any contributions under the same in order to use them. This means that you must give us, and anyone else permission to copy, distribute, display, and perform the work, to make derivative works based on it, and to make commercial use of the work. So if you don’t like the idea of (for example) people making TV commercials for big companies using your textures, you’d better not agree :)

The one restriction that the license has is that “You must attribute the work in the manner specified by the author or licensor.” We plan to credit the authors in both the credits of the movie, and in the filename of the texture. You must specify that this is how you would like to be credited, otherwise it will be too complex for us to work out, and we won’t use the textures either. Of course sending in contributions doesn’t guarantee that we can use them, but you must comply with this in order to have a chance.

So, if you’d like to help out, please post links to places on the web where we can download your textures or photos, at least 1000px wide. They must be your own work, you must post either your real name or ‘anonymous’ for crediting and you must explicitly agree to the legal stuff written above. To make it easier, you can just copy and paste this into your post:

I confirm that these contributed textures are my own work, and I provide them for use under the Creative Commons Attribute 2.5 License. I specify that I would like to be attributed in the credits of the movie Elephants Dream, and also in the filenames of the textures.

Sorry about all this legal stuff, but I hope you can understand we have to be very careful on this! Anyway, for a list of textures that would be useful to us, click ‘read the rest of this entry’ below. Thanks very much! :)

Here is a list of some kinds of textures that would be useful to us:

  • various kinds of metal and plastic, at various scales:
    i.e. clean, dirty, corroded, rusted, painted, flaky paint
  • canvas cloth
  • rubber tubing and wires
  • old telephone enamel/bakelite
  • thin old style floral wallpaper
  • dirty worn rug/carpet
  • leather
  • dirty glass
  • light bulb
  • various kinds of tiles (i.e. flooring), especially of lighter colours and old/cracked/broken ones too.
  • dirty floor stains
  • general rust/grunge maps
  • rocks and dirt
  • rotten fish


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