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分类: C/C++

2011-12-06 14:38:17

什么叫事务线程

举个例子:
我们写一个IM客户端的登录子线程,则该子线程会有这么几个事务要处理
No.1 TCP Socket物理连接
No.2 逻辑登录
No.3 好友在线查询
No.4 状态更新
我们通常的代码写法是
  1. void ThreadLogin()
  2. {
  3.   try
  4.   {
  5.      if(fail(物理连接))
  6.         throw;
  7.      if(fail(登录))
  8.         throw;
  9.      if(fail(查询好友))
  10.         throw;
  11.      if(fail(更新))
  12.         throw;
  13.   }
  14.   catch(exception)
  15.   {
  16.   }
  17. }
串行的逻辑用串行的代码写,不太好看,况且中途如果主线程发出取消指令,还不好处理。
这里扩展的thread类,就是来解决这个问题的,他会提供给程序员一种事件处理的模式
  1. class threadLogin
  2. {
  3. void onEventConnect()
  4. {
  5.   物理连接
  6. }
  7. void onEventLogin()
  8. {
  9.  登录
  10. }
  11. void onEventQuery()
  12. {
  13. 查询
  14. }
  15. void onEventUpdate()
  16. {
  17. 更新
  18. }
  19. }
源码如下
  1. // thread.hpp : controlled_module_ex类的扩展
  2. // 增强线程事务处理能力
  3. #pragma once
  4. #include "controlled_module_ex.hpp"
  5.   class threadpublic controlled_module_ex
  6.   {
  7.     protected:
  8.         static const int NONE = -1;
  9.         static const int WAITING =-2;
  10.         static const int DONE =-3;
  11.         static const int FAILED =-4;
  12.     protected:
  13.         struct process
  14.         {
  15.             int level;
  16.             int status;
  17.             int sequence;
  18.             int trycount;
  19.             int tryindex;
  20.             std::string lasterror;
  21.             double timeout;
  22.             bool bTimeout;
  23.         };
  24.         process m_process;
  25.         controlled_timer m_timer_process;
  26.         int m_process_begin,m_process_end;
  27.         double m_timeout_default;
  28.     public:
  29.         void startprocess(int process_begin,int process_end,double timeout_default=1.0,int cycle=1000)
  30.         {
  31.             m_process_begin = process_begin;
  32.             m_process_end = process_end;
  33.             m_timeout_default = timeout_default;
  34.             m_process.level = m_process_begin;
  35.             m_process.tryindex = 0;
  36.             this->postmessage(BM_RING_PROCESS);
  37.             m_timer_process.starttimer(cycle,this);
  38.         }
  39.         void tryagain()
  40.         {
  41.             if(this->m_process.level==thread::NONE)
  42.                 return;
  43.             this->m_process.tryindex++;
  44.             if(this->m_process.trycount>0 && this->m_process.tryindex>=this->m_process.trycount)
  45.             {
  46.                 this->fail();
  47.             }
  48.             else
  49.                 this->postmessage(BM_RING_PROCESS);
  50.         }
  51.         void next()
  52.         {
  53.             if(this->m_process.level==thread::NONE)
  54.                 return;
  55.             if(this->m_process.level>=this->m_process_end)
  56.             {
  57.                 this->m_timer_process.stoptimer();
  58.                 this->postmessage(BM_RING_PROCESSEND);
  59.             }
  60.             else
  61.             {
  62.                 this->m_process.tryindex = 0;
  63.                 this->m_process.level++;
  64.                 this->m_process.bTimeout = false;
  65.                 this->postmessage(BM_RING_PROCESS);
  66.             }
  67.         }
  68.         void fail()
  69.         {
  70.             m_process.level = thread::NONE;
  71.             this->m_timer_process.stoptimer();
  72.             this->postmessage(BM_RING_PROCESSFAIL);
  73.         }
  74.         virtual void on_safestart()
  75.         {
  76.             m_process.level = thread::NONE;
  77.             m_process.status = thread::NONE;
  78.             m_process_begin = m_process_end = thread::NONE;
  79.             controlled_module_ex::on_safestart();
  80.         }
  81.         virtual void on_safestop()
  82.         {
  83.             m_timer_process.stoptimer();
  84.             controlled_module_ex::on_safestop();
  85.         }
  86.         virtual void message(const _command & cmd)
  87.         {
  88.             controlled_module_ex::message(cmd);
  89.             if(cmd.nCmd==BM_RING_PROCESS)
  90.             {
  91.                 this->on_process();
  92.             }
  93.             if(cmd.nCmd==BM_RING_PROCESSEND)
  94.             {
  95.                 this->m_process.level = thread::NONE;
  96.                 this->on_process_end();
  97.             }
  98.             if(cmd.nCmd==BM_RING_PROCESSFAIL)
  99.             {
  100.                 this->m_process.level = thread::NONE;
  101.                 this->on_process_fail();
  102.             }
  103.         }
  104.         virtual void on_timer(const controlled_timer * p)
  105.         {
  106.             if(p==this->m_timer_process)
  107.             {
  108.                 if(this->m_process.level!=thread::NONE)
  109.                 {
  110.                     if(this->m_process.level>=this->m_process_begin && this->m_process.level<=this->m_process_end)
  111.                     {
  112.                         if(this->m_process.status==thread::NONE)
  113.                         {
  114.                             this->m_process.level = this->m_process_begin;
  115.                             m_process.tryindex = 0;
  116.                             on_process();
  117.                         }
  118.                         else if(this->m_process.status==thread::WAITING)
  119.                         {
  120.                             if(this->m_process.timeout>0)
  121.                             {
  122.                                 time_t cur;
  123.                                 time(&cur);
  124.                                 if(difftime(cur,(time_t)this->m_process.sequence)>this->m_process.timeout)
  125.                                 {
  126.                                     this->m_process.bTimeout = true;
  127.                                     this->tryagain();
  128.                                 }
  129.                             }
  130.                         }
  131.                         else if(this->m_process.status==thread::FAILED)
  132.                         {
  133.                             this->tryagain();
  134.                         }
  135.                         else if(this->m_process.status==thread::DONE)
  136.                         {
  137.                             this->m_process.level++;
  138.                             m_process.tryindex = 0;
  139.                             this->on_process();
  140.                         }
  141.                     }
  142.                 }
  143.             }
  144.         }
  145.         virtual void on_process()
  146.         {
  147.             time((time_t*)&m_process.sequence);
  148.             m_process.timeout = m_timeout_default;
  149.             m_process.status = thread::WAITING;
  150.             m_process.trycount = -1;
  151.         }
  152.         virtual void on_process_end(){}
  153.         virtual void on_process_fail(){}
  154.         int get_sequence(){return m_process.sequence;}
  155.         void put_timeout(double v){m_process.timeout = v;}
  156.         void put_trycount(int v){m_process.trycount = v;}
  157.         int get_level(){return m_process.level;}
  158.         void put_level(int v){m_process.level=v;}
  159.         std::string get_lasterror(){return m_process.lasterror;}
  160.         void put_lasterror(std::string v){m_process.lasterror=v;}
  161.         __declspec(property(put=put_trycount)) int trycount;
  162.         __declspec(property(put=put_timeout)) double timeout;
  163.         __declspec(property(get=get_level,put=put_level)) int level;
  164.         __declspec(property(get=get_sequence)) int sequence;
  165.         __declspec(property(get=get_lasterror,put=put_lasterror)) std::string lasterror;
  166.   };


虚拟函数thread::on_process()处理各种事务事件
虚拟函数thread::on_process_end()是所有事务处理完毕事件
虚拟函数thread::on_process_fail()是事务处理出现错误,这时所有事务被取消,线程终止
这里给一个简单的范例,
总共线程要完成3件事务,其中第二个事务要求用户确认是否继续
  1. #define PROCESS_1   1
  2. #define PROCESS_2   2
  3. #define PROCESS_3   3
  4. class thdex: public thread
  5. {
  6. public:
  7.     virtual void on_process()
  8.     {
  9.         thread::on_process();
  10.         if(this->level==PROCESS_1)
  11.         {
  12.             cout << "work on process 1..." << endl;
  13.             Sleep(100);
  14.             cout << "process 1 done." << endl;
  15.             this->next();
  16.         }
  17.         else if(this->level==PROCESS_2)
  18.         {
  19.             cout << "work on process 2..." << endl;
  20.             this->timeout = -1;
  21.             if(IDNO==::MessageBox(0,"are your want continue?","ask",MB_ICONQUESTION|MB_YESNO))
  22.             {
  23.                 this->lasterror = "canceled by user";
  24.                 this->fail();
  25.             }
  26.             else
  27.             {
  28.                 Sleep(100);
  29.                 cout << "process 2 done." << endl;
  30.                 this->next();
  31.             }
  32.         }
  33.         else if(this->level==PROCESS_3)
  34.         {
  35.             cout << "work on process 3..." << endl;
  36.             Sleep(100);
  37.             cout << "process 3 done." << endl;
  38.             this->next();
  39.         }
  40.     }
  41.     virtual void on_process_fail()
  42.     {
  43.         cout << this->lasterror << endl;
  44.     }
  45.     virtual void on_process_end()
  46.     {
  47.         cout << "all process done." << endl;
  48.     }
  49. };
  50. int _tmain(int argc, _TCHAR* argv[])
  51. {
  52.     thdex t;
  53.     t.safestart();
  54.     t.startprocess(PROCESS_1,PROCESS_3);
  55.     char buf[10];
  56.     gets_s(buf,sizeof buf);
  57.     t.safestop();
  58.     return 0;
  59. }
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