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分类: C/C++
2013-06-23 13:30:15
This article’s aim is to explain how a modern operating system makes it possible to use shared libraries with load-time relocation. It focuses on the Linux OS running on 32-bit x86, but the general principles apply to other OSes and CPUs as well.
Note that shared libraries have many names – shared libraries, shared objects, dynamic shared objects (DSOs), dynamically linked libraries (DLLs – if you’re coming from a Windows background). For the sake of consistency, I will try to just use the name "shared library" throughout this article.
Linux, similarly to other OSes with virtual memory support, loads executables to a fixed memory address. If we examine the ELF header of some random executable, we’ll see an Entry point address:
$ readelf -h /usr/bin/uptime
ELF Header:
Magic: 7f 45 4c 46 01 01 01 00 00 00 00 00 00 00 00 00
Class: ELF32
[...] some header fields
Entry point address: 0x8048470
[...] some header fields
This is placed by the linker to tell the OS where to start executing the executable’s code . And indeed if we then load the executable with GDB and examine the address 0x8048470, we’ll see the first instructions of the executable’s .text segment there.
What this means is that the linker, when linking the executable, can fully resolve all internal symbol references (to functions and data) to fixed and final locations. The linker does some relocations of its own , but eventually the output it produces contains no additional relocations.
Or does it? Note that I emphasized the word internal in the previous paragraph. As long as the executable needs no shared libraries , it needs no relocations. But if it does use shared libraries (as do the vast majority of Linux applications), symbols taken from these shared libraries need to be relocated, because of how shared libraries are loaded.
To see the load-time relocation in action, I will use our shared library from a simple driver executable. When running this executable, the OS will load the shared library and relocate it appropriately.
Curiously, due to the which is enabled in Linux, relocation is relatively difficult to follow, because every time I run the executable, thelibmlreloc.so shared library gets placed in a different virtual memory address .
This is a rather weak deterrent, however. There is a way to make sense in it all. But first, let’s talk about the segments our shared library consists of:
$ readelf --segments libmlreloc.so
Elf file type is DYN (Shared object file)
Entry point 0x3b0
There are 6 program headers, starting at offset 52
Program Headers:
Type Offset VirtAddr PhysAddr FileSiz MemSiz Flg Align
LOAD 0x000000 0x00000000 0x00000000 0x004e8 0x004e8 R E 0x1000
LOAD 0x000f04 0x00001f04 0x00001f04 0x0010c 0x00114 RW 0x1000
DYNAMIC 0x000f18 0x00001f18 0x00001f18 0x000d0 0x000d0 RW 0x4
NOTE 0x0000f4 0x000000f4 0x000000f4 0x00024 0x00024 R 0x4
GNU_STACK 0x000000 0x00000000 0x00000000 0x00000 0x00000 RW 0x4
GNU_RELRO 0x000f04 0x00001f04 0x00001f04 0x000fc 0x000fc R 0x1
Section to Segment mapping:
Segment Sections...
00 .note.gnu.build-id .hash .gnu.hash .dynsym .dynstr .gnu.version .gnu.version_r .rel.dyn .rel.plt .init .plt .text .fini .eh_frame
01 .ctors .dtors .jcr .dynamic .got .got.plt .data .bss
02 .dynamic
03 .note.gnu.build-id
04
05 .ctors .dtors .jcr .dynamic .got
To follow the myglob symbol, we’re interested in the second segment listed here. Note a couple of things:
Now let’s use a nice tool Linux gives us to examine the load-time linking process – the, which allows an application to inquire at runtime which shared libraries it has loaded, and more importantly – take a peek at their program headers.
So I’m going to write the following code into driver.c:
#define _GNU_SOURCE #include #include #include static int header_handler(struct dl_phdr_info* info, size_t size, void* data)
{
printf("name=%s (%d segments) address=%p\n",
info->dlpi_name, info->dlpi_phnum, (void*)info->dlpi_addr); for (int j = 0; j < info->dlpi_phnum; j++) {
printf("\t\t header %2d: address=%10p\n", j,
(void*) (info->dlpi_addr + info->dlpi_phdr[j].p_vaddr));
printf("\t\t\t type=%u, flags=0x%X\n",
info->dlpi_phdr[j].p_type, info->dlpi_phdr[j].p_flags);
}
printf("\n"); return 0;
} extern int ml_func(int, int); int main(int argc, const char* argv[])
{
dl_iterate_phdr(header_handler, NULL); int t = ml_func(argc, argc); return t;
}
header_handler implements the callback for dl_iterate_phdr. It will get called for all libraries and report their names and load addresses, along with all their segments. It also invokes ml_func, which is taken from the libmlreloc.so shared library.
To compile and link this driver with our shared library, run:
gcc -g -c driver.c -o driver.o
gcc -o driver driver.o -L. -lmreloc
Running the driver stand-alone we get the information, but for each run the addresses are different. So what I’m going to do is run it under gdb , see what it says, and then use gdb to further query the process’s memory space:
$ gdb -q driver
Reading symbols from driver...done.
(gdb) b driver.c:31
Breakpoint 1 at 0x804869e: file driver.c, line 31.
(gdb) r
Starting program: driver
[...] skipping output
name=./libmlreloc.so (6 segments) address=0x12e000
header 0: address= 0x12e000
type=1, flags=0x5
header 1: address= 0x12ff04
type=1, flags=0x6
header 2: address= 0x12ff18
type=2, flags=0x6
header 3: address= 0x12e0f4
type=4, flags=0x4
header 4: address= 0x12e000
type=1685382481, flags=0x6
header 5: address= 0x12ff04
type=1685382482, flags=0x4
[...] skipping output
Breakpoint 1, main (argc=1, argv=0xbffff3d4) at driver.c:31
31 }
(gdb)
Since driver reports all the libraries it loads (even implicitly, like libc or the dynamic loader itself), the output is lengthy and I will just focus on the report about libmlreloc.so. Note that the 6 segments are the same segments reported by readelf, but this time relocated into their final memory locations.
Let’s do some math. The output says libmlreloc.so was placed in virtual address 0x12e000. We’re interested in the second segment, which as we’ve seen in readelf is at ofset 0x1f04. Indeed, we see in the output it was loaded to address 0x12ff04. And since myglob is at offset0x200c in the file, we’d expect it to now be at address 0x13000c.
So, let’s ask GDB:
(gdb) p &myglob
$1 = (int *) 0x13000c
Excellent! But what about the code of ml_func which refers to myglob? Let’s ask GDB again:
(gdb) set disassembly-flavor intel
(gdb) disas ml_func
Dump of assembler code for function ml_func:
0x0012e46c <+0>: push ebp
0x0012e46d <+1>: mov ebp,esp
0x0012e46f <+3>: mov eax,ds:0x13000c
0x0012e474 <+8>: add eax,DWORD PTR [ebp+0x8]
0x0012e477 <+11>: mov ds:0x13000c,eax
0x0012e47c <+16>: mov eax,ds:0x13000c
0x0012e481 <+21>: add eax,DWORD PTR [ebp+0xc]
0x0012e484 <+24>: pop ebp
0x0012e485 <+25>: ret
End of assembler dump.
As expected, the real address of myglob was placed in all the mov instructions referring to it, just as the relocation entries specified.
So far this article demonstrated relocation of data references – using the global variable myglob as an example. Another thing that needs to be relocated is code references – in other words, function calls. This section is a brief guide on how this gets done. The pace is much faster than in the rest of this article, since I can now assume the reader understands what relocation is all about.
Without further ado, let’s get to it. I’ve modified the code of the shared library to be the following:
int myglob = 42; int ml_util_func(int a)
{ return a + 1;
} int ml_func(int a, int b)
{ int c = b + ml_util_func(a);
myglob += c; return b + myglob;
}
ml_util_func was added and it’s being used by ml_func. Here’s the disassembly of ml_func in the linked shared library:
000004a7 :
4a7: 55 push ebp
4a8: 89 e5 mov ebp,esp
4aa: 83 ec 14 sub esp,0x14
4ad: 8b 45 08 mov eax,DWORD PTR [ebp+0x8]
4b0: 89 04 24 mov DWORD PTR [esp],eax
4b3: e8 fc ff ff ff call 4b4
4b8: 03 45 0c add eax,DWORD PTR [ebp+0xc]
4bb: 89 45 fc mov DWORD PTR [ebp-0x4],eax
4be: a1 00 00 00 00 mov eax,ds:0x0
4c3: 03 45 fc add eax,DWORD PTR [ebp-0x4]
4c6: a3 00 00 00 00 mov ds:0x0,eax
4cb: a1 00 00 00 00 mov eax,ds:0x0
4d0: 03 45 0c add eax,DWORD PTR [ebp+0xc]
4d3: c9 leave
4d4: c3 ret
What’s interesting here is the instruction at address 0x4b3 – it’s the call to ml_util_func. Let’s dissect it:
e8 is the opcode for call. The argument of this call is the offset relative to the next instruction. In the disassembly above, this argument is 0xfffffffc, or simply -4. So the call currently points to itself. This clearly isn’t right – but let’s not forget about relocation. Here’s what the relocation section of the shared library looks like now:
$ readelf -r libmlreloc.so
Relocation section '.rel.dyn' at offset 0x324 contains 8 entries:
Offset Info Type Sym.Value Sym. Name
00002008 00000008 R_386_RELATIVE
000004b4 00000502 R_386_PC32 0000049c ml_util_func
000004bf 00000401 R_386_32 0000200c myglob
000004c7 00000401 R_386_32 0000200c myglob
000004cc 00000401 R_386_32 0000200c myglob
[...] skipping stuff
If we compare it to the previous invocation of readelf -r, we’ll notice a new entry added forml_util_func. This entry points at address 0x4b4 which is the argument of the call instruction, and its type is R_386_PC32. This relocation type is more complicated than R_386_32, but not by much.
It means the following: take the value at the offset specified in the entry, add the address of the symbol to it, subtract the address of the offset itself, and place it back into the word at the offset. Recall that this relocation is done at load-time, when the final load addresses of the symbol and the relocated offset itself are already known. These final addresses participate in the computation.
What does this do? Basically, it’s a relative relocation, taking its location into account and thus suitable for arguments of instructions with relative addressing (which the e8 call is). I promise it will become clearer once we get to the real numbers.
I’m now going to build the driver code and run it under GDB again, to see this relocation in action. Here’s the GDB session, followed by explanations:
$ gdb -q driver
Reading symbols from driver...done.
(gdb) b driver.c:31
Breakpoint 1 at 0x804869e: file driver.c, line 31.
(gdb) r
Starting program: driver
[...] skipping output
name=./libmlreloc.so (6 segments) address=0x12e000
header 0: address= 0x12e000
type=1, flags=0x5
header 1: address= 0x12ff04
type=1, flags=0x6
header 2: address= 0x12ff18
type=2, flags=0x6
header 3: address= 0x12e0f4
type=4, flags=0x4
header 4: address= 0x12e000
type=1685382481, flags=0x6
header 5: address= 0x12ff04
type=1685382482, flags=0x4
[...] skipping output
Breakpoint 1, main (argc=1, argv=0xbffff3d4) at driver.c:31
31 }
(gdb) set disassembly-flavor intel
(gdb) disas ml_util_func
Dump of assembler code for function ml_util_func:
0x0012e49c <+0>: push ebp
0x0012e49d <+1>: mov ebp,esp
0x0012e49f <+3>: mov eax,DWORD PTR [ebp+0x8]
0x0012e4a2 <+6>: add eax,0x1
0x0012e4a5 <+9>: pop ebp
0x0012e4a6 <+10>: ret
End of assembler dump.
(gdb) disas /r ml_func
Dump of assembler code for function ml_func:
0x0012e4a7 <+0>: 55 push ebp
0x0012e4a8 <+1>: 89 e5 mov ebp,esp
0x0012e4aa <+3>: 83 ec 14 sub esp,0x14
0x0012e4ad <+6>: 8b 45 08 mov eax,DWORD PTR [ebp+0x8]
0x0012e4b0 <+9>: 89 04 24 mov DWORD PTR [esp],eax
0x0012e4b3 <+12>: e8 e4 ff ff ff call 0x12e49c
0x0012e4b8 <+17>: 03 45 0c add eax,DWORD PTR [ebp+0xc]
0x0012e4bb <+20>: 89 45 fc mov DWORD PTR [ebp-0x4],eax
0x0012e4be <+23>: a1 0c 00 13 00 mov eax,ds:0x13000c
0x0012e4c3 <+28>: 03 45 fc add eax,DWORD PTR [ebp-0x4]
0x0012e4c6 <+31>: a3 0c 00 13 00 mov ds:0x13000c,eax
0x0012e4cb <+36>: a1 0c 00 13 00 mov eax,ds:0x13000c
0x0012e4d0 <+41>: 03 45 0c add eax,DWORD PTR [ebp+0xc]
0x0012e4d3 <+44>: c9 leave
0x0012e4d4 <+45>: c3 ret
End of assembler dump.
(gdb)
The important parts here are:
Obviously we’re most interested in how (4) was done. Again, it’s time for some math. Interpreting the R_386_PC32 relocation entry mentioned above, we have:
Take the value at the offset specified in the entry (0xfffffffc), add the address of the symbol to it (0x0012e49c), subtract the address of the offset itself (0x0012e4b4), and place it back into the word at the offset. Everything is done assuming 32-bit 2-s complement, of course. The result is0xffffffe4, as expected.
This is a "bonus" section that discusses some peculiarities of the implementation of shared library loading in Linux. If all you wanted was to understand how relocations are done, you can safely skip it.
When trying to understand the call relocation of ml_util_func, I must admit I scratched my head for some time. Recall that the argument of call is a relative offset. Surely the offset between thecall and ml_util_func itself doesn’t change when the library is loaded – they both are in the code segment which gets moved as one whole chunk. So why is the relocation needed at all?
Here’s a small experiment to try: go back to the code of the shared library, add static to the declaration of ml_util_func. Re-compile and look at the output of readelf -r again.
Done? Anyway, I will reveal the outcome – the relocation is gone! Examine the disassembly ofml_func – there’s now a correct offset placed as the argument of call – no relocation required. What’s going on?
When tying global symbol references to their actual definitions, the dynamic loader has some rules about the order in which shared libraries are searched. The user can also influence this order by setting the LD_PRELOAD environment variable.
There are too many details to cover here, so if you’re really interested you’ll have to take a look at the ELF standard, the dynamic loader man page and do some Googling. In short, however, whenml_util_func is global, it may be overridden in the executable or another shared library, so when linking our shared library, the linker can’t just assume the offset is known and hard-code it . It makes all references to global symbols relocatable in order to allow the dynamic loader to decide how to resolve them. This is why declaring the function static makes a difference – since it’s no longer global or exported, the linker can hard-code its offset in the code.
Load-time relocation is one of the methods used in Linux (and other OSes) to resolve internal data and code references in shared libraries when loading them into memory. These days, position independent code (PIC) is a more popular approach, and some modern systems (such as x86-64) no longer support load-time relocation.
Still, I decided to write an article on load-time relocation for two reasons. First, load-time relocation has a couple of advantages over PIC on some systems, especially in terms of performance. Second, load-time relocation is IMHO simpler to understand without prior knowledge, which will make PIC easier to explain in the future. (Update 03.11.2011: was published)
Regardless of the motivation, I hope this article has helped to shed some light on the magic going behind the scenes of linking and loading shared libraries in a modern OS.
For some more information about this entry point, see the section "Digression – process addresses and entry point" of . |
Link-time relocation happens in the process of combining multiple object files into an executable (or shared library). It involves quite a lot of relocations to resolve symbol references between the object files. Link-time relocation is a more complex topic than load-time relocation, and I won’t cover it in this article. |
This can be made possible by compiling all your libraries into static libraries (with ar combining object files instead gcc -shared), and providing the -static flag to gcc when linking the executable – to avoid linkage with the shared version of libc. |
ml simply stands for "my library". Also, the code itself is absolutely non-sensical and only used for purposes of demonstration. |
Also called "dynamic linker". It’s a shared object itself (though it can also run as an executable), residing at /lib/ld-linux.so.2 (the last number is the SO version and may be different). |
If you’re not familiar with how x86 structures its stack frames, this would be a good time to read. |
You can provide the -l flag to objdump to add C source lines into the disassembly, making it clearer what gets compiled to what. I’ve omitted it here to make the output shorter. |
I’m looking at the left-hand side of the output of objdump, where the raw memory bytes are. a1 00 00 00 00 means mov to eax with operand 0x0, which is interpreted by the disassembler asds:0x0. |
So ldd invoked on the executable will report a different load address for the shared library each time it’s run. |
Experienced readers will probably note that I could ask GDB about i shared to get the load-address of the shared library. However, i shared only mentions the load location of the whole library (or, even more accurately, its entry point), and I was interested in the segments. |
What, 0x12e000 again? Didn’t I just talk about load-address randomization? It turns out the dynamic loader can be manipulated to turn this off, for purposes of debugging. This is exactly what GDB is doing. |
Unless it’s passed the -Bsymbolic flag. Read all about it in the man page of ld. |
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