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分类: LINUX

2006-09-20 14:50:42

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Linux Device Drivers, 2nd Edition


2nd Edition June 2001
0-59600-008-1, Order Number: 0081
586 pages, $39.95

Chapter 10
Judicious Use of Data Types

Contents:






But a core issue with kernel code is being able both to access data items of known length (for example, filesystem data structures or registers on device boards) and to exploit the capabilities of different processors (32-bit and 64-bit architectures, and possibly 16 bit as well).

Several of the problems encountered by kernel developers while porting x86 code to new architectures have been related to incorrect data typing. Adherence to strict data typing and compiling with the -Wall -Wstrict-prototypes flags can prevent most bugs.

Although most programmers are accustomed to freely using standard types like int and long, writing device drivers requires some care to avoid typing conflicts and obscure bugs.

Although you must be careful when mixing different data types, sometimes there are good reasons to do so. One such situation is for memory addresses, which are special as far as the kernel is concerned. Although conceptually addresses are pointers, memory administration is better accomplished by using an unsigned integer type; the kernel treats physical memory like a huge array, and a memory address is just an index into the array. Furthermore, a pointer is easily dereferenced; when dealing directly with memory addresses you almost never want to dereference them in this manner. Using an integer type prevents this dereferencing, thus avoiding bugs. Therefore, addresses in the kernel are unsigned long, exploiting the fact that pointers and long integers are always the same size, at least on all the platforms currently supported by Linux.

The C99 standard defines the intptr_t and uintptr_t types for an integer variable which can hold a pointer value. These types are almost unused in the 2.4 kernel, but it would not be surprising to see them show up more often as a result of future development work.

[39]This happens when reading partition tables, when executing a binary file, or when decoding a network packet.

You might also note that sometimes the kernel uses conventional types, such as unsigned int, for items whose dimension is architecture independent. This is usually done for backward compatibility. When u32 and friends were introduced in version 1.1.67, the developers couldn't change existing data structures to the new types because the compiler issues a warning when there is a type mismatch between the structure field and the value being assigned to it.[40] Linus didn't expect the OS he wrote for his own use to become multiplatform; as a result, old structures are sometimes loosely typed.

Whenever your driver uses functions that require such "custom'' types and you don't follow the convention, the compiler issues a warning; if you use the -Wall compiler flag and are careful to remove all the warnings, you can feel confident that your code is portable.

A general rule is to be suspicious of explicit constant values. Usually the code has been parameterized using preprocessor macros. This section lists the most important portability problems. Whenever you encounter other values that have been parameterized, you'll be able to find hints in the header files and in the device drivers distributed with the official kernel.

When dealing with time intervals, don't assume that there are 100 jiffies per second. Although this is currently true for Linux-x86, not every Linux platform runs at 100 Hz (as of 2.4 you find values ranging from 20 to 1200, although 20 is only used in the IA-64 simulator). The assumption can be false even for the x86 if you play with the HZ value (as some people do), and nobody knows what will happen in future kernels. Whenever you calculate time intervals using jiffies, scale your times using HZ (the number of timer interrupts per second). For example, to check against a timeout of half a second, compare the elapsed time against HZ/2. More generally, the number of jiffies corresponding to msec milliseconds is always msec*HZ/1000. This detail had to be fixed in many network drivers when porting them to the Alpha; some of them didn't work on that platform because they assumed HZ to be 100.

When playing games with memory, remember that a memory page is PAGE_SIZE bytes, not 4 KB. Assuming that the page size is 4 KB and hard-coding the value is a common error among PC programmers -- instead, supported platforms show page sizes from 4 KB to 64 KB, and sometimes they differ between different implementations of the same platform. The relevant macros are PAGE_SIZE and PAGE_SHIFT. The latter contains the number of bits to shift an address to get its page number. The number currently is 12 or greater, for 4 KB and bigger pages. The macros are defined in ; user-space programs can use getpagesize if they ever need the information.

The solution depends on the knowledge that 16 KB is 1<<14. The quotient of two numbers is the difference of their logarithms (orders), and both 14 and PAGE_SHIFT are orders. The value of order is calculated at compile time, and the implementation shown is a safe way to allocate memory for any power of two, independent of PAGE_SIZE.

Not all Linux versions defined all the macros that deal with byte ordering. In particular, the linux/byteorderdirectory appeared in version 2.1.72 to make order in the various files and remove duplicate definitions. If you use our sysdep.h, you'll be able to use all of the macros available in Linux 2.4 when compiling code for 2.0 or 2.2.

[41]Field reordering doesn't happen in currently supported architectures because it could break interoperability with existing code, but a new architecture may define field reordering rules for structures with holes due to alignment restrictions.

Operating system kernels, like many other programs, often need to maintain lists of data structures. The Linux kernel has, at times, been host to several linked list implementations at the same time. To reduce the amount of duplicated code, the kernel developers have created a standard implementation of circular, doubly-linked lists; others needing to manipulate lists are encouraged to use this facility, introduced in version 2.1.45 of the kernel.

This function adds the new entry immediately after the list head -- normally at the beginning of the list. It can thus be used to build stacks. Note, however, that the head need not be the nominal head of the list; if you pass a list_head structure that happens to be in the middle of the list somewhere, the new entry will go immediately after it. Since Linux lists are circular, the head of the list is not generally different from any other entry.

The following symbols were introduced in this chapter.

#include
typedef u8;
typedef u16;
typedef u32;
typedef u64;

These symbols define the number of bytes per page for the current architecture and the number of bits in the page offset (12 for 4-KB pages and 13 for 8-KB pages).

Functions for manipulating circular, doubly linked lists.



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© 2001, O'Reilly & Associates, Inc.

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