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分类: Java

2009-07-07 15:06:47

创建类和方法

class SportsTicker extends Ticker {

// body of the class

}

实例变量:方法之外定义的,没有static前缀的变量。

比如:

class VolcanoRobot {

    String status;

    int speed;

    float temperature;

}

 

类变量:

static int sum;

static final int maxObjects = 10;

 

定义方法:

class RangeLister {

    int[] makeRange(int lower, int upper) {

        int[] range = new int[(upper-lower) + 1];

 

        for (int i = 0; i < range.length; i++) {

            range[i] = lower++;

        }

        return range;

    }

 

    public static void main(String[] arguments) {

        int[] range;

        RangeLister lister = new RangeLister();

 

        range = lister.makeRange(4, 13);

        System.out.print("The array: [ ");

        for (int i = 0; i < range.length; i++) {

            System.out.print(range[i] + " ");

        }

        System.out.println("]");

    }

 

}

 

运行结果:The array: [ 4 5 6 7 8 9 10 11 12 13 ]

 

This指的是当前对象。多用于局部变量和其他变量同名的情况。类方法需要static来定义,不能使用this。变量也尽量不要和父类中的重名。

 

数组作为方法参数会修改实际数据:

class Passer {

 

    void toUpperCase(String[] text) {

        for (int i = 0; i < text.length; i++) {

            text[i] = text[i].toUpperCase();

        }

    }

 

    public static void main(String[] arguments) {

        Passer passer = new Passer();

        passer.toUpperCase(arguments);

        for (int i = 0; i < arguments.length; i++) {

            System.out.print(arguments[i] + " ");

        }

        System.out.println();

    }

}

 

运行结果:

java Passer Athos Aramis Porthos

ATHOS ARAMIS PORTHOS

 

类方法不需要初始化就可以引用。

static void exit(int arg1) {

// body of the method

}

 

参数处理:

class Averager {

    public static void main(String[] arguments) {

        int sum = 0;

 

        if (arguments.length > 0) {

            for (int i = 0; i < arguments.length; i++) {

                sum += Integer.parseInt(arguments[i]);

            }

            System.out.println("Sum is: " + sum);

            System.out.println("Average is: " +

                (float)sum / arguments.length);

        }

    }

}

 

运行结果:

java Averager 1 4 13

You should see the following output:

Sum is: 18

Average is: 6.0

 

方法多态:

根据参数的个数和类型来决定。和返回值没有关系。

 

import java.awt.Point;

 

class Box {

    int x1 = 0;

    int y1 = 0;

    int x2 = 0;

    int y2 = 0;

 

    Box buildBox(int x1, int y1, int x2, int y2) {

        this.x1 = x1;

        this.y1 = y1;

        this.x2 = x2;

        this.y2 = y2;

        return this;

    }

 

    Box buildBox(Point topLeft, Point bottomRight) {

        x1 = topLeft.x;

        y1 = topLeft.y;

        x2 = bottomRight.x;

        y2 = bottomRight.y;

        return this;

    }

 

    Box buildBox(Point topLeft, int w, int h) {

        x1 = topLeft.x;

        y1 = topLeft.y;

        x2 = (x1 + w);

        y2 = (y1 + h);

        return this;

    }

 

    void printBox(){

        System.out.print("Box: <" + x1 + ", " + y1);

        System.out.println(", " + x2 + ", " + y2 + ">");

    }

 

    public static void main(String[] arguments) {

        Box rect = new Box();

 

        System.out.println("Calling buildBox with coordinates "

            + "(25,25) and (50,50):");

        rect.buildBox(25, 25, 50, 50);

        rect.printBox();

 

        System.out.println("\nCalling buildBox with points "

            + "(10,10) and (20,20):");

        rect.buildBox(new Point(10, 10), new Point(20, 20));

        rect.printBox();

 

        System.out.println("\nCalling buildBox with 1 point "

            + "(10,10), width 50 and height 50:");

 

        rect.buildBox(new Point(10, 10), 50, 50);

        rect.printBox();

   }

}

 

运行结果:

D:\java\9433-source-code\chapter5>java Box

Calling buildBox with coordinates (25,25) and (50,50):

Box: <25, 25, 50, 50>

 

Calling buildBox with points (10,10) and (20,20):

Box: <10, 10, 20, 20>

 

Calling buildBox with 1 point (10,10), width 50 and height 50:

Box: <10, 10, 60, 60>

 

D:\java\9433-source-code\chapter5>

 

构造方法:

和类同名,没有返回类型。比如:

class VolcanoRobot {

String status;

int speed;

int power;

VolcanoRobot(String in1, int in2, int in3) {

status = in1;

speed = in2;

power = in3;

}

}

 

VolcanoRobot vic = new VolcanoRobot(exploring, 5, 200);

重载后调用原来的方法:

void doMethod(String a, String b) {

// do stuff here

super.doMethod(a, b);

// do more stuff here

}

 

构造方法的重构:

调用:super(arg1, arg2, ...); 必须是构造方法的第一句。

 

 

import java.awt.Point;

 

class NamedPoint extends Point {

    String name;

 

    NamedPoint(int x, int y, String name) {

        super(x,y);

        this.name = name;

    }

 

    public static void main(String[] arguments) {

        NamedPoint np = new NamedPoint(5, 5, "SmallPoint");

        System.out.println("x is " + np.x);

        System.out.println("y is " + np.y);

        System.out.println("Name is " + np.name);

    }

}

 

结束方法:

protected void finalize() throws Throwable {

super.finalize();

}

释放对象:mainPoint = null;

一般的情况不需要使用结束方法。

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