#include
#include
typedef BOOL (WINAPI *LPFN_ISWOW64PROCESS) (HANDLE, PBOOL);
LPFN_ISWOW64PROCESS fnIsWow64Process;
BOOL IsWow64()
{
BOOL bIsWow64 = FALSE;
fnIsWow64Process =(LPFN_ISWOW64PROCESS)GetProcAddress(
GetModuleHandle(TEXT("kernel32")),
"IsWow64Process");
if (NULL != fnIsWow64Process)
{
if (!fnIsWow64Process(GetCurrentProcess(),&bIsWow64))
{
}
}
return bIsWow64;
}
void main()
{
if(IsWow64())
printf("Running on WOW64\n");
else printf("Running on 32-bit Windows\n");
}
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