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2008-04-14 18:02:05
下面是一个JAVA 事件系统的例子。这个例子基于Apache小组 开发的,来源于Apache.org并进行了重新缩短和重顶格式后的ProtocolCommandSupport.java, ProtocolCommandListener.java and ProtocolCommandEvent.java文件。ProtocolCommandSupport.java文件包含了事件创建类,类的实例由系统创建,当系统被实例调用时,就就会创建该事件。事实上这个类看上去就像包含了一个监听器---类监听到事件创建并且在事件创建被通知时进行反应。注意“addProtocolCommandListener” and “removeProtocolCommandListener”方法,他们用于附加和分离监听。另外2个方法fireCommandSent” and “fireReplyReceived”,召唤了“__listeners”容器储存的方法。该容器实际上,只积累了ProtocolCommandListener 对象,因为只有该对象在调用addProtocolCommandListener” and “removeProtocolCommandListener”方法时能够被通过。
ProtocolCommandSupport.java
public class ProtocolCommandSupport implements Serializable {
private Object __source;
private ListenerList __listeners = new ListenerList();
public ProtocolCommandSupport(Object source) {
__source = source;
}
/***
* Fires a ProtocolCommandEvent signalling the sending of a command to all
* registered listeners.
***/
public void fireCommandSent(String command, String message) {
Enumeration en = __listeners.getListeners();
ProtocolCommandEvent event =
new ProtocolCommandEvent(__source, command, message);
ProtocolCommandListener listener;
while (en.hasMoreElements()) {
listener = (ProtocolCommandListener)en.nextElement();
listener.protocolCommandSent(event);
}
}
/***
* Fires a ProtocolCommandEvent signalling the reception of a command reply
* to all registered listeners.
***/
public void fireReplyReceived(int replyCode, String message) {
Enumeration en = __listeners.getListeners();
ProtocolCommandEvent event =
new ProtocolCommandEvent(__source, replyCode, message);
ProtocolCommandListener listener;
while (en.hasMoreElements()) {
listener = (ProtocolCommandListener)en.nextElement();
listener.protocolReplyReceived(event);
}
}
public void addProtocolCommandListener(ProtocolCommandListener listener) {
__listeners.addListener(listener);
}
public void removeProtocolCommandListener(ProtocolCommandListener listener) {
__listeners.removeListener(listener);
}
}
ProtocolCommandListener.java 包含了监听器接口。其后的含义是任何将要由ProtocolCommandSupport类认证的事件将要提供这个能够实现一个足够被事件认证接口。这就可能造成了一个新的种类,2个或更多不同的类被事件认证,因为一个类能够实现多重接口。
ProtocolCommandListener.java
public interface ProtocolCommandListener extends EventListener {
/***
* This method is invoked by a ProtocolCommandEvent source after
* sending a protocol command to a server.
*
* @param event The ProtocolCommandEvent fired.
***/
public void protocolCommandSent(ProtocolCommandEvent event);
/***
* This method is invoked by a ProtocolCommandEvent source after
* receiving a reply from a server.
*
* @param event The ProtocolCommandEvent fired.
***/
public void protocolReplyReceived(ProtocolCommandEvent event);
}
本文的最后一个文件是ProtocolCommandEvent.java。这个文件包含了一个EventObject 类中的叫做ProtocolCommandEvent的子集。EventObject的子集用于通过从event producer到event listeners的事件数据。ProtocolCommandEvent 类增加了一个定义在EventObject中的getSource()方法,创建了creates the getMessage(), isReply(), isCommand(), getReplyCode() and getCommand()方法。这些方法只能返回给类一个只读字段,只能在构造函数中设置。
ProtocolCommandEvent.java
public class ProtocolCommandEvent extends EventObject {
private int __replyCode;
private boolean __isCommand;
private String __message, __command;
public ProtocolCommandEvent(Object source, String command, String message) {
super(source);
__replyCode = 0;
__message = message;
__isCommand = true;
__command = command;
}
public ProtocolCommandEvent(Object source, int replyCode, String message) {
super(source);
__replyCode = replyCode;
__message = message;
__isCommand = false;
__command = null;
}
public String getCommand() { return __command; }
public int getReplyCode() { return __replyCode; }
public boolean isCommand() { return __isCommand; }
public boolean isReply() { return !isCommand(); }
public String getMessage() { return __message; }
}
这3个文件组,只是JAVA事件系统的普通实现。也许把它应用于PHP程序是一个好的尝试。
综上而言,如下的说明能够用于创建一个新的事件:
1. 创建一个EventObject 类的子类,用于给事件数据提供监听。通常命名为包含事件名称和”event”结尾,就像ProtocolCommandEvent。这样你以后可以重新使用已经存在的类甚至事件对象本身。
2. 创建或继承一个用于实现监听的接口。通常接口名称以“Listener”结尾并且包含1个或更多的被事件生成调用的函数,并且有一个符合对应的事件对象子集的自变量。
3. 添加 “add
4. 在你想要创建事件的代码中引入“fire
The PHP event implementation requires two related classes to be defined and included into the PHP project: EventObject and ListenerList, as follows:
PHP事件处理实现需要包含2个相关类在PHP工程里:EventObject and ListenerList就象下面的实例
class EventObject {
protected $source;
function __construct($source) {
$this->source = $source;
}
function getSource() {
return $this->source;
}
}
class ListenerList {
protected $listeners = array();
function add($listener) {
$this->listeners[] = $listener;
}
function getRaw() {
return $this->listeners;
}
}
让我们来创建一个简单的用于产生事件并且同时进行监听的类。听起来满困难的,但是却是常被使用的技术
interface MyEventListener {
function onMyEvent(EventObject $event);
}
class MyClass implements MyEventListener {
protected $listeners;
function __construct() {
$this->listeners = new ListenerList();
$this->addMyEventListener($this);
}
function addMyEventListener(MyEventListener $listener) {
$this->listeners->add($listener);
}
function work() {
echo "Working!\n";
$this->fireMyEvent();
echo "Working!\n";
$this->fireMyEvent();
echo "Working!\n";
}
protected function fireMyEvent() {
$event = new EventObject($this);
foreach ($this->listeners->getRaw() as $listener) {
$listener->onMyEvent($event);
}
}
function onMyEvent(EventObject $event) {
echo "Taking short break...\n";
}
}
$object = new MyClass();
$object->work();
// Will print:
// Working!
// Taking short break...
// Working!
// Taking short break...
// Working!
使用事件描述模式,可以增进你的代码的稳定性,但是要注意的是他要在你的代码中添加很多接口和事件类,这样比没使用前执行要慢。