2008年(909)
分类:
2008-05-06 22:17:11
下载源代码
一、绪言
udp是一种面向非连接,不可靠的通讯协议,相对于tcp来说,虽然可靠性不及,但传输效率较高。所以在网络上仍有很大的用途。这几日需要了解下udp通讯的过程,上网发现这方面的资料还挺少。于是仔细的翻找了下msdn,基本上搞清楚了udp通讯的过程。做了一个测试的例子。希望对大家有帮助。
二、udp的通讯过程
server端: open a socket(socket)--->name the socket(bind)--->send and
receive data(sendto recvfrom)--->close socket(closesocket)
client端: open a socket(socket)---------------------------->send and
receive data(sendto recvfrom)--->close socket(closesocket)
server端无需listen,client端无需connect,因此udp中server和client的区别相对较模糊。只要调用sendto和recvfrom就可以给指定的地址收发数据,但并不保证收发的数据的完整性和可靠性。
三、示例
udpserver主要代码:
void main() { SOCKET socket1; InitWinsock(); struct sockaddr_in local; struct sockaddr_in from; int fromlen =sizeof(from); local.sin_family=AF_INET; local.sin_port=htons(1000); ///监听端口 local.sin_addr.s_addr=INADDR_ANY; ///本机 socket1=socket(AF_INET,SOCK_DGRAM,0); bind(socket1,(struct sockaddr*)&local,sizeof local); while (1) { char buffer[1024]="\0"; printf("waiting for message from others-------------\n"); if (recvfrom(socket1,buffer,sizeof buffer,0,(struct sockaddr*)&from,&fromlen)!=SOCKET_ERROR) { printf("Received datagram from %s--%s\n",inet_ntoa(from.sin_addr),buffer); ////给cilent发信息 sendto(socket1,buffer,sizeof buffer,0,(struct sockaddr*)&from,fromlen); } Sleep(500); } closesocket(socket1); }udpcilent主要代码:
void main() { SOCKET socket1; InitWinsock(); struct sockaddr_in server; int len =sizeof(server); server.sin_family=AF_INET; server.sin_port=htons(1000); ///server的监听端口 server.sin_addr.s_addr=inet_addr("168.168.0.10"); ///server的地址 socket1=socket(AF_INET,SOCK_DGRAM,0); while (1) { char buffer[1024]="\0"; printf("input message\n"); scanf("%s",buffer); if (strcmp(buffer,"bye")==0) break; if (sendto(socket1,buffer,sizeof buffer,0,(struct sockaddr*)&server,len)!=SOCKET_ERROR) { if (recvfrom(socket1, buffer, sizeof buffer, 0, (struct sockaddr*)&server,&len) != SOCKET_ERROR) printf("rece from server:%s\n",buffer); } } closesocket(socket1); }四、结束语