MFC(VC6.0)的CWnd及其子类中,有如下三个函数:
- // From VS Install PathVC98MFCIncludeAFXWIN.H
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class CWnd : public CCmdTarget
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{
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...
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public:
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...
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virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
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virtual void PreSubclassWindow();
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BOOL SubclassWindow(HWND hWnd);
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...
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};
让人很不容易区分,不知道它们究竟干了些什么,在什么情况下要改写哪个函数?
想知道改写函数?让我先告诉你哪个不能改写,那就是SubclassWindow。Scott Meyers的杰作<>的第36条是这样的:Differentiate between inheritance of interface and inheritance of implementation. 看了后你马上就知道,父类中的非虚拟函数是设计成不被子类改写的。根据有无virtual关键字,我们在排除了SubclassWindow后,也就知道PreCreateWindow和PreSubClassWindow是被设计成可改写的。接着的问题便是该在什么时候该写了。要知道什么时候该写,必须知道函数是在什么时候被调用,还有执行函数的想要达到的目的。我们先看看对这三个函数,MSDN给的解释:
PreCreateWindow:
Called by the framework before the creation of the Windows window attached to this CWnd object.
(译:在窗口被创建并attach到this指针所指的CWnd对象之前,被framework调用)
PreSubclassWindow:
This member function is called by the framework to allow other necessary subclassing to occur before the window is subclassed.
(译:在window被subclassed之前被framework调用,用来允许其它必要的subclassing发生)
虽然我已有译文,但还是让我对CWnd的attach和窗口的subclass作简单的解释吧!要理解attach,我们必须要知道一个C++的CWnd对象和窗口(window)的区别:window就是实在的窗口,而CWnd就是MFC用类对window所进行C++封装。attach,就是把窗口附加到CWnd对象上操作。附加(attach)完成后,CWnd对象才和窗口发生了联系。窗口的subclass是指修改窗口过程的操作,而不是面向对象中的派生子类。
好了,PreCreateWindow由framework在窗口创建前被调用,函数名也说明了这一点,Pre应该是previous的缩写,PreSubclassWindow由framework在subclass窗口前调用。 这段话说了等于没说,你可能还是不知道,什么时候该改写哪个函数。罗罗嗦嗦的作者,还是用代码说话吧!源码之前,了无秘密(候捷语)。我们就看看MFC中的这三个函数都是这样实现的吧!
- // From VS Install PathVC98MFCSRCWINCORE.CPP
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BOOL CWnd::CreateEx(DWORD dwExStyle, LPCTSTR lpszClassName,
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LPCTSTR lpszWindowName, DWORD dwStyle,
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int x, int y, int nWidth, int nHeight,
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HWND hWndParent, HMENU nIDorHMenu, LPVOID lpParam)
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{
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// allow modification of several common create parameters
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CREATESTRUCT cs;
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cs.dwExStyle = dwExStyle;
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cs.lpszClass = lpszClassName;
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cs.lpszName = lpszWindowName;
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cs.style = dwStyle;
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cs.x = x;
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cs.y = y;
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cs.cx = nWidth;
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cs.cy = nHeight;
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cs.hwndParent = hWndParent;
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cs.hMenu = nIDorHMenu;
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cs.hInstance = AfxGetInstanceHandle();
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cs.lpCreateParams = lpParam;
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if (!PreCreateWindow(cs))
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{
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PostNcDestroy();
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return FALSE;
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}
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AfxHookWindowCreate(this);
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HWND hWnd = ::CreateWindowEx(cs.dwExStyle, cs.lpszClass,
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cs.lpszName, cs.style, cs.x, cs.y, cs.cx, cs.cy,
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cs.hwndParent, cs.hMenu, cs.hInstance, cs.lpCreateParams);
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...
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return TRUE;
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}
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// for child windows
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BOOL CWnd::PreCreateWindow(CREATESTRUCT& cs)
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{
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if (cs.lpszClass == NULL)
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{
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// make sure the default window class is registered
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VERIFY(AfxDeferRegisterClass(AFX_WND_REG));
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// no WNDCLASS provided - use child window default
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ASSERT(cs.style & WS_CHILD);
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cs.lpszClass = _afxWnd;
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}
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return TRUE;
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}
CWnd::CreateEx先设定cs(CREATESTRUCT),在调用真正的窗口创建函数::CreateWindowEx之前,调用了CWnd::PreCreateWindow函数,并把参数cs以引用的方式传递了进去。而CWnd的PreCreateWindow函数也只是给cs.lpszClass赋值而已。毕竟,窗口创建函数CWnd::CreateEx的诸多参数中,并没有哪个指定了所要创建窗口的窗口类,而这又是不可缺少的(请参考<>第三章)。所以当你需要修改窗口的大小、风格、窗口所属的窗口类等cs成员变量时,要改写PreCreateWindow函数。
- // From VS Install PathVC98MFCSRCWINCORE.CPP
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BOOL CWnd::SubclassWindow(HWND hWnd)
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{
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if (!Attach(hWnd))
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return FALSE;
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// allow any other subclassing to occur
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PreSubclassWindow();
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// now hook into the AFX WndProc
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WNDPROC* lplpfn = GetSuperWndProcAddr();
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WNDPROC oldWndProc = (WNDPROC)::SetWindowLong(hWnd, GWL_WNDPROC,
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(DWORD)AfxGetAfxWndProc());
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ASSERT(oldWndProc != (WNDPROC)AfxGetAfxWndProc());
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if (*lplpfn == NULL)
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*lplpfn = oldWndProc; // the first control of that type created
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#ifdef _DEBUG
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else if (*lplpfn != oldWndProc)
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{
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...
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::SetWindowLong(hWnd, GWL_WNDPROC, (DWORD)oldWndProc);
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}
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#endif
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return TRUE;
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}
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void CWnd::PreSubclassWindow()
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{
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// no default processing
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}
CWnd::SubclassWindow先调用函数Attach(hWnd)让CWnd对象和hWnd所指的窗口发生关联。接着在用::SetWindowLong修改窗口过程(subclass)前,调用了PreSubclassWindow。CWnd::PreSubclassWindow则是什么都没有做。
在CWnd的实现中,除了CWnd::SubclassWindow会调用PreSubclassWindow外,还有一处。上面所列函数CreateEx的代码,其中调用了一个AfxHookWindowCreate函数,见下面代码:
- // From VS Install PathVC98MFCSRCWINCORE.CPP
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BOOL CWnd::CreateEx(...)
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{
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// allow modification of several common create parameters
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...
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if (!PreCreateWindow(cs))
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{
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PostNcDestroy();
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return FALSE;
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}
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AfxHookWindowCreate(this);
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HWND hWnd = ::CreateWindowEx(cs.dwExStyle, cs.lpszClass,
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cs.lpszName, cs.style, cs.x, cs.y, cs.cx, cs.cy,
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cs.hwndParent, cs.hMenu, cs.hInstance, cs.lpCreateParams);
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...
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return TRUE;
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}
接着察看AfxHookWindowCreate的代码:
- // From VS Install PathVC98MFCSRCWINCORE.CPP
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void AFXAPI AfxHookWindowCreate(CWnd* pWnd)
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{
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...
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if (pThreadState->m_hHookOldCbtFilter == NULL)
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{
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pThreadState->m_hHookOldCbtFilter = ::SetWindowsHookEx(WH_CBT,
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_AfxCbtFilterHook, NULL, ::GetCurrentThreadId());
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if (pThreadState->m_hHookOldCbtFilter == NULL)
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AfxThrowMemoryException();
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}
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...
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}
其主要作用的::SetWindowsHookEx函数用于设置一个挂钩函数(Hook函数)_AfxCbtFilterHook,每当Windows产生一个窗口时(还有许多其它类似,请参考<<深入浅出MFC>>第9章,563页),就会调用你设定的Hook函数。
这样设定完成后,回到CWnd::CreateEx函数中,执行::CreateWindowEx进行窗口创建,窗口一产生,就会调用上面设定的Hook函数_AfxCbtFilterHook。而正是在_AfxCbtFilterHook中对函数PreSubclassWindow进行了第二次调用。见如下代码:
- // From VS Install PathVC98MFCSRCWINCORE.CPP
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/////////////////////////////////////////////////////////////////////////////
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// Window creation hooks
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LRESULT CALLBACK
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_AfxCbtFilterHook(int code, WPARAM wParam, LPARAM lParam)
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{
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...
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// connect the HWND to pWndInit...
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pWndInit->Attach(hWnd);
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// allow other subclassing to occur first
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pWndInit->PreSubclassWindow();
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...
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{
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// subclass the window with standard AfxWndProc
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oldWndProc = (WNDPROC)SetWindowLong(hWnd, GWL_WNDPROC, (DWORD)afxWndProc);
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ASSERT(oldWndProc != NULL);
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*pOldWndProc = oldWndProc;
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}
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...
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}
也在调用函数SetWindowLong进行窗口subclass前调用了PreSubclassWindow.
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