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分类: LINUX

2010-04-18 13:01:20

之所以贴这段代码,无非就是见过太多需要用到hash表的情况了,非计算机专业毕业的我基本上只是使用过,对其原理有一定的了解。正好最经看asterisk proxy源码的时候看到了hash表的代码,遂仔细看了一遍。鉴于hash表应该算是基础知识中的基础只是,于是决定写到blog中来。
   哈希表是一种数据结构,计算机在对大量数据进行查找的时候会使用到这种数据结构。哈希表是在要查找的数据和数据的存储位置间找到一种关系H,使数据和唯一(或几个)位置相对应,这样查找起来的速度就会大大提高。我们把这个函数关系H称为哈希函数,把用哈希函数构造的表称为哈希表,把利用哈希表进行查找这一过程有时也称为哈希查找。需要更多的扫盲知识可以google。
   hash表的代码原作者是 Robert James Kaes,下面是源代码:
Hash.h文件
 

struct hashitem
{
 char *key;
 void *data;
#ifdef CHAIN
 struct hashitem *next;
#endif
};
 
typedef struct hashitem HashItem;
 
struct hashtable
{
 int size;
 HashItem **item;
 int (*hash_func) (char*);
};
 
typedef struct hashtable HashTable;
extern int hash ( char *key ) ;
extern void *hash_data(HashTable *t, char *key);
extern void *hash_del(HashTable *t, char *key);
extern int hash_free(HashTable *t, void (*free_func)(void *));
extern int hash_init(HashTable *t, int size, int (*hash_func)(char *));
extern int hash_insert(HashTable *t, char *key, void *data);
extern char *hash_key(HashTable *t, void *data);


Hash.c文件

static const HashItem deletednode = { NULL, NULL };
/* internal Hash generator */
int hash ( char *key )
{
 unsigned int hash = 0;
   while (*key)
 {
     /* this algorithm is from Bob Stout's Snippets collection, and was written
       by Jerry Coffin and HenkJan Wolthuis and released under public domain */

     hash ^= *key++;
     hash <<= 1;
   }
   return hash;
}
/* Given a key, returns the data associated with it. */
void *hash_data ( HashTable *t, char *key )
{
  unsigned int index, initial;
#ifdef CHAIN
   HashItem *h;
#endif
   if ( t == NULL || t->size <= 0 || t->hash_func == NULL || key == NULL )
     return NULL;
   /* must be two lines (compiler bug?) */
   index = t->hash_func(key);
   index %= t->size;
   
#ifdef CHAIN
   for ( h = t->item[index]; h != NULL; h = h->next )
     if ( strcmp(key, h->key) == 0 )
        return h->data;
#else
   while ( t->item[index] )
 {
     if ( t->item[index]->key == NULL || strcmp(key, t->item[index]->key) != 0 )
    {
        index = (index+1)%t->size;
        if ( index == initial )
        { /* not found */
             return NULL;
        }
    }
   else
   { /* found */
        return t->item[index]->data;
   }
  }
#endif
   return NULL;
}
/* Deletes the entry associated with key. Returns a pointer to the data
structure, which is not freed. */

void *hash_del ( HashTable *t, char *key )
{
  unsigned int initial, index;
   void *data;
#ifdef CHAIN
   HashItem *h, *last = NULL;
#endif

   if ( t == NULL || t->size <= 0 || t->hash_func == NULL || key == NULL )
     return NULL;
   initial = index = t->hash_func(key);
   index %= t->size;
   initial %= t->size;
#ifdef CHAIN
   for ( h = t->item[index]; h != NULL; h = h->next )
 {
  
     if ( strcmp(key, h->key) == 0 )
  {
        /* fix list */
        if ( last )
    last->next = h->next;
        else /* is first item */
    t->item[index] = h->next;
        free(h->key);
        data = h->data;
        free(h);
        h = NULL;
        return data;
     }
     last = h;
   }
#else
   while ( t->item[index] )
 {
     if ( strcmp(key, t->item[index]->key) != 0 )
  {
        index = (index+1)%t->size;
        if ( index == initial )
   { /* not found */
    return NULL;
        }
     }
     else
  { /* found */
        free(t->item[index]->key);
        t->item[index]->key = NULL;
        data = t->item[index]->data;
        free(t->item[index]);
        t->item[index] = NULL;
        return data;
     }
   }
#endif
   return NULL;
}
/* Frees the hash table contents (but not the table). If free_func is not NULL,
it's called for every data stored in the table */

int hash_free ( HashTable *t, void (*free_func)(void *) )
{
   int i;
#ifdef CHAIN
   HashItem *h, *next = NULL;
#endif
   if ( t == NULL || t->size <= 0 || t->hash_func == NULL )
     return -1;
   for ( i = 0; i < t->size; i++ )
 {
#ifdef CHAIN
     for ( h = t->item[i]; h != NULL; h = next )
  {
        next = h->next;
        if ( h->key )
        free(h->key);
        if ( free_func )
         free_func(h->data);
        free(h);
     }
#else
     if ( t->item[i] != NULL && t->item[i] != &deletednode )
  {
        if ( t->item[i]->key )
    free(t->item[i]->key);
        if ( free_func )
         free_func(t->item[i]->data);
        free(t->item[i]);
     }
#endif
   }
   free(t->item);
   t->size = 0;
  return 0;
}
/* Initialize a hash table, with size entries, using hash_func as the hash
generator func. If t is NULL, the function automaticall mallocs memory for it.
If hash_func is NULL, the default internal is used. Returns -1 on error, 0 if
OK. */

int hash_init ( HashTable *t, int size, int (* hash_func)(char *) )
{
   if ( size <= 0 )
     return -1;
   if ( t == NULL )
 {
     t = (HashTable *)malloc(sizeof(HashTable));
     if ( t == NULL )
        return -1;
   }
   t->size = size;
   t->item = (HashItem **)malloc(sizeof(HashItem *)*size);
   if ( t->item == NULL )
 {
     t->size = 0;
  return -1;
   }
   for ( size-- ; size >= 0; size-- )
     t->item[size] = NULL;
   if ( hash_func )
     t->hash_func = hash_func;
   else
     t->hash_func = hash;
   return 0;
}
/* Inserts a new entry in table t, with key key, which will contain data.
Returns -2 if data already exists, -1 on error, else the hash. */

int hash_insert ( HashTable *t, char *key, void *data )
{
   unsigned int index, initial;
#ifdef CHAIN
   HashItem *h;
#endif
   if ( t == NULL || t->size <= 0 || t->hash_func == NULL || key == NULL )
     return -1;
   index = t->hash_func(key);
  index %= t->size;
   initial = index;
    /* if index is free, fill it */
   if ( t->item[index] == NULL )
 {
     t->item[index] = (HashItem *)malloc(sizeof(HashItem));
     if ( t->item[index] == NULL )
        return -1;
      
      t->item[index]->key = strdup(key);
     if ( !t->item[index]->key )
      return -1;
     
     t->item[index]->data = data;
#ifdef CHAIN
     t->item[index]->next = NULL;
#endif
     return index;
   }
#ifdef CHAIN
    /* no, then find if the key already exists, and reach the last link */
   for ( h = t->item[index]; h->next != NULL; h = h->next )
     if ( strcmp(key, h->key) == 0 )
        return -2;
   h->next = (HashItem *)malloc(sizeof(HashItem));
   if ( h->next == NULL )
     return -1;
   h->next->key = strdup(key);
  h->next->data = data;
   h->next->next = NULL;
#else
    /* no, then find next one free. Using linear probing. */
   while ( t->item[index] != NULL )
  {
     index = (index+1) % t->size;
     if ( index == initial ) /* full */
        return -1;
      if(t->item[index]&&t->item[index]->key) {
      if ( strcmp(key, t->item[index]->key) == 0 )
         return -2;
     }
   }
   t->item[index] = (HashItem *)malloc(sizeof(HashItem));
   if ( t->item[index] == NULL )
     return -1;
   t->item[index]->key = strdup(key);
   t->item[index]->data = data;
#endif
   return index;
}
/* Given data, searches the table t for its first occurrence, and returns the
key related to it. */

char *hash_key ( HashTable *t, void *data )
{
   int i;
#ifdef CHAIN
   HashItem *h;
#endif
   for ( i = 0; i < t->size; i++ )
 {
#ifdef CHAIN
     h = t->item[i];
     while ( h )
  {
        if ( h->data == data )
    return h->key;
        h = h->next;
     }
#else
     if ( t->item[i] && t->item[i]->data == data )
        return t->item[i]->key;
#endif
   }
   return NULL;
}


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